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https://github.com/libretro/RetroArch.git
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Simplify DOS keyboard code
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parent
e51a98a295
commit
ceecf4751a
@ -1888,8 +1888,7 @@ ifneq ($(findstring DOS,$(OS)),)
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gfx/drivers_font/vga_font.o \
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input/drivers/dos_input.o \
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input/drivers_joypad/dos_joypad.o \
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frontend/drivers/platform_dos.o \
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input/drivers_keyboard/keyboard_event_dos.o
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frontend/drivers/platform_dos.o
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ifeq ($(HAVE_MENU_COMMON), 1)
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OBJ += menu/drivers_display/menu_display_vga.o
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@ -1,6 +1,7 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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@ -17,6 +18,8 @@
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#include <stdio.h>
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#include <stdlib.h>
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#include <retro_miscellaneous.h>
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#include "../input_driver.h"
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#include "../input_keymaps.h"
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#include "../drivers_keyboard/keyboard_event_dos.h"
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@ -29,6 +32,33 @@ typedef struct dos_input
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const input_device_driver_t *joypad;
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} dos_input_t;
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#define MAX_KEYS LAST_KEYCODE + 1
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/* First ports are used to keeping track of gamepad states. Last port is used for keyboard state */
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static uint16_t dos_key_state[MAX_PADS+1][MAX_KEYS];
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static bool dos_keyboard_port_input_pressed(
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const struct retro_keybind *binds, unsigned id)
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{
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if (id < RARCH_BIND_LIST_END)
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return dos_key_state[DOS_KEYBOARD_PORT][rarch_keysym_lut[&binds[id].key]];
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return false;
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}
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uint16_t *dos_keyboard_state_get(unsigned port)
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{
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return dos_key_state[port];
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}
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static void dos_keyboard_free(void)
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{
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unsigned i, j;
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for (i = 0; i < MAX_PADS; i++)
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for (j = 0; j < MAX_KEYS; j++)
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dos_key_state[i][j] = 0;
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}
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static void dos_input_poll(void *data)
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{
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dos_input_t *dos = (dos_input_t*)data;
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@ -1,56 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2011-2017 - Daniel De Matteis
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* Copyright (C) 2016-2019 - Brad Parker
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <retro_miscellaneous.h>
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#include "keyboard_event_dos.h"
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#include "../input_keymaps.h"
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#define MAX_KEYS LAST_KEYCODE + 1
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// First ports are used to keeping track of gamepad states. Last port is used for keyboard state
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static uint16_t dos_key_state[MAX_PADS+1][MAX_KEYS];
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bool dos_keyboard_port_input_pressed(const struct retro_keybind *binds, unsigned id)
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{
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if (id < RARCH_BIND_LIST_END)
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{
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const struct retro_keybind *bind = &binds[id];
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unsigned key = rarch_keysym_lut[bind->key];
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return dos_key_state[DOS_KEYBOARD_PORT][key];
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}
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return false;
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}
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bool dos_keyboard_input_pressed(unsigned key)
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{
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unsigned keysym = rarch_keysym_lut[key];
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return dos_key_state[DOS_KEYBOARD_PORT][keysym];
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}
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uint16_t *dos_keyboard_state_get(unsigned port)
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{
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return dos_key_state[port];
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}
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void dos_keyboard_free(void)
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{
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unsigned i, j;
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for (i = 0; i < MAX_PADS; i++)
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for (j = 0; j < MAX_KEYS; j++)
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dos_key_state[i][j] = 0;
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}
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@ -124,14 +124,6 @@ enum {
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#define DOS_KEYBOARD_PORT MAX_PADS
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bool dos_keyboard_port_input_pressed(const struct retro_keybind *binds, unsigned id);
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bool dos_keyboard_input_pressed(unsigned key);
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uint16_t *dos_keyboard_state_get(unsigned port);
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void dos_keyboard_init(void);
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void dos_keyboard_free(void);
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#endif
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