Make Left Analog/Right Analog translatable too

This commit is contained in:
twinaphex 2015-06-26 11:45:59 +02:00
parent f500ef15ff
commit d0806b9d6b
3 changed files with 9 additions and 2 deletions

View File

@ -1394,6 +1394,10 @@ const char *menu_hash_to_str_us(uint32_t hash)
return "Chinese (Simplified)";
case MENU_VALUE_LANG_ESPERANTO:
return "Esperanto";
case MENU_VALUE_LEFT_ANALOG:
return "Left Analog";
case MENU_VALUE_RIGHT_ANALOG:
return "Right Analog";
default:
break;
}

View File

@ -928,6 +928,9 @@ extern "C" {
#define MENU_VALUE_DISABLED 0xe326e01dU
#define MENU_VALUE_PORT 0x7c8ad52aU
#define MENU_VALUE_LEFT_ANALOG 0xd168d0e2U
#define MENU_VALUE_RIGHT_ANALOG 0xf9244335U
#define MENU_VALUE_LANG_ENGLISH 0xcb4e554fU
#define MENU_VALUE_LANG_JAPANESE 0xfde6f60cU
#define MENU_VALUE_LANG_FRENCH 0xb3704d9bU

View File

@ -1462,8 +1462,8 @@ static void setting_get_string_representation_uint_analog_dpad_mode(void *data,
settings_t *settings = config_get_ptr();
modes[0] = menu_hash_to_str(MENU_VALUE_NONE);
modes[1] = "Left Analog";
modes[2] = "Right Analog";
modes[1] = menu_hash_to_str(MENU_VALUE_LEFT_ANALOG);
modes[2] = menu_hash_to_str(MENU_VALUE_RIGHT_ANALOG);
if (setting)
strlcpy(s, modes[settings->input.analog_dpad_mode