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(RGL PS3) Get rid of unused function pointers in function pointier table
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parent
a8ebd7b9b3
commit
d7e01cdf2a
@ -116,22 +116,6 @@ template<int SIZE> static void setVectorTypefp( void *dat, const void* __restric
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}
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}
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template<int SIZE> static void setVectorTypeSharedfpIndex (void *data, const void* __restrict v, const int /*index*/ )
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{
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}
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template<int SIZE> static void setVectorTypeSharedfpIndexArray (void *data, const void* __restrict v, const int index )
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{
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}
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template<int SIZE> static void setVectorTypeSharedvpIndex (void *data, const void* __restrict v, const int /*index*/ )
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{
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}
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template<int SIZE> static void setVectorTypeSharedvpIndexArray (void *data, const void* __restrict v, const int index )
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{
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}
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// matrix uniforms
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// note that Cg generated matrices are 1 row per binary param
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// storage within the parameter is row major (so register setting is easier)
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@ -179,9 +163,7 @@ template<int SIZE, bool isIndex> static void setVectorTypefpIndex (void *dat, co
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}
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}
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if ( RGL_LIKELY( *ec ) )
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{
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swapandsetfp<SIZE>( program->header.instructionCount*16, program->loadProgramId, program->loadProgramOffset, ec, ( unsigned int * )data );
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}
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}
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//matrices
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@ -199,18 +181,6 @@ template <int ROWS, int COLS, int ORDER> static void setMatrixvpIndex (void *dat
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LContext->needValidate |= RGL_VALIDATE_VERTEX_CONSTANTS;
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}
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template <int ROWS, int COLS, int ORDER, bool isVpIndexArray> static void setMatrixSharedvpIndex (void *data, const void* __restrict v, const int index )
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{
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}
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template <int ROWS, int COLS, int ORDER> static void setMatrixSharedfpIndex (void *data, const void* __restrict v, const int /*index*/ )
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{
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}
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template <int ROWS, int COLS, int ORDER> static void setMatrixSharedfpIndexArray (void *data, const void* __restrict v, const int index )
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{
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}
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template <int ROWS, int COLS, int ORDER> static void setMatrixvpIndexArray (void *data, const void* __restrict v, const int index )
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{
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CgRuntimeParameter *ptr = (CgRuntimeParameter*)data;
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@ -224,6 +194,7 @@ template <int ROWS, int COLS, int ORDER> static void setMatrixvpIndexArray (void
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}
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LContext->needValidate |= RGL_VALIDATE_VERTEX_CONSTANTS;
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}
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template <int ROWS, int COLS, int ORDER> static void setMatrixfpIndex (void *data, const void* __restrict v, const int /*index*/ )
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{
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CgRuntimeParameter *ptr = (CgRuntimeParameter*)data;
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@ -245,6 +216,7 @@ template <int ROWS, int COLS, int ORDER> static void setMatrixfpIndex (void *dat
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ec += count + 2; //+1 for the register, +1 for the count, + count for the number of embedded consts
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}
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}
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template <int ROWS, int COLS, int ORDER> static void setMatrixfpIndexArray (void *data, const void* __restrict v, const int index )
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{
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CgRuntimeParameter *ptr = (CgRuntimeParameter*)data;
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@ -274,27 +246,19 @@ template <int ROWS, int COLS, int ORDER> static void setMatrixfpIndexArray (void
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}
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}
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static _cgSetArrayIndexFunction setVectorTypeIndex[2][2][2][4] =
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static _cgSetArrayIndexFunction setVectorTypeIndex[2][1][2][4] =
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{
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{
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{
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{
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{&setVectorTypevpIndex<1, 0>, &setVectorTypevpIndex<2, 0>, &setVectorTypevpIndex<3, 0>, &setVectorTypevpIndex<4, 0>, },
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{&setVectorTypefpIndex<1, 0>, &setVectorTypefpIndex<2, 0>, &setVectorTypefpIndex<3, 0>, &setVectorTypefpIndex<4, 0>, }
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},
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{
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{&setVectorTypeSharedvpIndex<1>, &setVectorTypeSharedvpIndex<2>, &setVectorTypeSharedvpIndex<3>, &setVectorTypeSharedvpIndex<4>, }, //should be the shared
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{&setVectorTypeSharedfpIndex<1>, &setVectorTypeSharedfpIndex<2>, &setVectorTypeSharedfpIndex<3>, &setVectorTypeSharedfpIndex<4>, } //should be the shared
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},
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},
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{
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{
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{&setVectorTypevpIndex<1, 1>, &setVectorTypevpIndex<2, 1>, &setVectorTypevpIndex<3, 1>, &setVectorTypevpIndex<4, 1>, },
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{&setVectorTypefpIndex<1, 1>, &setVectorTypefpIndex<2, 1>, &setVectorTypefpIndex<3, 1>, &setVectorTypefpIndex<4, 1>, }
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},
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{
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{&setVectorTypeSharedvpIndexArray<1>, &setVectorTypeSharedvpIndexArray<2>, &setVectorTypeSharedvpIndexArray<3>, &setVectorTypeSharedvpIndexArray<4>, }, //should be the shared
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{&setVectorTypeSharedfpIndexArray<1>, &setVectorTypeSharedfpIndexArray<2>, &setVectorTypeSharedfpIndexArray<3>, &setVectorTypeSharedfpIndexArray<4>, } //should be the shared
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},
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},
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};
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@ -303,10 +267,30 @@ static _cgSetArrayIndexFunction setMatrixTypeIndex[2][2][2][4][4][2] =
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{
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{
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{
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{{ &setMatrixvpIndex<1, 1, 0>, &setMatrixvpIndex<1, 1, 1>}, { &setMatrixvpIndex<1, 2, 0>, &setMatrixvpIndex<1, 2, 1>}, { &setMatrixvpIndex<1, 3, 0>, &setMatrixvpIndex<1, 3, 1>}, { &setMatrixvpIndex<1, 4, 0>, &setMatrixvpIndex<1, 4, 1>}},
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{{ &setMatrixvpIndex<2, 1, 0>, &setMatrixvpIndex<2, 1, 1>}, { &setMatrixvpIndex<2, 2, 0>, &setMatrixvpIndex<2, 2, 1>}, { &setMatrixvpIndex<2, 3, 0>, &setMatrixvpIndex<2, 3, 1>}, { &setMatrixvpIndex<2, 4, 0>, &setMatrixvpIndex<2, 4, 1>}},
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{{ &setMatrixvpIndex<3, 1, 0>, &setMatrixvpIndex<3, 1, 1>}, { &setMatrixvpIndex<3, 2, 0>, &setMatrixvpIndex<3, 2, 1>}, { &setMatrixvpIndex<3, 3, 0>, &setMatrixvpIndex<3, 3, 1>}, { &setMatrixvpIndex<3, 4, 0>, &setMatrixvpIndex<3, 4, 1>}},
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{{ &setMatrixvpIndex<4, 1, 0>, &setMatrixvpIndex<4, 1, 1>}, { &setMatrixvpIndex<4, 2, 0>, &setMatrixvpIndex<4, 2, 1>}, { &setMatrixvpIndex<4, 3, 0>, &setMatrixvpIndex<4, 3, 1>}, { &setMatrixvpIndex<4, 4, 0>, &setMatrixvpIndex<4, 4, 1>}},
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{
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{ &setMatrixvpIndex<1, 1, 0>, &setMatrixvpIndex<1, 1, 1>},
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{ &setMatrixvpIndex<1, 2, 0>, &setMatrixvpIndex<1, 2, 1>},
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{ &setMatrixvpIndex<1, 3, 0>, &setMatrixvpIndex<1, 3, 1>},
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{ &setMatrixvpIndex<1, 4, 0>, &setMatrixvpIndex<1, 4, 1>}
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},
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{
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{ &setMatrixvpIndex<2, 1, 0>, &setMatrixvpIndex<2, 1, 1>},
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{ &setMatrixvpIndex<2, 2, 0>, &setMatrixvpIndex<2, 2, 1>},
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{ &setMatrixvpIndex<2, 3, 0>, &setMatrixvpIndex<2, 3, 1>},
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{ &setMatrixvpIndex<2, 4, 0>, &setMatrixvpIndex<2, 4, 1>}
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},
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{
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{ &setMatrixvpIndex<3, 1, 0>, &setMatrixvpIndex<3, 1, 1>},
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{ &setMatrixvpIndex<3, 2, 0>, &setMatrixvpIndex<3, 2, 1>},
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{ &setMatrixvpIndex<3, 3, 0>, &setMatrixvpIndex<3, 3, 1>},
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{ &setMatrixvpIndex<3, 4, 0>, &setMatrixvpIndex<3, 4, 1>}
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},
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{
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{ &setMatrixvpIndex<4, 1, 0>, &setMatrixvpIndex<4, 1, 1>},
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{ &setMatrixvpIndex<4, 2, 0>, &setMatrixvpIndex<4, 2, 1>},
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{ &setMatrixvpIndex<4, 3, 0>, &setMatrixvpIndex<4, 3, 1>},
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{ &setMatrixvpIndex<4, 4, 0>, &setMatrixvpIndex<4, 4, 1>}
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},
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},
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{
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{{ &setMatrixfpIndex<1, 1, 0>, &setMatrixfpIndex<1, 1, 1>}, { &setMatrixfpIndex<1, 2, 0>, &setMatrixfpIndex<1, 2, 1>}, { &setMatrixfpIndex<1, 3, 0>, &setMatrixfpIndex<1, 3, 1>}, { &setMatrixfpIndex<1, 4, 0>, &setMatrixfpIndex<1, 4, 1>}},
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@ -315,20 +299,6 @@ static _cgSetArrayIndexFunction setMatrixTypeIndex[2][2][2][4][4][2] =
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{{ &setMatrixfpIndex<4, 1, 0>, &setMatrixfpIndex<4, 1, 1>}, { &setMatrixfpIndex<4, 2, 0>, &setMatrixfpIndex<4, 2, 1>}, { &setMatrixfpIndex<4, 3, 0>, &setMatrixfpIndex<4, 3, 1>}, { &setMatrixfpIndex<4, 4, 0>, &setMatrixfpIndex<4, 4, 1>}},
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},
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},
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{ //should be shared
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{
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{{ &setMatrixSharedvpIndex<1, 1, 0, 0>, &setMatrixSharedvpIndex<1, 1, 1, 0>}, { &setMatrixSharedvpIndex<1, 2, 0, 0>, &setMatrixSharedvpIndex<1, 2, 1, 0>}, { &setMatrixSharedvpIndex<1, 3, 0, 0>, &setMatrixSharedvpIndex<1, 3, 1, 0>}, { &setMatrixSharedvpIndex<1, 4, 0, 0>, &setMatrixSharedvpIndex<1, 4, 1, 0>}},
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{{ &setMatrixSharedvpIndex<2, 1, 0, 0>, &setMatrixSharedvpIndex<2, 1, 1, 0>}, { &setMatrixSharedvpIndex<2, 2, 0, 0>, &setMatrixSharedvpIndex<2, 2, 1, 0>}, { &setMatrixSharedvpIndex<2, 3, 0, 0>, &setMatrixSharedvpIndex<2, 3, 1, 0>}, { &setMatrixSharedvpIndex<2, 4, 0, 0>, &setMatrixSharedvpIndex<2, 4, 1, 0>}},
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{{ &setMatrixSharedvpIndex<3, 1, 0, 0>, &setMatrixSharedvpIndex<3, 1, 1, 0>}, { &setMatrixSharedvpIndex<3, 2, 0, 0>, &setMatrixSharedvpIndex<3, 2, 1, 0>}, { &setMatrixSharedvpIndex<3, 3, 0, 0>, &setMatrixSharedvpIndex<3, 3, 1, 0>}, { &setMatrixSharedvpIndex<3, 4, 0, 0>, &setMatrixSharedvpIndex<3, 4, 1, 0>}},
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{{ &setMatrixSharedvpIndex<4, 1, 0, 0>, &setMatrixSharedvpIndex<4, 1, 1, 0>}, { &setMatrixSharedvpIndex<4, 2, 0, 0>, &setMatrixSharedvpIndex<4, 2, 1, 0>}, { &setMatrixSharedvpIndex<4, 3, 0, 0>, &setMatrixSharedvpIndex<4, 3, 1, 0>}, { &setMatrixSharedvpIndex<4, 4, 0, 0>, &setMatrixSharedvpIndex<4, 4, 1, 0>}},
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},
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{
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{{ &setMatrixSharedfpIndex<1, 1, 0>, &setMatrixSharedfpIndex<1, 1, 1>}, { &setMatrixSharedfpIndex<1, 2, 0>, &setMatrixSharedfpIndex<1, 2, 1>}, { &setMatrixSharedfpIndex<1, 3, 0>, &setMatrixSharedfpIndex<1, 3, 1>}, { &setMatrixSharedfpIndex<1, 4, 0>, &setMatrixSharedfpIndex<1, 4, 1>}},
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{{ &setMatrixSharedfpIndex<2, 1, 0>, &setMatrixSharedfpIndex<2, 1, 1>}, { &setMatrixSharedfpIndex<2, 2, 0>, &setMatrixSharedfpIndex<2, 2, 1>}, { &setMatrixSharedfpIndex<2, 3, 0>, &setMatrixSharedfpIndex<2, 3, 1>}, { &setMatrixSharedfpIndex<2, 4, 0>, &setMatrixSharedfpIndex<2, 4, 1>}},
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{{ &setMatrixSharedfpIndex<3, 1, 0>, &setMatrixSharedfpIndex<3, 1, 1>}, { &setMatrixSharedfpIndex<3, 2, 0>, &setMatrixSharedfpIndex<3, 2, 1>}, { &setMatrixSharedfpIndex<3, 3, 0>, &setMatrixSharedfpIndex<3, 3, 1>}, { &setMatrixSharedfpIndex<3, 4, 0>, &setMatrixSharedfpIndex<3, 4, 1>}},
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{{ &setMatrixSharedfpIndex<4, 1, 0>, &setMatrixSharedfpIndex<4, 1, 1>}, { &setMatrixSharedfpIndex<4, 2, 0>, &setMatrixSharedfpIndex<4, 2, 1>}, { &setMatrixSharedfpIndex<4, 3, 0>, &setMatrixSharedfpIndex<4, 3, 1>}, { &setMatrixSharedfpIndex<4, 4, 0>, &setMatrixSharedfpIndex<4, 4, 1>}},
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},
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},
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},
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{
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{
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@ -345,20 +315,6 @@ static _cgSetArrayIndexFunction setMatrixTypeIndex[2][2][2][4][4][2] =
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{{ &setMatrixfpIndexArray<4, 1, 0>, &setMatrixfpIndexArray<4, 1, 1>}, { &setMatrixfpIndexArray<4, 2, 0>, &setMatrixfpIndexArray<4, 2, 1>}, { &setMatrixfpIndexArray<4, 3, 0>, &setMatrixfpIndexArray<4, 3, 1>}, { &setMatrixfpIndexArray<4, 4, 0>, &setMatrixfpIndexArray<4, 4, 1>}},
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},
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},
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{ //should be shared
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{
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{{ &setMatrixSharedvpIndex<1, 1, 0, 1>, &setMatrixSharedvpIndex<1, 1, 1, 1>}, { &setMatrixSharedvpIndex<1, 2, 0, 1>, &setMatrixSharedvpIndex<1, 2, 1, 1>}, { &setMatrixSharedvpIndex<1, 3, 0, 1>, &setMatrixSharedvpIndex<1, 3, 1, 1>}, { &setMatrixSharedvpIndex<1, 4, 0, 1>, &setMatrixSharedvpIndex<1, 4, 1, 1>}},
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{{ &setMatrixSharedvpIndex<2, 1, 0, 1>, &setMatrixSharedvpIndex<2, 1, 1, 1>}, { &setMatrixSharedvpIndex<2, 2, 0, 1>, &setMatrixSharedvpIndex<2, 2, 1, 1>}, { &setMatrixSharedvpIndex<2, 3, 0, 1>, &setMatrixSharedvpIndex<2, 3, 1, 1>}, { &setMatrixSharedvpIndex<2, 4, 0, 1>, &setMatrixSharedvpIndex<2, 4, 1, 1>}},
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{{ &setMatrixSharedvpIndex<3, 1, 0, 1>, &setMatrixSharedvpIndex<3, 1, 1, 1>}, { &setMatrixSharedvpIndex<3, 2, 0, 1>, &setMatrixSharedvpIndex<3, 2, 1, 1>}, { &setMatrixSharedvpIndex<3, 3, 0, 1>, &setMatrixSharedvpIndex<3, 3, 1, 1>}, { &setMatrixSharedvpIndex<3, 4, 0, 1>, &setMatrixSharedvpIndex<3, 4, 1, 1>}},
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{{ &setMatrixSharedvpIndex<4, 1, 0, 1>, &setMatrixSharedvpIndex<4, 1, 1, 1>}, { &setMatrixSharedvpIndex<4, 2, 0, 1>, &setMatrixSharedvpIndex<4, 2, 1, 1>}, { &setMatrixSharedvpIndex<4, 3, 0, 1>, &setMatrixSharedvpIndex<4, 3, 1, 1>}, { &setMatrixSharedvpIndex<4, 4, 0, 1>, &setMatrixSharedvpIndex<4, 4, 1, 1>}},
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},
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{
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{{ &setMatrixSharedfpIndexArray<1, 1, 0>, &setMatrixSharedfpIndexArray<1, 1, 1>}, { &setMatrixSharedfpIndexArray<1, 2, 0>, &setMatrixSharedfpIndexArray<1, 2, 1>}, { &setMatrixSharedfpIndexArray<1, 3, 0>, &setMatrixSharedfpIndexArray<1, 3, 1>}, { &setMatrixSharedfpIndexArray<1, 4, 0>, &setMatrixSharedfpIndexArray<1, 4, 1>}},
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{{ &setMatrixSharedfpIndexArray<2, 1, 0>, &setMatrixSharedfpIndexArray<2, 1, 1>}, { &setMatrixSharedfpIndexArray<2, 2, 0>, &setMatrixSharedfpIndexArray<2, 2, 1>}, { &setMatrixSharedfpIndexArray<2, 3, 0>, &setMatrixSharedfpIndexArray<2, 3, 1>}, { &setMatrixSharedfpIndexArray<2, 4, 0>, &setMatrixSharedfpIndexArray<2, 4, 1>}},
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{{ &setMatrixSharedfpIndexArray<3, 1, 0>, &setMatrixSharedfpIndexArray<3, 1, 1>}, { &setMatrixSharedfpIndexArray<3, 2, 0>, &setMatrixSharedfpIndexArray<3, 2, 1>}, { &setMatrixSharedfpIndexArray<3, 3, 0>, &setMatrixSharedfpIndexArray<3, 3, 1>}, { &setMatrixSharedfpIndexArray<3, 4, 0>, &setMatrixSharedfpIndexArray<3, 4, 1>}},
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{{ &setMatrixSharedfpIndexArray<4, 1, 0>, &setMatrixSharedfpIndexArray<4, 1, 1>}, { &setMatrixSharedfpIndexArray<4, 2, 0>, &setMatrixSharedfpIndexArray<4, 2, 1>}, { &setMatrixSharedfpIndexArray<4, 3, 0>, &setMatrixSharedfpIndexArray<4, 3, 1>}, { &setMatrixSharedfpIndexArray<4, 4, 0>, &setMatrixSharedfpIndexArray<4, 4, 1>}},
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},
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},
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}
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};
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@ -653,7 +609,7 @@ void rglCreatePushBuffer(void *data)
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// if this gets updated, don't forget the halfs below
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{
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unsigned int floatCount = rglCountFloatsInCgType(( CGtype )parameterResource->type );
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rtParameter->setterIndex = setVectorTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][( containerEntry->flags&CGPF_SHARED ) ? 1 : 0][profileIndex][floatCount - 1];
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rtParameter->setterIndex = setVectorTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][0][profileIndex][floatCount - 1];
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}
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break;
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case CG_FLOAT1x1: case CG_FLOAT1x2: case CG_FLOAT1x3: case CG_FLOAT1x4:
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@ -661,8 +617,8 @@ void rglCreatePushBuffer(void *data)
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case CG_FLOAT3x1: case CG_FLOAT3x2: case CG_FLOAT3x3: case CG_FLOAT3x4:
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case CG_FLOAT4x1: case CG_FLOAT4x2: case CG_FLOAT4x3: case CG_FLOAT4x4:
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// if this gets updated, don't forget the halfs below
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rtParameter->setterrIndex = setMatrixTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][( containerEntry->flags&CGPF_SHARED ) ? 1 : 0][profileIndex][rglGetTypeRowCount(( CGtype )parameterResource->type ) - 1][rglGetTypeColCount(( CGtype )parameterResource->type ) - 1][ROW_MAJOR];
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rtParameter->settercIndex = setMatrixTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][( containerEntry->flags&CGPF_SHARED ) ? 1 : 0][profileIndex][rglGetTypeRowCount(( CGtype )parameterResource->type ) - 1][rglGetTypeColCount(( CGtype )parameterResource->type ) - 1][COL_MAJOR];
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rtParameter->setterrIndex = setMatrixTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][0][profileIndex][rglGetTypeRowCount(( CGtype )parameterResource->type ) - 1][rglGetTypeColCount(( CGtype )parameterResource->type ) - 1][ROW_MAJOR];
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rtParameter->settercIndex = setMatrixTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][0][profileIndex][rglGetTypeRowCount(( CGtype )parameterResource->type ) - 1][rglGetTypeColCount(( CGtype )parameterResource->type ) - 1][COL_MAJOR];
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break;
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case CG_SAMPLER1D: case CG_SAMPLER2D: case CG_SAMPLER3D: case CG_SAMPLERRECT: case CG_SAMPLERCUBE:
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// A used sampler that does not have a TEXUNIT resource ?
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@ -680,7 +636,7 @@ void rglCreatePushBuffer(void *data)
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case CG_FIXED1: case CG_FIXED2: case CG_FIXED3: case CG_FIXED4:
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{
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unsigned int floatCount = rglCountFloatsInCgType(( CGtype )parameterResource->type );
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rtParameter->setterIndex = setVectorTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][( containerEntry->flags&CGPF_SHARED ) ? 1 : 0][profileIndex][floatCount - 1];
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rtParameter->setterIndex = setVectorTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][0][profileIndex][floatCount - 1];
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}
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break;
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case CG_HALF1x1: case CG_HALF1x2: case CG_HALF1x3: case CG_HALF1x4:
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@ -699,8 +655,8 @@ void rglCreatePushBuffer(void *data)
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case CG_FIXED2x1: case CG_FIXED2x2: case CG_FIXED2x3: case CG_FIXED2x4:
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case CG_FIXED3x1: case CG_FIXED3x2: case CG_FIXED3x3: case CG_FIXED3x4:
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case CG_FIXED4x1: case CG_FIXED4x2: case CG_FIXED4x3: case CG_FIXED4x4:
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rtParameter->setterrIndex = setMatrixTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][( containerEntry->flags&CGPF_SHARED ) ? 1 : 0][profileIndex][rglGetTypeRowCount(( CGtype )parameterResource->type ) - 1][rglGetTypeColCount(( CGtype )parameterResource->type ) - 1][ROW_MAJOR];
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rtParameter->settercIndex = setMatrixTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][( containerEntry->flags&CGPF_SHARED ) ? 1 : 0][profileIndex][rglGetTypeRowCount(( CGtype )parameterResource->type ) - 1][rglGetTypeColCount(( CGtype )parameterResource->type ) - 1][COL_MAJOR];
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rtParameter->setterrIndex = setMatrixTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][0][profileIndex][rglGetTypeRowCount(( CGtype )parameterResource->type ) - 1][rglGetTypeColCount(( CGtype )parameterResource->type ) - 1][ROW_MAJOR];
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rtParameter->settercIndex = setMatrixTypeIndex[( containerEntry->flags&CGP_ARRAY ) ? 1 : 0][0][profileIndex][rglGetTypeRowCount(( CGtype )parameterResource->type ) - 1][rglGetTypeColCount(( CGtype )parameterResource->type ) - 1][COL_MAJOR];
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break;
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// addition to be compatible with cgc 2.0
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case CG_STRING:
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