(Mac) Silence warnings

This commit is contained in:
reallibretroadmin 2023-02-18 17:15:52 +01:00
parent 6624126885
commit dc35763677
4 changed files with 12 additions and 12 deletions

View File

@ -2742,14 +2742,14 @@ void config_set_defaults(void *data)
for (i = 0; i < MAX_USERS; i++)
{
settings->uints.input_joypad_index[i] = i;
settings->uints.input_joypad_index[i] = (unsigned)i;
#ifdef SWITCH /* Switch prefered default dpad mode */
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_LSTICK;
#else
settings->uints.input_analog_dpad_mode[i] = ANALOG_DPAD_NONE;
#endif
input_config_set_device(i, RETRO_DEVICE_JOYPAD);
settings->uints.input_mouse_index[i] = i;
input_config_set_device((unsigned)i, RETRO_DEVICE_JOYPAD);
settings->uints.input_mouse_index[i] = (unsigned)i;
}
video_driver_reset_custom_viewport(settings);

View File

@ -1768,7 +1768,7 @@ static bool gl2_add_lut(
bool lut_mipmap,
unsigned lut_filter,
enum gfx_wrap_type lut_wrap_type,
unsigned i, GLuint *textures_lut)
size_t i, GLuint *textures_lut)
{
struct texture_image img;
enum texture_filter_type filter_type = TEXTURE_FILTER_LINEAR;

View File

@ -287,7 +287,7 @@ static void gl3_render_overlay(gl3_t *gl,
{
glActiveTexture(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, gl->overlay_tex[i]);
glDrawArrays(GL_TRIANGLE_STRIP, 4 * i, 4);
glDrawArrays(GL_TRIANGLE_STRIP, (GLint)(4 * i), 4);
}
glDisableVertexAttribArray(0);
@ -1290,8 +1290,8 @@ static bool gl3_overlay_load(void *data,
gl->overlay_tex[i] = id;
/* Default. Stretch to whole screen. */
gl3_overlay_tex_geom(gl, i, 0, 0, 1, 1);
gl3_overlay_vertex_geom(gl, i, 0, 0, 1, 1);
gl3_overlay_tex_geom (gl, (unsigned)i, 0, 0, 1, 1);
gl3_overlay_vertex_geom(gl, (unsigned)i, 0, 0, 1, 1);
for (j = 0; j < 16; j++)
gl->overlay_color_coord[16 * i + j] = 1.0f;

View File

@ -618,7 +618,7 @@ void video_shader_resolve_parameters(struct video_shader *shader)
/* Even though the pass is set in the loop too,
* not all passes have parameters */
param->pass = i;
param->pass = (int)i;
while ((shader->num_parameters < ARRAY_SIZE(shader->parameters))
&& (line_index < lines.size))
@ -644,7 +644,7 @@ void video_shader_resolve_parameters(struct video_shader *shader)
if (ret == 5)
param->step = 0.1f * (param->maximum - param->minimum);
param->pass = i;
param->pass = (int)i;
#ifdef DEBUG
RARCH_DBG("[Shaders]: Found #pragma parameter %s (%s) %f %f %f %f in pass %d.\n",
@ -817,7 +817,7 @@ static bool video_shader_write_root_preset(const struct video_shader *shader,
formatted_num[0] = '\0';
snprintf(formatted_num, sizeof(formatted_num), "%u", i);
snprintf(formatted_num, sizeof(formatted_num), "%u", (int)i);
strlcpy(key, "shader", sizeof(key));
strlcat(key, formatted_num, sizeof(key));
@ -1616,7 +1616,7 @@ static bool video_shader_load_root_config_into_shader(
for (i = 0; i < shader->passes; i++)
{
if (!video_shader_parse_pass(conf, &shader->pass[i], i))
if (!video_shader_parse_pass(conf, &shader->pass[i], (unsigned)i))
{
string_list_deinitialize(&file_list);
return false;
@ -1633,7 +1633,7 @@ static bool video_shader_load_root_config_into_shader(
{
for (i = 0; i < shader->passes; i++)
{
if (!video_shader_parse_pass(conf, &shader->pass[i], i))
if (!video_shader_parse_pass(conf, &shader->pass[i], (unsigned)i))
return false;
}
}