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(Xbox 1) Build fix
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@ -798,8 +798,8 @@ static bool xdk_d3d_frame(void *data, const void *frame,
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#if defined(_XBOX1)
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#define fonts_render_msg_place_func(device, x, y, scale, msg) xfonts_render_msg_place(device, x, y, scale, msg)
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float width = font_x + 30;
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float height = font_y + 50;
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float mem_width = font_x + 30;
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float mem_height = font_y + 50;
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float msg_width = 60;
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float msg_height = 365;
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#elif defined(_XBOX360)
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