Clarify where *_LEVEL should be called.

This commit is contained in:
Themaister 2012-06-01 16:52:05 +02:00
parent b2387e06bc
commit e00edebc98

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@ -141,6 +141,7 @@ extern "C" {
// This function can be called on a per-game basis,
// as certain games an implementation can play might be
// particularily demanding.
// If called, it should be called in retro_load_game().
struct retro_message
{