mirror of
https://github.com/libretro/RetroArch.git
synced 2024-10-08 15:13:24 +00:00
Merge pull request #869 from heuripedes/master
SDL fixes and improvements
This commit is contained in:
commit
e087072f7d
4
Makefile
4
Makefile
@ -214,8 +214,8 @@ ifeq ($(HAVE_SDL), 1)
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endif
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ifeq ($(HAVE_SDL2), 1)
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OBJ += gfx/sdl2_gfx.o input/sdl2_input.o input/sdl2_joypad.o audio/sdl_audio.o
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JOYCONFIG_OBJ += input/sdl2_joypad.o
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OBJ += gfx/sdl2_gfx.o input/sdl_input.o input/sdl_joypad.o audio/sdl_audio.o
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JOYCONFIG_OBJ += input/sdl_joypad.o
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JOYCONFIG_LIBS += $(SDL2_LIBS)
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DEFINES += $(SDL2_CFLAGS) $(BSD_LOCAL_INC)
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LIBS += $(SDL2_LIBS)
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@ -132,8 +132,8 @@ ifeq ($(HAVE_MENU_COMMON), 1)
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endif
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ifeq ($(HAVE_SDL2), 1)
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OBJ += gfx/sdl2_gfx.o input/sdl2_input.o input/sdl2_joypad.o audio/sdl_audio.o
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JOBJ += input/sdl2_joypad.o
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OBJ += gfx/sdl2_gfx.o input/sdl_input.o input/sdl_joypad.o audio/sdl_audio.o
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JOBJ += input/sdl_joypad.o
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LIBS += -lSDL2
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JLIBS += -lSDL2
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DEFINES += -ISDL2 -DHAVE_SDL2
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@ -60,7 +60,9 @@ static inline int find_num_frames(int rate, int latency)
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static void *sdl_audio_init(const char *device, unsigned rate, unsigned latency)
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{
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(void)device;
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if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
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if (SDL_WasInit(0) == 0 && SDL_Init(SDL_INIT_AUDIO) < 0)
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return NULL;
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else if (SDL_InitSubSystem(SDL_INIT_AUDIO) < 0)
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return NULL;
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sdl_audio_t *sdl = (sdl_audio_t*)calloc(1, sizeof(*sdl));
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5
driver.c
5
driver.c
@ -152,12 +152,9 @@ static const input_driver_t *input_drivers[] = {
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#if defined(SN_TARGET_PSP2) || defined(PSP)
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&input_psp,
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#endif
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#ifdef HAVE_SDL
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#if defined(HAVE_SDL) || defined(HAVE_SDL2)
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&input_sdl,
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#endif
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#ifdef HAVE_SDL2
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&input_sdl2,
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#endif
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#ifdef HAVE_DINPUT
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&input_dinput,
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#endif
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1
driver.h
1
driver.h
@ -628,7 +628,6 @@ extern const video_driver_t video_omap;
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extern const video_driver_t video_exynos;
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extern const input_driver_t input_android;
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extern const input_driver_t input_sdl;
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extern const input_driver_t input_sdl2;
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extern const input_driver_t input_dinput;
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extern const input_driver_t input_x;
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extern const input_driver_t input_wayland;
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@ -208,7 +208,7 @@ static void sdl2_gfx_set_handles(sdl2_video_t *vid)
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{
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driver.display_type = RARCH_DISPLAY_WIN32;
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driver.video_display = 0;
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driver.video_window = (uintptr_t)info.window;
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driver.video_window = (uintptr_t)info.info.window;
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}
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#elif defined(HAVE_X11)
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SDL_SysWMinfo info;
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@ -331,12 +331,11 @@ static void sdl_refresh_input_size(sdl2_video_t *vid, bool menu, bool rgb32,
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{
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switch (g_extern.system.pix_fmt)
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{
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case RETRO_PIXEL_FORMAT_0RGB1555:
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format = SDL_PIXELFORMAT_ARGB1555;
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break;
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case RETRO_PIXEL_FORMAT_XRGB8888:
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format = SDL_PIXELFORMAT_ARGB8888;
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break;
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case RETRO_PIXEL_FORMAT_0RGB1555:
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/* this assumes the frontend will convert the input to RGB565 */
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case RETRO_PIXEL_FORMAT_RGB565:
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format = SDL_PIXELFORMAT_RGB565;
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break;
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@ -386,7 +385,10 @@ static void *sdl2_gfx_init(const video_info_t *video, const input_driver_t **inp
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int i;
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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if (SDL_WasInit(0) == 0 && SDL_Init(SDL_INIT_VIDEO) < 0)
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return NULL;
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else if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0)
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return NULL;
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sdl2_video_t *vid = (sdl2_video_t*)calloc(1, sizeof(*vid));
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if (!vid)
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@ -450,11 +452,11 @@ static void *sdl2_gfx_init(const video_info_t *video, const input_driver_t **inp
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if (input && input_data)
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{
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void *sdl2_input = input_sdl2.init();
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if (sdl2_input)
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void *sdl_input = input_sdl.init();
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if (sdl_input)
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{
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*input = &input_sdl2;
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*input_data = sdl2_input;
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*input = &input_sdl;
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*input_data = sdl_input;
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}
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else
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{
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@ -207,7 +207,10 @@ static void *sdl_gfx_init(const video_info_t *video, const input_driver_t **inpu
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XInitThreads();
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#endif
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SDL_InitSubSystem(SDL_INIT_VIDEO);
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if (SDL_WasInit(0) == 0 && SDL_Init(SDL_INIT_VIDEO) < 0)
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return NULL;
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else if (SDL_InitSubSystem(SDL_INIT_VIDEO) < 0)
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return NULL;
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sdl_video_t *vid = (sdl_video_t*)calloc(1, sizeof(*vid));
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if (!vid)
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@ -74,12 +74,9 @@ static const rarch_joypad_driver_t *joypad_drivers[] = {
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#ifdef ANDROID
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&android_joypad,
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#endif
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#ifdef HAVE_SDL
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#if defined(HAVE_SDL) || defined(HAVE_SDL2)
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&sdl_joypad,
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#endif
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#ifdef HAVE_SDL2
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&sdl2_joypad,
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#endif
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#ifdef __MACH__
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&apple_joypad,
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#endif
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@ -468,7 +465,7 @@ const struct rarch_key_map rarch_key_map_sdl[] = {
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#endif
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#ifdef HAVE_SDL2
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const struct rarch_key_map rarch_key_map_sdl2[] = {
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const struct rarch_key_map rarch_key_map_sdl[] = {
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{ SDL_SCANCODE_LEFT, RETROK_LEFT },
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{ SDL_SCANCODE_RIGHT, RETROK_RIGHT },
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{ SDL_SCANCODE_UP, RETROK_UP },
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@ -104,7 +104,6 @@ extern const rarch_joypad_driver_t linuxraw_joypad;
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extern const rarch_joypad_driver_t udev_joypad;
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extern const rarch_joypad_driver_t winxinput_joypad; // Named as such to avoid confusion with xb1/360 port code
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extern const rarch_joypad_driver_t sdl_joypad;
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extern const rarch_joypad_driver_t sdl2_joypad;
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extern const rarch_joypad_driver_t ps3_joypad;
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extern const rarch_joypad_driver_t psp_joypad;
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extern const rarch_joypad_driver_t xdk_joypad;
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@ -1,324 +0,0 @@
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/* RetroArch - A frontend for libretro.
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* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
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*
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* RetroArch is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with RetroArch.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../driver.h"
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#include "SDL.h"
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#include "../gfx/gfx_context.h"
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#include "../boolean.h"
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#include "../general.h"
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#include <stdint.h>
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#include <stdlib.h>
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#include "../libretro.h"
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#include "input_common.h"
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typedef struct sdl2_input
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{
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const rarch_joypad_driver_t *joypad;
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int mouse_x, mouse_y;
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int mouse_abs_x, mouse_abs_y;
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int mouse_l, mouse_r, mouse_m, mouse_wu, mouse_wd, mouse_wl, mouse_wr;
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} sdl2_input_t;
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static void *sdl2_input_init(void)
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{
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input_init_keyboard_lut(rarch_key_map_sdl2);
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sdl2_input_t *sdl = (sdl2_input_t*)calloc(1, sizeof(*sdl));
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if (!sdl)
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return NULL;
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sdl->joypad = input_joypad_init_driver(g_settings.input.joypad_driver);
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return sdl;
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}
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static bool sdl2_key_pressed(int key)
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{
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if (key >= RETROK_LAST)
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return false;
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int sym = input_translate_rk_to_keysym((enum retro_key)key);
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int num_keys;
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const uint8_t *keymap = SDL_GetKeyboardState(&num_keys);
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if (sym < 0 || sym >= num_keys)
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return false;
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return keymap[sym];
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}
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static bool sdl2_is_pressed(sdl2_input_t *sdl, unsigned port_num, const struct retro_keybind *binds, unsigned key)
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{
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if (sdl2_key_pressed(binds[key].key))
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return true;
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return input_joypad_pressed(sdl->joypad, port_num, binds, key);
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}
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static int16_t sdl2_analog_pressed(sdl2_input_t *sdl, const struct retro_keybind *binds,
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unsigned index, unsigned id)
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{
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unsigned id_minus = 0;
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unsigned id_plus = 0;
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input_conv_analog_id_to_bind_id(index, id, &id_minus, &id_plus);
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int16_t pressed_minus = sdl2_key_pressed(binds[id_minus].key) ? -0x7fff : 0;
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int16_t pressed_plus = sdl2_key_pressed(binds[id_plus].key) ? 0x7fff : 0;
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return pressed_plus + pressed_minus;
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}
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static bool sdl2_bind_button_pressed(void *data, int key)
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{
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const struct retro_keybind *binds = g_settings.input.binds[0];
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if (key >= 0 && key < RARCH_BIND_LIST_END)
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return sdl2_is_pressed((sdl2_input_t*)data, 0, binds, key);
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else
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return false;
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}
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static int16_t sdl2_joypad_device_state(sdl2_input_t *sdl, const struct retro_keybind **binds_,
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unsigned port_num, unsigned id)
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{
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const struct retro_keybind *binds = binds_[port_num];
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if (id < RARCH_BIND_LIST_END)
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return binds[id].valid && sdl2_is_pressed(sdl, port_num, binds, id);
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else
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return 0;
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}
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static int16_t sdl2_analog_device_state(sdl2_input_t *sdl, const struct retro_keybind **binds,
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unsigned port_num, unsigned index, unsigned id)
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{
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int16_t ret = sdl2_analog_pressed(sdl, binds[port_num], index, id);
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if (!ret)
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ret = input_joypad_analog(sdl->joypad, port_num, index, id, binds[port_num]);
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return ret;
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}
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static int16_t sdl2_keyboard_device_state(sdl2_input_t *sdl, unsigned id)
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{
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return sdl2_key_pressed(id);
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}
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static int16_t sdl2_mouse_device_state(sdl2_input_t *sdl, unsigned id)
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{
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switch (id)
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{
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case RETRO_DEVICE_ID_MOUSE_LEFT:
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return sdl->mouse_l;
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case RETRO_DEVICE_ID_MOUSE_RIGHT:
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return sdl->mouse_r;
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case RETRO_DEVICE_ID_MOUSE_WHEELUP:
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return sdl->mouse_wu;
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case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
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return sdl->mouse_wd;
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case RETRO_DEVICE_ID_MOUSE_X:
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return sdl->mouse_x;
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case RETRO_DEVICE_ID_MOUSE_Y:
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return sdl->mouse_y;
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case RETRO_DEVICE_ID_MOUSE_MIDDLE:
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return sdl->mouse_m;
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default:
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return 0;
|
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}
|
||||
}
|
||||
|
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static int16_t sdl2_pointer_device_state(sdl2_input_t *sdl, unsigned index, unsigned id, bool screen)
|
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{
|
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if (index != 0)
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return 0;
|
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|
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int16_t res_x = 0, res_y = 0, res_screen_x = 0, res_screen_y = 0;
|
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bool valid = input_translate_coord_viewport(sdl->mouse_abs_x, sdl->mouse_abs_y,
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&res_x, &res_y, &res_screen_x, &res_screen_y);
|
||||
|
||||
if (!valid)
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return 0;
|
||||
|
||||
if (screen)
|
||||
{
|
||||
res_x = res_screen_x;
|
||||
res_y = res_screen_y;
|
||||
}
|
||||
|
||||
bool inside = (res_x >= -0x7fff) && (res_y >= -0x7fff);
|
||||
|
||||
if (!inside)
|
||||
return 0;
|
||||
|
||||
switch (id)
|
||||
{
|
||||
case RETRO_DEVICE_ID_POINTER_X:
|
||||
return res_x;
|
||||
case RETRO_DEVICE_ID_POINTER_Y:
|
||||
return res_y;
|
||||
case RETRO_DEVICE_ID_POINTER_PRESSED:
|
||||
return sdl->mouse_l;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static int16_t sdl2_lightgun_device_state(sdl2_input_t *sdl, unsigned id)
|
||||
{
|
||||
switch (id)
|
||||
{
|
||||
case RETRO_DEVICE_ID_LIGHTGUN_X:
|
||||
return sdl->mouse_x;
|
||||
case RETRO_DEVICE_ID_LIGHTGUN_Y:
|
||||
return sdl->mouse_y;
|
||||
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
|
||||
return sdl->mouse_l;
|
||||
case RETRO_DEVICE_ID_LIGHTGUN_CURSOR:
|
||||
return sdl->mouse_m;
|
||||
case RETRO_DEVICE_ID_LIGHTGUN_TURBO:
|
||||
return sdl->mouse_r;
|
||||
case RETRO_DEVICE_ID_LIGHTGUN_START:
|
||||
return sdl->mouse_m && sdl->mouse_r;
|
||||
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
|
||||
return sdl->mouse_m && sdl->mouse_l;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static int16_t sdl2_input_state(void *data_, const struct retro_keybind **binds, unsigned port, unsigned device, unsigned index, unsigned id)
|
||||
{
|
||||
sdl2_input_t *data = (sdl2_input_t*)data_;
|
||||
switch (device)
|
||||
{
|
||||
case RETRO_DEVICE_JOYPAD:
|
||||
return sdl2_joypad_device_state(data, binds, port, id);
|
||||
case RETRO_DEVICE_ANALOG:
|
||||
return sdl2_analog_device_state(data, binds, port, index, id);
|
||||
case RETRO_DEVICE_MOUSE:
|
||||
return sdl2_mouse_device_state(data, id);
|
||||
case RETRO_DEVICE_POINTER:
|
||||
case RARCH_DEVICE_POINTER_SCREEN:
|
||||
return sdl2_pointer_device_state(data, index, id, device == RARCH_DEVICE_POINTER_SCREEN);
|
||||
case RETRO_DEVICE_KEYBOARD:
|
||||
return sdl2_keyboard_device_state(data, id);
|
||||
case RETRO_DEVICE_LIGHTGUN:
|
||||
return sdl2_lightgun_device_state(data, id);
|
||||
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void sdl2_input_free(void *data)
|
||||
{
|
||||
if (!data)
|
||||
return;
|
||||
|
||||
// Flush out all pending events.
|
||||
SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
|
||||
|
||||
sdl2_input_t *sdl = (sdl2_input_t*)data;
|
||||
|
||||
if (sdl->joypad)
|
||||
sdl->joypad->destroy();
|
||||
|
||||
free(data);
|
||||
}
|
||||
|
||||
static void sdl2_grab_mouse(void *data, bool state)
|
||||
{
|
||||
sdl2_input_t *sdl = (sdl2_input_t*)data;
|
||||
|
||||
if (driver.video == &video_sdl2)
|
||||
{
|
||||
/* first member of sdl2_video_t is the window */
|
||||
struct temp{
|
||||
SDL_Window *w;
|
||||
};
|
||||
SDL_SetWindowGrab(((struct temp*)driver.video_data)->w,
|
||||
state ? SDL_TRUE : SDL_FALSE);
|
||||
}
|
||||
}
|
||||
|
||||
static bool sdl2_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength)
|
||||
{
|
||||
sdl2_input_t *sdl = (sdl2_input_t*)data;
|
||||
return input_joypad_set_rumble(sdl->joypad, port, effect, strength);
|
||||
}
|
||||
|
||||
static const rarch_joypad_driver_t *sdl2_get_joypad_driver(void *data)
|
||||
{
|
||||
sdl2_input_t *sdl = (sdl2_input_t*)data;
|
||||
return sdl->joypad;
|
||||
}
|
||||
|
||||
static void sdl2_input_poll(void *data)
|
||||
{
|
||||
sdl2_input_t *sdl = (sdl2_input_t*)data;
|
||||
|
||||
SDL_Event event;
|
||||
|
||||
SDL_PumpEvents();
|
||||
while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_MOUSEWHEEL, SDL_MOUSEWHEEL) > 0)
|
||||
{
|
||||
if (event.type == SDL_MOUSEWHEEL)
|
||||
{
|
||||
sdl->mouse_wu = event.wheel.y < 0;
|
||||
sdl->mouse_wd = event.wheel.y > 0;
|
||||
sdl->mouse_wl = event.wheel.x < 0;
|
||||
sdl->mouse_wr = event.wheel.x > 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (sdl->joypad)
|
||||
sdl->joypad->poll();
|
||||
|
||||
uint8_t btn = SDL_GetRelativeMouseState(&sdl->mouse_x, &sdl->mouse_y);
|
||||
SDL_GetMouseState(&sdl->mouse_abs_x, &sdl->mouse_abs_y);
|
||||
|
||||
sdl->mouse_l = SDL_BUTTON(SDL_BUTTON_LEFT) & btn ? 1 : 0;
|
||||
sdl->mouse_r = SDL_BUTTON(SDL_BUTTON_RIGHT) & btn ? 1 : 0;
|
||||
sdl->mouse_m = SDL_BUTTON(SDL_BUTTON_MIDDLE) & btn ? 1 : 0;
|
||||
}
|
||||
|
||||
static uint64_t sdl2_get_capabilities(void *data)
|
||||
{
|
||||
uint64_t caps = 0;
|
||||
|
||||
caps |= (1 << RETRO_DEVICE_JOYPAD);
|
||||
caps |= (1 << RETRO_DEVICE_MOUSE);
|
||||
caps |= (1 << RETRO_DEVICE_KEYBOARD);
|
||||
caps |= (1 << RETRO_DEVICE_LIGHTGUN);
|
||||
caps |= (1 << RETRO_DEVICE_POINTER);
|
||||
caps |= (1 << RETRO_DEVICE_ANALOG);
|
||||
|
||||
return caps;
|
||||
}
|
||||
|
||||
const input_driver_t input_sdl2 = {
|
||||
sdl2_input_init,
|
||||
sdl2_input_poll,
|
||||
sdl2_input_state,
|
||||
sdl2_bind_button_pressed,
|
||||
sdl2_input_free,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL,
|
||||
sdl2_get_capabilities,
|
||||
NULL,
|
||||
"sdl2",
|
||||
sdl2_grab_mouse,
|
||||
sdl2_set_rumble,
|
||||
sdl2_get_joypad_driver,
|
||||
};
|
||||
|
@ -1,315 +0,0 @@
|
||||
/* RetroArch - A frontend for libretro.
|
||||
* Copyright (C) 2010-2014 - Hans-Kristian Arntzen
|
||||
*
|
||||
* RetroArch is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* RetroArch is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with RetroArch.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "input_common.h"
|
||||
#include "SDL.h"
|
||||
#include "../general.h"
|
||||
|
||||
typedef struct _sdl2_joypad
|
||||
{
|
||||
SDL_Joystick *joypad;
|
||||
SDL_Haptic *haptic;
|
||||
int rumble_effect; // -1 = not initialized, -2 = error/unsupported
|
||||
unsigned num_axes;
|
||||
unsigned num_buttons;
|
||||
unsigned num_hats;
|
||||
unsigned num_balls;
|
||||
} sdl2_joypad_t;
|
||||
|
||||
static sdl2_joypad_t g_pads[MAX_PLAYERS];
|
||||
static bool has_haptic;
|
||||
|
||||
static void sdl2_joypad_destroy(void)
|
||||
{
|
||||
unsigned i;
|
||||
for (i = 0; i < MAX_PLAYERS; i++)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
memset(g_pads, 0, sizeof(g_pads));
|
||||
}
|
||||
|
||||
static void sdl2_joypad_connect(int id)
|
||||
{
|
||||
sdl2_joypad_t *pad = &g_pads[id];
|
||||
pad->joypad = SDL_JoystickOpen(id);
|
||||
if (!pad->joypad)
|
||||
{
|
||||
RARCH_ERR("[SDL]: Couldn't open SDL joystick #%u.\n", id);
|
||||
return;
|
||||
}
|
||||
|
||||
RARCH_LOG("[SDL]: Joypad #%u connected: %s.\n",
|
||||
id, SDL_JoystickName(pad->joypad));
|
||||
|
||||
pad->haptic = has_haptic ? SDL_HapticOpenFromJoystick(pad->joypad) : NULL;
|
||||
|
||||
if (has_haptic && !pad->haptic)
|
||||
RARCH_WARN("[SDL]: Couldn't open haptic device of the joypad #%u: %s\n",
|
||||
id, SDL_GetError());
|
||||
|
||||
pad->rumble_effect = -1;
|
||||
|
||||
if (pad->haptic)
|
||||
{
|
||||
SDL_HapticEffect efx;
|
||||
efx.type = SDL_HAPTIC_LEFTRIGHT;
|
||||
efx.leftright.type = SDL_HAPTIC_LEFTRIGHT;
|
||||
efx.leftright.large_magnitude = efx.leftright.small_magnitude = 0x4000;
|
||||
efx.leftright.length = 5000;
|
||||
|
||||
if (SDL_HapticEffectSupported(pad->haptic, &efx) == SDL_FALSE)
|
||||
{
|
||||
pad->rumble_effect = -2;
|
||||
RARCH_WARN("[SDL]: Joypad #%u does not support rumble.\n", id);
|
||||
}
|
||||
}
|
||||
|
||||
pad->num_axes = SDL_JoystickNumAxes(pad->joypad);
|
||||
pad->num_buttons = SDL_JoystickNumButtons(pad->joypad);
|
||||
pad->num_hats = SDL_JoystickNumHats(pad->joypad);
|
||||
pad->num_balls = SDL_JoystickNumBalls(pad->joypad);
|
||||
|
||||
RARCH_LOG("[SDL]: Joypad #%u has: %u axes, %u buttons, %u hats and %u trackballs.\n",
|
||||
id, pad->num_axes, pad->num_buttons, pad->num_hats, pad->num_balls);
|
||||
}
|
||||
|
||||
static void sdl2_joypad_disconnect(int id)
|
||||
{
|
||||
RARCH_LOG("[SDL]: Joypad #%u disconnected.\n", id);
|
||||
|
||||
if (g_pads[id].haptic)
|
||||
SDL_HapticClose(g_pads[id].haptic);
|
||||
|
||||
if (g_pads[id].joypad)
|
||||
SDL_JoystickClose(g_pads[id].joypad);
|
||||
|
||||
memset(&g_pads[id], 0, sizeof(g_pads[id]));
|
||||
}
|
||||
|
||||
static bool sdl2_joypad_init(void)
|
||||
{
|
||||
unsigned i;
|
||||
|
||||
has_haptic = false;
|
||||
if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
|
||||
{
|
||||
RARCH_WARN("[SDL]: Failed to initialize joystick interface: %s\n",
|
||||
SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_JoystickEventState(SDL_ENABLE);
|
||||
|
||||
// TODO: Add SDL_GameController support.
|
||||
// if (SDL_Init(SDL_INIT_GAMECONTROLLER) < 0)
|
||||
// RARCH_LOG("[SDL]: Failed to initialize game controller interface: %s\n",
|
||||
// SDL_GetError());
|
||||
|
||||
if (SDL_Init(SDL_INIT_HAPTIC) < 0)
|
||||
RARCH_WARN("[SDL]: Failed to initialize haptic device support: %s\n",
|
||||
SDL_GetError());
|
||||
else
|
||||
has_haptic = true;
|
||||
|
||||
unsigned num_sticks = SDL_NumJoysticks();
|
||||
if (num_sticks > MAX_PLAYERS)
|
||||
num_sticks = MAX_PLAYERS;
|
||||
|
||||
for (i = 0; i < num_sticks; i++)
|
||||
{
|
||||
sdl2_joypad_connect(i);
|
||||
}
|
||||
|
||||
num_sticks = 0;
|
||||
for (i = 0; i < MAX_PLAYERS; i++)
|
||||
{
|
||||
if (g_pads[i].joypad)
|
||||
num_sticks++;
|
||||
}
|
||||
|
||||
if (num_sticks == 0)
|
||||
goto error;
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
sdl2_joypad_destroy();
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool sdl2_joypad_button(unsigned port, uint16_t joykey)
|
||||
{
|
||||
if (joykey == NO_BTN)
|
||||
return false;
|
||||
|
||||
const sdl2_joypad_t *pad = &g_pads[port];
|
||||
if (!pad->joypad)
|
||||
return false;
|
||||
|
||||
// Check hat.
|
||||
if (GET_HAT_DIR(joykey))
|
||||
{
|
||||
uint16_t hat = GET_HAT(joykey);
|
||||
if (hat >= pad->num_hats)
|
||||
return false;
|
||||
|
||||
Uint8 dir = SDL_JoystickGetHat(pad->joypad, hat);
|
||||
switch (GET_HAT_DIR(joykey))
|
||||
{
|
||||
case HAT_UP_MASK:
|
||||
return dir & SDL_HAT_UP;
|
||||
case HAT_DOWN_MASK:
|
||||
return dir & SDL_HAT_DOWN;
|
||||
case HAT_LEFT_MASK:
|
||||
return dir & SDL_HAT_LEFT;
|
||||
case HAT_RIGHT_MASK:
|
||||
return dir & SDL_HAT_RIGHT;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else // Check the button
|
||||
{
|
||||
if (joykey < pad->num_buttons && SDL_JoystickGetButton(pad->joypad, joykey))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static int16_t sdl2_joypad_axis(unsigned port, uint32_t joyaxis)
|
||||
{
|
||||
if (joyaxis == AXIS_NONE)
|
||||
return 0;
|
||||
|
||||
const sdl2_joypad_t *pad = &g_pads[port];
|
||||
if (!pad->joypad)
|
||||
return false;
|
||||
|
||||
Sint16 val = 0;
|
||||
if (AXIS_NEG_GET(joyaxis) < pad->num_axes)
|
||||
{
|
||||
val = SDL_JoystickGetAxis(pad->joypad, AXIS_NEG_GET(joyaxis));
|
||||
|
||||
if (val > 0)
|
||||
val = 0;
|
||||
else if (val < -0x7fff) // -0x8000 can cause trouble if we later abs() it.
|
||||
val = -0x7fff;
|
||||
}
|
||||
else if (AXIS_POS_GET(joyaxis) < pad->num_axes)
|
||||
{
|
||||
val = SDL_JoystickGetAxis(pad->joypad, AXIS_POS_GET(joyaxis));
|
||||
|
||||
if (val < 0)
|
||||
val = 0;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
static void sdl2_joypad_poll(void)
|
||||
{
|
||||
SDL_Event event;
|
||||
|
||||
SDL_PumpEvents();
|
||||
while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_JOYDEVICEADDED, SDL_JOYDEVICEREMOVED) > 0)
|
||||
{
|
||||
if (event.type == SDL_JOYDEVICEADDED)
|
||||
{
|
||||
sdl2_joypad_connect(event.jdevice.which);
|
||||
}
|
||||
else if (event.type == SDL_JOYDEVICEREMOVED)
|
||||
{
|
||||
sdl2_joypad_disconnect(event.jdevice.which);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool sdl2_joypad_set_rumble(unsigned pad, enum retro_rumble_effect effect, uint16_t strength)
|
||||
{
|
||||
SDL_HapticEffect efx;
|
||||
memset(&efx, 0, sizeof(efx));
|
||||
|
||||
sdl2_joypad_t *joypad = &g_pads[pad];
|
||||
|
||||
if (!joypad->joypad || !joypad->haptic)
|
||||
return false;
|
||||
|
||||
efx.type = SDL_HAPTIC_LEFTRIGHT;
|
||||
efx.leftright.type = SDL_HAPTIC_LEFTRIGHT;
|
||||
efx.leftright.length = 5000;
|
||||
|
||||
switch (effect)
|
||||
{
|
||||
case RETRO_RUMBLE_STRONG: efx.leftright.large_magnitude = strength; break;
|
||||
case RETRO_RUMBLE_WEAK: efx.leftright.small_magnitude = strength; break;
|
||||
default: return false;
|
||||
}
|
||||
|
||||
if (joypad->rumble_effect == -1)
|
||||
{
|
||||
joypad->rumble_effect = SDL_HapticNewEffect(g_pads[pad].haptic, &efx);
|
||||
if (joypad->rumble_effect < 0)
|
||||
{
|
||||
RARCH_WARN("[SDL]: Failed to create rumble effect for joypad %u: %s\n",
|
||||
pad, SDL_GetError());
|
||||
joypad->rumble_effect = -2;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (joypad->rumble_effect >= 0)
|
||||
SDL_HapticUpdateEffect(joypad->haptic, joypad->rumble_effect, &efx);
|
||||
|
||||
if (joypad->rumble_effect < 0)
|
||||
return false;
|
||||
|
||||
if (SDL_HapticRunEffect(joypad->haptic, joypad->rumble_effect, 1) < 0)
|
||||
{
|
||||
RARCH_WARN("[SDL]: Failed to set rumble effect on joypad %u: %s\n",
|
||||
pad, SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool sdl2_joypad_query_pad(unsigned pad)
|
||||
{
|
||||
return pad < MAX_PLAYERS && g_pads[pad].joypad;
|
||||
}
|
||||
|
||||
static const char *sdl2_joypad_name(unsigned pad)
|
||||
{
|
||||
if (pad >= MAX_PLAYERS)
|
||||
return NULL;
|
||||
|
||||
return SDL_JoystickName(g_pads[pad].joypad);
|
||||
}
|
||||
|
||||
const rarch_joypad_driver_t sdl2_joypad = {
|
||||
sdl2_joypad_init,
|
||||
sdl2_joypad_query_pad,
|
||||
sdl2_joypad_destroy,
|
||||
sdl2_joypad_button,
|
||||
sdl2_joypad_axis,
|
||||
sdl2_joypad_poll,
|
||||
sdl2_joypad_set_rumble,
|
||||
sdl2_joypad_name,
|
||||
"sdl2",
|
||||
};
|
||||
|
@ -30,7 +30,7 @@ typedef struct sdl_input
|
||||
|
||||
int mouse_x, mouse_y;
|
||||
int mouse_abs_x, mouse_abs_y;
|
||||
int mouse_l, mouse_r, mouse_m, mouse_wu, mouse_wd;
|
||||
int mouse_l, mouse_r, mouse_m, mouse_wu, mouse_wd, mouse_wl, mouse_wr;
|
||||
} sdl_input_t;
|
||||
|
||||
static void *sdl_input_init(void)
|
||||
@ -41,6 +41,8 @@ static void *sdl_input_init(void)
|
||||
return NULL;
|
||||
|
||||
sdl->joypad = input_joypad_init_driver(g_settings.input.joypad_driver);
|
||||
|
||||
RARCH_LOG("[SDL]: Input driver initialized.\n");
|
||||
return sdl;
|
||||
}
|
||||
|
||||
@ -52,7 +54,12 @@ static bool sdl_key_pressed(int key)
|
||||
int sym = input_translate_rk_to_keysym((enum retro_key)key);
|
||||
|
||||
int num_keys;
|
||||
Uint8 *keymap = SDL_GetKeyState(&num_keys);
|
||||
const uint8_t *keymap;
|
||||
#if HAVE_SDL2
|
||||
keymap = SDL_GetKeyboardState(&num_keys);
|
||||
#else
|
||||
keymap = SDL_GetKeyState(&num_keys);
|
||||
#endif
|
||||
if (sym < 0 || sym >= num_keys)
|
||||
return false;
|
||||
|
||||
@ -224,8 +231,12 @@ static void sdl_input_free(void *data)
|
||||
return;
|
||||
|
||||
// Flush out all pending events.
|
||||
#ifdef HAVE_SDL2
|
||||
SDL_FlushEvents(SDL_FIRSTEVENT, SDL_LASTEVENT);
|
||||
#else
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event));
|
||||
#endif
|
||||
|
||||
sdl_input_t *sdl = (sdl_input_t*)data;
|
||||
|
||||
@ -235,6 +246,23 @@ static void sdl_input_free(void *data)
|
||||
free(data);
|
||||
}
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
static void sdl_grab_mouse(void *data, bool state)
|
||||
{
|
||||
sdl_input_t *sdl = (sdl_input_t*)data;
|
||||
|
||||
if (driver.video == &video_sdl2)
|
||||
{
|
||||
/* first member of sdl2_video_t is the window */
|
||||
struct temp{
|
||||
SDL_Window *w;
|
||||
};
|
||||
SDL_SetWindowGrab(((struct temp*)driver.video_data)->w,
|
||||
state ? SDL_TRUE : SDL_FALSE);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool sdl_set_rumble(void *data, unsigned port, enum retro_rumble_effect effect, uint16_t strength)
|
||||
{
|
||||
sdl_input_t *sdl = (sdl_input_t*)data;
|
||||
@ -254,8 +282,10 @@ static void sdl_poll_mouse(sdl_input_t *sdl)
|
||||
sdl->mouse_l = SDL_BUTTON(SDL_BUTTON_LEFT) & btn ? 1 : 0;
|
||||
sdl->mouse_r = SDL_BUTTON(SDL_BUTTON_RIGHT) & btn ? 1 : 0;
|
||||
sdl->mouse_m = SDL_BUTTON(SDL_BUTTON_MIDDLE) & btn ? 1 : 0;
|
||||
#ifndef HAVE_SDL2
|
||||
sdl->mouse_wu = SDL_BUTTON(SDL_BUTTON_WHEELUP) & btn ? 1 : 0;
|
||||
sdl->mouse_wd = SDL_BUTTON(SDL_BUTTON_WHEELDOWN) & btn ? 1 : 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
static void sdl_input_poll(void *data)
|
||||
@ -266,6 +296,21 @@ static void sdl_input_poll(void *data)
|
||||
if (sdl->joypad)
|
||||
sdl->joypad->poll();
|
||||
sdl_poll_mouse(sdl);
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
SDL_Event event;
|
||||
while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_MOUSEWHEEL, SDL_MOUSEWHEEL) > 0)
|
||||
{
|
||||
if (event.type == SDL_MOUSEWHEEL)
|
||||
{
|
||||
sdl->mouse_wu = event.wheel.y < 0;
|
||||
sdl->mouse_wd = event.wheel.y > 0;
|
||||
sdl->mouse_wl = event.wheel.x < 0;
|
||||
sdl->mouse_wr = event.wheel.x > 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static uint64_t sdl_get_capabilities(void *data)
|
||||
@ -293,8 +338,13 @@ const input_driver_t input_sdl = {
|
||||
NULL,
|
||||
sdl_get_capabilities,
|
||||
NULL,
|
||||
#ifdef HAVE_SDL2
|
||||
"sdl2",
|
||||
sdl_grab_mouse,
|
||||
#else
|
||||
"sdl",
|
||||
NULL,
|
||||
#endif
|
||||
sdl_set_rumble,
|
||||
sdl_get_joypad_driver,
|
||||
};
|
||||
|
@ -17,24 +17,105 @@
|
||||
#include "SDL.h"
|
||||
#include "../general.h"
|
||||
|
||||
struct sdl_joypad
|
||||
typedef struct _sdl_joypad
|
||||
{
|
||||
SDL_Joystick *joypad;
|
||||
#ifdef HAVE_SDL2
|
||||
SDL_Haptic *haptic;
|
||||
int rumble_effect; // -1 = not initialized, -2 = error/unsupported
|
||||
#endif
|
||||
unsigned num_axes;
|
||||
unsigned num_buttons;
|
||||
unsigned num_hats;
|
||||
};
|
||||
#ifdef HAVE_SDL2
|
||||
unsigned num_balls;
|
||||
#endif
|
||||
} sdl_joypad_t;
|
||||
|
||||
static struct sdl_joypad g_pads[MAX_PLAYERS];
|
||||
static sdl_joypad_t g_pads[MAX_PLAYERS];
|
||||
#ifdef HAVE_SDL2
|
||||
static bool g_has_haptic;
|
||||
#endif
|
||||
|
||||
static void sdl_joypad_connect(int id)
|
||||
{
|
||||
sdl_joypad_t *pad = &g_pads[id];
|
||||
pad->joypad = SDL_JoystickOpen(id);
|
||||
if (!pad->joypad)
|
||||
{
|
||||
RARCH_ERR("[SDL]: Couldn't open SDL joystick #%u.\n", id);
|
||||
return;
|
||||
}
|
||||
|
||||
RARCH_LOG("[SDL]: Joypad #%u connected: %s.\n",
|
||||
#ifdef HAVE_SDL2
|
||||
id, SDL_JoystickName(pad->joypad));
|
||||
#else
|
||||
id, SDL_JoystickName(id));
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
pad->haptic = g_has_haptic ? SDL_HapticOpenFromJoystick(pad->joypad) : NULL;
|
||||
|
||||
if (g_has_haptic && !pad->haptic)
|
||||
RARCH_WARN("[SDL]: Couldn't open haptic device of the joypad #%u: %s\n",
|
||||
id, SDL_GetError());
|
||||
|
||||
pad->rumble_effect = -1;
|
||||
|
||||
if (pad->haptic)
|
||||
{
|
||||
SDL_HapticEffect efx;
|
||||
efx.type = SDL_HAPTIC_LEFTRIGHT;
|
||||
efx.leftright.type = SDL_HAPTIC_LEFTRIGHT;
|
||||
efx.leftright.large_magnitude = efx.leftright.small_magnitude = 0x4000;
|
||||
efx.leftright.length = 5000;
|
||||
|
||||
if (SDL_HapticEffectSupported(pad->haptic, &efx) == SDL_FALSE)
|
||||
{
|
||||
pad->rumble_effect = -2;
|
||||
RARCH_WARN("[SDL]: Joypad #%u does not support rumble.\n", id);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
pad->num_axes = SDL_JoystickNumAxes(pad->joypad);
|
||||
pad->num_buttons = SDL_JoystickNumButtons(pad->joypad);
|
||||
pad->num_hats = SDL_JoystickNumHats(pad->joypad);
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
pad->num_balls = SDL_JoystickNumBalls(pad->joypad);
|
||||
|
||||
RARCH_LOG("[SDL]: Joypad #%u has: %u axes, %u buttons, %u hats and %u trackballs.\n",
|
||||
id, pad->num_axes, pad->num_buttons, pad->num_hats, pad->num_balls);
|
||||
#else
|
||||
RARCH_LOG("[SDL]: Joypad #%u has: %u axes, %u buttons, %u hats.\n",
|
||||
id, pad->num_axes, pad->num_buttons, pad->num_hats);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void sdl_joypad_disconnect(int id)
|
||||
{
|
||||
#ifdef HAVE_SDL2
|
||||
if (g_pads[id].haptic)
|
||||
SDL_HapticClose(g_pads[id].haptic);
|
||||
#endif
|
||||
|
||||
if (g_pads[id].joypad)
|
||||
{
|
||||
SDL_JoystickClose(g_pads[id].joypad);
|
||||
RARCH_LOG("[SDL]: Joypad #%u disconnected.\n", id);
|
||||
}
|
||||
|
||||
memset(&g_pads[id], 0, sizeof(g_pads[id]));
|
||||
}
|
||||
|
||||
static void sdl_joypad_destroy(void)
|
||||
{
|
||||
unsigned i;
|
||||
for (i = 0; i < MAX_PLAYERS; i++)
|
||||
{
|
||||
if (g_pads[i].joypad)
|
||||
SDL_JoystickClose(g_pads[i].joypad);
|
||||
}
|
||||
sdl_joypad_disconnect(i);
|
||||
|
||||
SDL_QuitSubSystem(SDL_INIT_JOYSTICK);
|
||||
memset(g_pads, 0, sizeof(g_pads));
|
||||
@ -43,38 +124,50 @@ static void sdl_joypad_destroy(void)
|
||||
static bool sdl_joypad_init(void)
|
||||
{
|
||||
unsigned i;
|
||||
if (SDL_Init(SDL_INIT_JOYSTICK) < 0)
|
||||
if (SDL_WasInit(0) == 0 && SDL_Init(SDL_INIT_JOYSTICK) < 0)
|
||||
return false;
|
||||
else if (SDL_InitSubSystem(SDL_INIT_JOYSTICK) < 0)
|
||||
return false;
|
||||
|
||||
#if HAS_SDL2
|
||||
// TODO: Add SDL_GameController support.
|
||||
//if (SDL_Init(SDL_INIT_GAMECONTROLLER) < 0)
|
||||
// RARCH_LOG("[SDL]: Failed to initialize game controller interface: %s\n",
|
||||
// SDL_GetError());
|
||||
|
||||
g_has_haptic = false;
|
||||
if (SDL_InitSubSystem(SDL_INIT_HAPTIC) < 0)
|
||||
RARCH_WARN("[SDL]: Failed to initialize haptic device support: %s\n",
|
||||
SDL_GetError());
|
||||
else
|
||||
g_has_haptic = true;
|
||||
#endif
|
||||
|
||||
unsigned num_sticks = SDL_NumJoysticks();
|
||||
if (num_sticks > MAX_PLAYERS)
|
||||
num_sticks = MAX_PLAYERS;
|
||||
|
||||
for (i = 0; i < num_sticks; i++)
|
||||
{
|
||||
struct sdl_joypad *pad = &g_pads[i];
|
||||
pad->joypad = SDL_JoystickOpen(i);
|
||||
if (!pad->joypad)
|
||||
{
|
||||
RARCH_ERR("Couldn't open SDL joystick #%u.\n", i);
|
||||
goto error;
|
||||
}
|
||||
sdl_joypad_connect(i);
|
||||
|
||||
RARCH_LOG("Opened Joystick: %s (#%u).\n",
|
||||
SDL_JoystickName(i), i);
|
||||
#ifndef HAVE_SDL2
|
||||
/* quit if no joypad is detected. */
|
||||
num_sticks = 0;
|
||||
for (i = 0; i < MAX_PLAYERS; i++)
|
||||
if (g_pads[i].joypad)
|
||||
num_sticks++;
|
||||
|
||||
pad->num_axes = SDL_JoystickNumAxes(pad->joypad);
|
||||
pad->num_buttons = SDL_JoystickNumButtons(pad->joypad);
|
||||
pad->num_hats = SDL_JoystickNumHats(pad->joypad);
|
||||
RARCH_LOG("Joypad has: %u axes, %u buttons, %u hats.\n",
|
||||
pad->num_axes, pad->num_buttons, pad->num_hats);
|
||||
}
|
||||
if (num_sticks == 0)
|
||||
goto error;
|
||||
#endif
|
||||
|
||||
return true;
|
||||
|
||||
#ifndef HAVE_SDL2
|
||||
error:
|
||||
sdl_joypad_destroy();
|
||||
return false;
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool sdl_joypad_button(unsigned port, uint16_t joykey)
|
||||
@ -82,7 +175,7 @@ static bool sdl_joypad_button(unsigned port, uint16_t joykey)
|
||||
if (joykey == NO_BTN)
|
||||
return false;
|
||||
|
||||
const struct sdl_joypad *pad = &g_pads[port];
|
||||
const sdl_joypad_t *pad = &g_pads[port];
|
||||
if (!pad->joypad)
|
||||
return false;
|
||||
|
||||
@ -122,7 +215,7 @@ static int16_t sdl_joypad_axis(unsigned port, uint32_t joyaxis)
|
||||
if (joyaxis == AXIS_NONE)
|
||||
return 0;
|
||||
|
||||
const struct sdl_joypad *pad = &g_pads[port];
|
||||
const sdl_joypad_t *pad = &g_pads[port];
|
||||
if (!pad->joypad)
|
||||
return false;
|
||||
|
||||
@ -149,9 +242,76 @@ static int16_t sdl_joypad_axis(unsigned port, uint32_t joyaxis)
|
||||
|
||||
static void sdl_joypad_poll(void)
|
||||
{
|
||||
#ifdef HAVE_SDL2
|
||||
SDL_Event event;
|
||||
|
||||
SDL_PumpEvents();
|
||||
while (SDL_PeepEvents(&event, 1, SDL_GETEVENT, SDL_JOYDEVICEADDED, SDL_JOYDEVICEREMOVED) > 0)
|
||||
{
|
||||
if (event.type == SDL_JOYDEVICEADDED)
|
||||
{
|
||||
sdl_joypad_connect(event.jdevice.which);
|
||||
}
|
||||
else if (event.type == SDL_JOYDEVICEREMOVED)
|
||||
{
|
||||
sdl_joypad_disconnect(event.jdevice.which);
|
||||
}
|
||||
}
|
||||
#else
|
||||
SDL_JoystickUpdate();
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
static bool sdl_joypad_set_rumble(unsigned pad, enum retro_rumble_effect effect, uint16_t strength)
|
||||
{
|
||||
SDL_HapticEffect efx;
|
||||
memset(&efx, 0, sizeof(efx));
|
||||
|
||||
sdl_joypad_t *joypad = &g_pads[pad];
|
||||
|
||||
if (!joypad->joypad || !joypad->haptic)
|
||||
return false;
|
||||
|
||||
efx.type = SDL_HAPTIC_LEFTRIGHT;
|
||||
efx.leftright.type = SDL_HAPTIC_LEFTRIGHT;
|
||||
efx.leftright.length = 5000;
|
||||
|
||||
switch (effect)
|
||||
{
|
||||
case RETRO_RUMBLE_STRONG: efx.leftright.large_magnitude = strength; break;
|
||||
case RETRO_RUMBLE_WEAK: efx.leftright.small_magnitude = strength; break;
|
||||
default: return false;
|
||||
}
|
||||
|
||||
if (joypad->rumble_effect == -1)
|
||||
{
|
||||
joypad->rumble_effect = SDL_HapticNewEffect(g_pads[pad].haptic, &efx);
|
||||
if (joypad->rumble_effect < 0)
|
||||
{
|
||||
RARCH_WARN("[SDL]: Failed to create rumble effect for joypad %u: %s\n",
|
||||
pad, SDL_GetError());
|
||||
joypad->rumble_effect = -2;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (joypad->rumble_effect >= 0)
|
||||
SDL_HapticUpdateEffect(joypad->haptic, joypad->rumble_effect, &efx);
|
||||
|
||||
if (joypad->rumble_effect < 0)
|
||||
return false;
|
||||
|
||||
if (SDL_HapticRunEffect(joypad->haptic, joypad->rumble_effect, 1) < 0)
|
||||
{
|
||||
RARCH_WARN("[SDL]: Failed to set rumble effect on joypad %u: %s\n",
|
||||
pad, SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool sdl_joypad_query_pad(unsigned pad)
|
||||
{
|
||||
return pad < MAX_PLAYERS && g_pads[pad].joypad;
|
||||
@ -162,7 +322,11 @@ static const char *sdl_joypad_name(unsigned pad)
|
||||
if (pad >= MAX_PLAYERS)
|
||||
return NULL;
|
||||
|
||||
#ifdef HAVE_SDL2
|
||||
return SDL_JoystickName(g_pads[pad].joypad);
|
||||
#else
|
||||
return SDL_JoystickName(pad);
|
||||
#endif
|
||||
}
|
||||
|
||||
const rarch_joypad_driver_t sdl_joypad = {
|
||||
@ -172,8 +336,16 @@ const rarch_joypad_driver_t sdl_joypad = {
|
||||
sdl_joypad_button,
|
||||
sdl_joypad_axis,
|
||||
sdl_joypad_poll,
|
||||
#ifdef HAVE_SDL2
|
||||
sdl_joypad_set_rumble,
|
||||
#else
|
||||
NULL,
|
||||
#endif
|
||||
sdl_joypad_name,
|
||||
"sdl",
|
||||
#ifdef HAVE_SDL2
|
||||
"sdl2",
|
||||
#else
|
||||
"sdl"
|
||||
#endif
|
||||
};
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user