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Drop debugging log.
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@ -1337,7 +1337,6 @@ void gl_glsl_set_params(unsigned width, unsigned height,
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unsigned count = frame_count;
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if (uni->frame_count_mod)
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count %= uni->frame_count_mod;
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fprintf(stderr, "Count: %u\n", count);
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pglUniform1i(uni->frame_count, count);
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}
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