remap-redux part2: clean up gamepad mapper callbacks

This commit is contained in:
radius 2018-04-02 20:29:47 -05:00
parent f7b94e5f66
commit e71826e3d6

View File

@ -547,14 +547,13 @@ static void menu_action_setting_disp_set_label_input_desc(
const char *path,
char *s2, size_t len2)
{
rarch_system_info_t *system = NULL;
const char* descriptor = NULL;
rarch_system_info_t *system = NULL;
settings_t *settings = config_get_ptr();
const char* descriptor = NULL;
const struct retro_keybind *auto_bind = NULL;
const struct retro_keybind *keybind = NULL;
settings_t *settings = config_get_ptr();
unsigned btn_idx, user_idx;
unsigned remap_id = 0;
unsigned btn_idx, user_idx, remap_idx;
if (!settings)
return;
@ -562,7 +561,7 @@ static void menu_action_setting_disp_set_label_input_desc(
user_idx = (type - MENU_SETTINGS_INPUT_DESC_BEGIN) / (RARCH_FIRST_CUSTOM_BIND + 8);
btn_idx = (type - MENU_SETTINGS_INPUT_DESC_BEGIN) - (RARCH_FIRST_CUSTOM_BIND + 8) * user_idx;
remap_id =
remap_idx =
settings->uints.input_remap_ids[user_idx][btn_idx];
system = runloop_get_system_info();
@ -570,7 +569,7 @@ static void menu_action_setting_disp_set_label_input_desc(
if (!system)
return;
descriptor = system->input_desc_btn[user_idx][remap_id];
descriptor = system->input_desc_btn[user_idx][remap_idx];
if (!string_is_empty(descriptor))
strlcpy(s, descriptor, len);