(PSP2) Indenting cleanups

This commit is contained in:
twinaphex 2012-11-23 00:14:06 +01:00
parent 0e7501759f
commit e85d3ae995

View File

@ -1,5 +1,6 @@
/* RetroArch - A frontend for libretro.
* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
* Copyright (C) 2011-2012 - Daniel De Matteis
*
* RetroArch is free software: you can redistribute it and/or modify it under the terms
* of the GNU General Public License as published by the Free Software Found-
@ -81,7 +82,7 @@ static void *malloc_gpu(SceKernelMemBlockType type, uint32_t size,
size = GXM_ALIGN(size, 4096);
if(((params & MALLOC_PARAMS_FRAGMENT_FLAG) == MALLOC_PARAMS_FRAGMENT_FLAG) ||
((params & MALLOC_PARAMS_VERTEX_FLAG) == MALLOC_PARAMS_VERTEX_FLAG))
((params & MALLOC_PARAMS_VERTEX_FLAG) == MALLOC_PARAMS_VERTEX_FLAG))
type = SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE;
*uid = sceKernelAllocMemBlock("basic", type, size, NULL);
@ -165,9 +166,9 @@ static void psp2_gfx_init_fbo(void *data, const video_info_t *video)
rtparams.hostMem = malloc(host_mem_size);
rtparams.hostMemSize = host_mem_size;
rtparams.driverMemBlock = sceKernelAllocMemBlock(
"SampleRT",
SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE,
driver_mem_sie, NULL);
"SampleRT",
SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE,
driver_mem_sie, NULL);
int ret = sceGxmCreateRenderTarget(&rtparams, &vid->rt);
@ -183,7 +184,7 @@ static void disp_callback(const void *callback_data)
const DisplayData *display_data = (const DisplayData*)callback_data;
memset(&framebuf, 0, sizeof(SceDisplayFrameBuf));
framebuf.size = sizeof(SceDisplayFrameBuf);
framebuf.base = display_data->address;
framebuf.pitch = PSP2_PITCH_PIXELS;
@ -225,31 +226,31 @@ static int psp2_gfx_init_shader_patcher(const video_info_t *video)
patcher_params.bufferAllocCallback = NULL;
patcher_params.bufferreeCallback = NULL;
patcher_params.bufferMem = malloc_gpu(
SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE,
64 * 1024,
SCE_GXM_MEMORY_ATTRIB_READ | SCE_GXM_MEMORY_ATTRIB_WRITE,
&vid->patcher_buf_uid, 0, NULL);
SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE,
64 * 1024,
SCE_GXM_MEMORY_ATTRIB_READ | SCE_GXM_MEMORY_ATTRIB_WRITE,
&vid->patcher_buf_uid, 0, NULL);
patcher_params.bufferMemSize = 64 * 1024;
patcher_params.vertexUsseAllocCallback = NULL;
patcher_params.vertexUsseFreeCallback = NULL;
patcher_params.vertexUsseMem = malloc_gpu(
0,
64 * 1024,
0,
&vid->patcher_vertex_usse_uid,
MALLOC_PARAMS_VERTEX_FLAG,
&patcherVertexUsseOffset);
0,
64 * 1024,
0,
&vid->patcher_vertex_usse_uid,
MALLOC_PARAMS_VERTEX_FLAG,
&patcherVertexUsseOffset);
patcher_params.vertexUsseMemSize = 64 * 1024;
patcher_params.vertexUsseOffset = patcherVertexUsseOffset;
patcher_params.fragmentUsseAllocCallback = NULL;
patcher_params.fragmentUsseFreeCallback = NULL;
patcher_params.fragmentUsseMem = malloc_gpu(
0,
64 * 1024,
0,
&vid->patcher_fragment_usse_uid,
MALLOC_PARAMS_FRAGMENT_FLAG,
&patcherFragmentUsseOffset);
0,
64 * 1024,
0,
&vid->patcher_fragment_usse_uid,
MALLOC_PARAMS_FRAGMENT_FLAG,
&patcherFragmentUsseOffset);
patcher_params.fragmentUsseMemSize = 64 * 1024;
patcher_params.fragmentUsseOffset = patcherFragmentUsseOffset;
@ -343,30 +344,30 @@ static void *psp2_gfx_init(const video_info_t *video,
ctx_params.hostMem = vid->context_host_mem;
ctx_params.hostMemSize = SCE_GXM_MINIMUM_CONTEXT_HOST_MEM_SIZE;
ctx_params.vdmRingBufferMem = malloc_gpu(
SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE,
SCE_GXM_DEFAULT_VDM_RING_BUFFER_SIZE,
SCE_GXM_MEMORY_ATTRIB_READ,
&vid->rb_uid, 0, NULL);
SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE,
SCE_GXM_DEFAULT_VDM_RING_BUFFER_SIZE,
SCE_GXM_MEMORY_ATTRIB_READ,
&vid->rb_uid, 0, NULL);
ctx_params.vdmRingBufferMemSize = SCE_GXM_DEFAULT_VDM_RING_BUFFER_SIZE;
ctx_params.vertexRingBufferMem = malloc_gpu(
SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE,
SCE_GXM_DEFAULT_VERTEX_RING_BUFFER_SIZE,
SCE_GXM_MEMORY_ATTRIB_READ,
&vid->vtx_rb_uid, 0, NULL);
SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE,
SCE_GXM_DEFAULT_VERTEX_RING_BUFFER_SIZE,
SCE_GXM_MEMORY_ATTRIB_READ,
&vid->vtx_rb_uid, 0, NULL);
ctx_params.vertexRingBufferMemSize = SCE_GXM_DEFAULT_VERTEX_RING_BUFFER_SIZE;
ctx_params.fragmentRingBufferMem = malloc_gpu(
SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE,
SCE_GXM_DEFAULT_FRAGMENT_RING_BUFFER_SIZE,
SCE_GXM_MEMORY_ATTRIB_READ,
&vid->fp_rb_uid, 0, NULL);
SCE_KERNEL_MEMBLOCK_TYPE_USER_RWDATA_UNCACHE,
SCE_GXM_DEFAULT_FRAGMENT_RING_BUFFER_SIZE,
SCE_GXM_MEMORY_ATTRIB_READ,
&vid->fp_rb_uid, 0, NULL);
ctx_params.fragmentRingBufferMemSize = SCE_GXM_DEFAULT_FRAGMENT_RING_BUFFER_SIZE;
ctx_params.fragmentUsseRingBufferMem = malloc_gpu(
0,
SCE_GXM_DEFAULT_FRAGMENT_USSE_RING_BUFFER_SIZE,
0,
&vid->fp_usse_rb_uid,
MALLOC_PARAMS_FRAGMENT_FLAG,
&fp_usse_ring_buffer_offset);
0,
SCE_GXM_DEFAULT_FRAGMENT_USSE_RING_BUFFER_SIZE,
0,
&vid->fp_usse_rb_uid,
MALLOC_PARAMS_FRAGMENT_FLAG,
&fp_usse_ring_buffer_offset);
ctx_params.fragmentUsseRingBufferMemSize = SCE_GXM_DEFAULT_FRAGMENT_USSE_RING_BUFFER_SIZE;
ctx_params.fragmentUsseRingBufferOffset = vid->fp_rb_uid;