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(360) Now supports RGB565
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93f9316a9b
commit
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@ -352,12 +352,12 @@ static bool gfx_ctx_xdk_init(void)
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if(g_extern.console.screen.gamma_correction)
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{
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d3d->d3dpp.BackBufferFormat = g_settings.video.color_format ? (D3DFORMAT)MAKESRGBFMT(D3DFMT_A8R8G8B8) : (D3DFORMAT)MAKESRGBFMT(D3DFMT_R5G6B5);
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d3d->d3dpp.BackBufferFormat = g_settings.video.color_format ? (D3DFORMAT)MAKESRGBFMT(D3DFMT_A8R8G8B8) : (D3DFORMAT)MAKESRGBFMT(D3DFMT_LIN_R5G6B5);
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d3d->d3dpp.FrontBufferFormat = (D3DFORMAT)MAKESRGBFMT(D3DFMT_LE_X8R8G8B8);
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}
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else
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{
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d3d->d3dpp.BackBufferFormat = g_settings.video.color_format ? D3DFMT_A8R8G8B8 : D3DFMT_R5G6B5;
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d3d->d3dpp.BackBufferFormat = g_settings.video.color_format ? D3DFMT_A8R8G8B8 : D3DFMT_LIN_R5G6B5;
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d3d->d3dpp.FrontBufferFormat = D3DFMT_LE_X8R8G8B8;
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}
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d3d->d3dpp.MultiSampleQuality = 0;
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@ -371,7 +371,7 @@ static bool gfx_ctx_xdk_init(void)
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d3d->d3d_device->CreateDevice(0, D3DDEVTYPE_HAL, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING,
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&d3d->d3dpp, &d3d->d3d_render_device);
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d3d->d3d_render_device->CreateTexture(512, 512, 1, 0, D3DFMT_R5G6B5,
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d3d->d3d_render_device->CreateTexture(512, 512, 1, 0, D3DFMT_LIN_R5G6B5,
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0, &d3d->lpTexture
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, NULL
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);
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