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Silence some warnings
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@ -54,9 +54,9 @@ static void hlsl_d3d9_renderchain_set_mvp(
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d3d_video_t *d3d = (d3d_video_t*)data;
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if(shader_data)
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hlsl_set_proj_matrix(shader_data, mat_data);
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hlsl_set_proj_matrix(shader_data, (void*)mat_data);
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else
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hlsl_set_proj_matrix((void*)&d3d->shader, mat_data);
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hlsl_set_proj_matrix((void*)&d3d->shader, (void*)mat_data);
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}
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static void hlsl_d3d9_renderchain_clear(void *data)
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