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(QNX) Namespace functions
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@ -80,6 +80,8 @@ typedef struct qnx_input
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uint64_t pad_state[MAX_PADS];
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} qnx_input_t;
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extern screen_context_t screen_ctx;
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static void qnx_init_controller(qnx_input_t *qnx, qnx_input_device_t* controller)
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{
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if (!qnx)
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@ -107,7 +109,8 @@ static void qnx_init_controller(qnx_input_t *qnx, qnx_input_device_t* controller
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}
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#ifdef HAVE_BB10
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static void process_gamepad_event(qnx_input_t *qnx,
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static void qnx_process_gamepad_event(
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qnx_input_t *qnx,
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screen_event_t screen_event, int type)
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{
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int i;
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@ -263,7 +266,6 @@ static void qnx_handle_device(qnx_input_t *qnx,
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RARCH_LOG("\tAnalog Count: %d\n", controller->analogCount);
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}
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extern screen_context_t screen_ctx;
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/* Find currently connected gamepads. */
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static void qnx_discover_controllers(qnx_input_t *qnx)
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@ -520,7 +522,7 @@ static void qnx_handle_screen_event(qnx_input_t *qnx, bps_event_t *event)
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#ifdef HAVE_BB10
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case SCREEN_EVENT_GAMEPAD:
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case SCREEN_EVENT_JOYSTICK:
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process_gamepad_event(qnx, screen_event, type);
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qnx_process_gamepad_event(qnx, screen_event, type);
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break;
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case SCREEN_EVENT_DEVICE:
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{
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