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(ui_cocoa.m ) Cleanups
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@ -53,12 +53,8 @@ void apple_rarch_exited(void)
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return;
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[super sendEvent:event];
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apple = (cocoa_input_data_t*)driver->input_data;
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event_type = event.type;
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if (!apple)
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return;
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switch ((int32_t)event_type)
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{
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case NSKeyDown:
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@ -110,36 +106,41 @@ void apple_rarch_exited(void)
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case NSLeftMouseDragged:
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case NSRightMouseDragged:
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case NSOtherMouseDragged:
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{
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NSPoint pos;
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NSPoint mouse_pos;
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/* Relative */
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apple->mouse_rel_x = event.deltaX;
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apple->mouse_rel_y = event.deltaY;
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{
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NSPoint pos;
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NSPoint mouse_pos;
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apple = (cocoa_input_data_t*)driver->input_data;
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if (!apple)
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return;
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/* Relative */
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apple->mouse_rel_x = event.deltaX;
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apple->mouse_rel_y = event.deltaY;
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#if MAC_OS_X_VERSION_10_7
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NSScreen *screen = (NSScreen*)get_chosen_screen();
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CGFloat backing_scale_factor = screen.backingScaleFactor;
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NSScreen *screen = (NSScreen*)get_chosen_screen();
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CGFloat backing_scale_factor = screen.backingScaleFactor;
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#else
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CGFloat backing_scale_factor = 1.0f;
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CGFloat backing_scale_factor = 1.0f;
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#endif
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/* Absolute */
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pos = [[CocoaView get] convertPoint:[event locationInWindow] fromView:nil];
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apple->touches[0].screen_x = pos.x * backing_scale_factor;
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apple->touches[0].screen_y = pos.y * backing_scale_factor;
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//window is a variable containing your window
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//mouse_pos = [self.window mouseLocationOutsideOfEventStream];
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//convert to screen coordinates
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//mouse_pos = [[self.window convertBaseToScreen:mouse_pos];
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//mouse_pos = [event locationInWindow];
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//mouse_pos = [[CocoaView get] convertPoint:[event locationInWindow] fromView:[CocoaView get] ];
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mouse_pos = [[CocoaView get] convertPoint:[event locationInWindow] fromView:nil];
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apple->window_pos_x = (int16_t)mouse_pos.x * backing_scale_factor;
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apple->window_pos_y = (int16_t)mouse_pos.y * backing_scale_factor;
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}
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/* Absolute */
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pos = [[CocoaView get] convertPoint:[event locationInWindow] fromView:nil];
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apple->touches[0].screen_x = pos.x * backing_scale_factor;
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apple->touches[0].screen_y = pos.y * backing_scale_factor;
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//window is a variable containing your window
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//mouse_pos = [self.window mouseLocationOutsideOfEventStream];
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//convert to screen coordinates
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//mouse_pos = [[self.window convertBaseToScreen:mouse_pos];
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//mouse_pos = [event locationInWindow];
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//mouse_pos = [[CocoaView get] convertPoint:[event locationInWindow] fromView:[CocoaView get] ];
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mouse_pos = [[CocoaView get] convertPoint:[event locationInWindow] fromView:nil];
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apple->window_pos_x = (int16_t)mouse_pos.x * backing_scale_factor;
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apple->window_pos_y = (int16_t)mouse_pos.y * backing_scale_factor;
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}
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break;
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case NSScrollWheel:
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/* TODO/FIXME - properly implement. */
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@ -147,12 +148,18 @@ void apple_rarch_exited(void)
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case NSLeftMouseDown:
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case NSRightMouseDown:
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case NSOtherMouseDown:
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apple = (cocoa_input_data_t*)driver->input_data;
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if (!apple)
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return;
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apple->mouse_buttons |= 1 << event.buttonNumber;
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apple->touch_count = 1;
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break;
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case NSLeftMouseUp:
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case NSRightMouseUp:
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case NSOtherMouseUp:
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apple = (cocoa_input_data_t*)driver->input_data;
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if (!apple)
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return;
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apple->mouse_buttons &= ~(1 << event.buttonNumber);
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apple->touch_count = 0;
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break;
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