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Try to fix build for targets that don't have HAvE_OVERLAY defined
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4785893847
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@ -34,6 +34,10 @@
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#include "input_remote.h"
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#endif
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#ifdef HAVE_OVERLAY
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#include "input_overlay.h"
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#endif
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#include "input_mapper.h"
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#include "input_driver.h"
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@ -715,8 +719,11 @@ int16_t input_state(unsigned port, unsigned device,
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{
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res = current_input->input_state(
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current_input_data, joypad_info, libretro_input_binds, port, device, idx, id);
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#ifdef HAVE_OVERLAY
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if (input_overlay_is_alive(overlay_ptr) && port == 0)
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res |= input_overlay_key_pressed(overlay_ptr, id);
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#endif
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}
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else
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res = 0;
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@ -41,6 +41,10 @@
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#include "input_mapper.h"
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#ifdef HAVE_OVERLAY
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#include "input_overlay.h"
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#endif
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#include "../configuration.h"
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#include "../msg_hash.h"
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#include "../verbosity.h"
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@ -89,11 +93,9 @@ void input_mapper_poll(input_mapper_t *handle)
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unsigned max_users =
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*(input_driver_get_uint(INPUT_ACTION_MAX_USERS));
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bool key_event[RARCH_CUSTOM_BIND_LIST_END] = { false };
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bool poll_overlay = false;
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if (input_overlay_is_alive(overlay_ptr))
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poll_overlay = true;
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#ifdef HAVE_OVERLAY
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bool poll_overlay = input_overlay_is_alive(overlay_ptr) ? true : false;
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#endif
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#ifdef HAVE_MENU
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if (menu_driver_is_alive())
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@ -162,13 +164,17 @@ void input_mapper_poll(input_mapper_t *handle)
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for (j = 0; j < RARCH_FIRST_CUSTOM_BIND; j++)
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{
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bool remap_valid;
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unsigned remap_button;
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unsigned current_button_value = BIT256_GET(current_input, j);
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#ifdef HAVE_OVERLAY
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if (poll_overlay && i == 0)
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current_button_value |= input_overlay_key_pressed(overlay_ptr, j);
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#endif
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unsigned remap_button =
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remap_button =
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settings->uints.input_remap_ids[i][j];
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bool remap_valid = (current_button_value == 1) &&
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remap_valid = (current_button_value == 1) &&
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(j != remap_button) && (remap_button != RARCH_UNMAPPED);
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if (remap_valid)
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