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Add some Vita ifdefs to platform_psp.c
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@ -14,11 +14,15 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifdef VITA
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#include <psp2/power.h>
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#else
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#include <pspkernel.h>
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#include <pspdebug.h>
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#include <pspfpu.h>
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#include <psppower.h>
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#include <pspsdk.h>
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#endif
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#include <stdint.h>
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#include <boolean.h>
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@ -177,15 +181,17 @@ static void frontend_psp_init(void *data)
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{
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#ifndef IS_SALAMANDER
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(void)data;
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//initialize debug screen
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/* initialize debug screen */
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pspDebugScreenInit();
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pspDebugScreenClear();
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setup_callback();
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pspFpuSetEnable(0);//disable FPU exceptions
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#ifndef VITA
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pspFpuSetEnable(0); /* disable FPU exceptions */
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scePowerSetClockFrequency(333,333,166);
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#endif
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#endif
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#if defined(HAVE_KERNEL_PRX) || defined(IS_SALAMANDER)
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pspSdkLoadStartModule("kernel_functions.prx", PSP_MEMORY_PARTITION_KERNEL);
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@ -246,7 +252,7 @@ static int frontend_psp_get_rating(void)
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static enum frontend_powerstate frontend_psp_get_powerstate(int *seconds, int *percent)
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{
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enum frontend_powerstate ret = FRONTEND_POWERSTATE_NONE;
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int battery = scePowerIsBatteryExist();
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int battery = scePowerIsBatteryExist(); /* this function does not exist on Vita? */
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int plugged = scePowerIsPowerOnline();
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int charging = scePowerIsBatteryCharging();
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