Remove libpng from quickbuild.

This commit is contained in:
Themaister 2013-01-19 02:36:37 +01:00
parent d50a839fe0
commit f073eefe80
3 changed files with 1 additions and 9 deletions

View File

@ -128,12 +128,6 @@ static const bool _sdl_image_supp = true;
static const bool _sdl_image_supp = false;
#endif
#ifdef HAVE_LIBPNG
static const bool _libpng_supp = true;
#else
static const bool _libpng_supp = false;
#endif
#ifdef HAVE_FBO
static const bool _fbo_supp = true;
#else

View File

@ -15,7 +15,7 @@ HAVE_EGL=auto # Enable EGL context support
HAVE_VG=auto # Enable OpenVG support
HAVE_CG=auto # Enable Cg shader support
HAVE_LIBXML2=auto # Enable libxml2 support
HAVE_ZLIB=auto # Enable zlib support (PNG decoding)
HAVE_ZLIB=auto # Enable zlib support (PNG decoding/encoding)
HAVE_FBO=auto # Enable render-to-texture (FBO) support
HAVE_ALSA=auto # Enable ALSA support
HAVE_OSS=auto # Enable OSS support
@ -28,7 +28,6 @@ HAVE_PULSE=auto # Enable PulseAudio support
HAVE_FREETYPE=auto # Enable FreeType support
HAVE_XVIDEO=auto # Enable XVideo support
HAVE_SDL_IMAGE=auto # Enable SDL_image support
HAVE_LIBPNG=auto # Enable libpng support
HAVE_PYTHON=auto # Enable Python 3 support for shaders
HAVE_SINC=yes # Disable SINC resampler
HAVE_BSV_MOVIE=yes # Disable BSV movie support

View File

@ -602,7 +602,6 @@ static void print_features(void)
_PSUPP(cg, "Cg", "Cg pixel shaders");
_PSUPP(libxml2, "libxml2", "libxml2 XML parsing");
_PSUPP(sdl_image, "SDL_image", "SDL_image image loading");
_PSUPP(libpng, "libpng", "libpng screenshot support");
_PSUPP(fbo, "FBO", "OpenGL render-to-texture (multi-pass shaders)");
_PSUPP(dynamic, "Dynamic", "Dynamic run-time loading of libretro library");
_PSUPP(ffmpeg, "FFmpeg", "On-the-fly recording of gameplay with libavcodec");