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Don't use NEON codepaths for iOS - ever since arm64 this has become
problematic
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@ -88,6 +88,13 @@ typedef struct rarch_sinc_resampler
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} rarch_sinc_resampler_t;
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#if defined(__ARM_NEON__)
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#if TARGET_OS_IPHONE
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#else
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#define WANT_NEON
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#endif
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#endif
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#ifdef WANT_NEON
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/* Assumes that taps >= 8, and that taps is a multiple of 8. */
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void process_sinc_neon_asm(float *out, const float *left,
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const float *right, const float *coeff, unsigned taps);
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@ -639,7 +646,7 @@ static void *resampler_sinc_new(const struct resampler_config *config,
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else
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#endif
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{
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#if defined(__ARM_NEON__)
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#if defined(WANT_NEON)
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re->taps = (re->taps + 7) & ~7;
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#else
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re->taps = (re->taps + 3) & ~3;
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@ -689,7 +696,7 @@ static void *resampler_sinc_new(const struct resampler_config *config,
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}
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else if (mask & RESAMPLER_SIMD_NEON && re->window_type != SINC_WINDOW_KAISER)
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{
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#if defined(__ARM_NEON__)
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#if defined(WANT_NEON)
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sinc_resampler.process = resampler_sinc_process_neon;
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#endif
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}
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@ -709,3 +716,5 @@ retro_resampler_t sinc_resampler = {
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"sinc",
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"sinc"
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};
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#undef WANT_NEON
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