Fix some potential validation errors in HDR code.

This commit is contained in:
Themaister 2022-08-31 19:57:54 +02:00
parent f9eda02a74
commit f508a6a87f

View File

@ -2461,8 +2461,8 @@ static bool vulkan_frame(void *data, const void *frame,
VULKAN_IMAGE_LAYOUT_TRANSITION(vk->cmd, vk->main_buffer.image,
VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL,
VK_ACCESS_COLOR_ATTACHMENT_READ_BIT, VK_ACCESS_SHADER_READ_BIT,
VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT,
VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT,
VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT);
/* Begin render pass and set up viewport */
@ -2495,7 +2495,7 @@ static bool vulkan_frame(void *data, const void *frame,
image_info.sampler = vk->samplers.nearest;
image_info.imageView = vk->main_buffer.view;
image_info.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
image_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
write.pNext = NULL;
@ -2814,7 +2814,7 @@ static bool vulkan_frame(void *data, const void *frame,
image_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
image_info.queueFamilyIndexCount= 0;
image_info.pQueueFamilyIndices = NULL;
image_info.initialLayout = VK_IMAGE_LAYOUT_GENERAL; /* VK_IMAGE_LAYOUT_UNDEFINED; */
image_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
vkCreateImage(vk->context->device, &image_info, NULL, &vk->main_buffer.image);
vulkan_debug_mark_image(vk->context->device, vk->main_buffer.image);