Shut up some warnings

This commit is contained in:
Alcaro 2017-01-02 02:16:29 +01:00
parent f95759c39b
commit f62ad35238
2 changed files with 3 additions and 3 deletions

View File

@ -1958,7 +1958,7 @@ bool command_event(enum event_command cmd, void *data)
video_driver_reinit();
/* Poll input to avoid possibly stale data to corrupt things. */
input_driver_poll();
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, (void *) -1);
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, (void*)(intptr_t)-1);
#ifdef HAVE_MENU
menu_display_set_framebuffer_dirty_flag();
if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
@ -2607,7 +2607,7 @@ bool command_event(enum event_command cmd, void *data)
case CMD_EVENT_GAME_FOCUS_TOGGLE:
{
static bool game_focus_state = false;
long int mode = (long int)data;
intptr_t mode = (intptr_t)data;
/* mode = -1: restores current game focus state
* mode = 1: force set game focus, instead of toggling

View File

@ -840,7 +840,7 @@ static enum runloop_state runloop_check_state(
return RUNLOOP_STATE_SLEEP;
if (runloop_cmd_triggered(trigger_input, RARCH_GAME_FOCUS_TOGGLE))
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, NULL);
command_event(CMD_EVENT_GAME_FOCUS_TOGGLE, (void*)(intptr_t)0);
#ifdef HAVE_MENU
if (menu_event_keyboard_is_set(RETROK_F1) == 1)