mirror of
https://github.com/libretro/RetroArch.git
synced 2024-11-24 00:20:01 +00:00
(MSVC 2003) Fixup MSVC 2003 solutions; fixup targets that don't have
HAVE_NETPLAY defined
This commit is contained in:
parent
22d762be67
commit
f88ec1e54e
@ -509,9 +509,9 @@ void menu_display_scissor_begin(video_frame_info_t *video_info, int x, int y, un
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y = 0;
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if (x < 0)
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x = 0;
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if (y >= menu_display_framebuf_height)
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if (y >= (int)menu_display_framebuf_height)
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return;
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if (x >= menu_display_framebuf_width)
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if (x >= (int)menu_display_framebuf_width)
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return;
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if ((y + height) > menu_display_framebuf_height)
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height = menu_display_framebuf_height - y;
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@ -1,462 +1,462 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="RetroArch"
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ProjectGUID="{0E616FC4-0954-4FE3-935C-B7383B18D325}"
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RootNamespace="RetroArch"
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Keyword="XboxProj">
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<Platforms>
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<Platform
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Name="Xbox"/>
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</Platforms>
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<Configurations>
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<Configuration
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Name="Debug|Xbox"
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OutputDirectory="Debug"
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IntermediateDirectory="Debug"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\msvc-71";"$(SolutionDir)\..\..\deps\zlib""
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PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;HAVE_OVERLAY;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;HAVE_THREADS;HAVE_RPNG;HAVE_FILTERS_BUILTIN"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="0"
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RuntimeLibrary="1"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilibd.lib d3d8d.lib d3dx8d.lib xgraphicsd.lib dsoundd.lib xonlined.lib xboxkrnl.lib xbdm.lib $(TargetDir)libretro_xdk1.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="2"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeForWindows98="1"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\CORE.xbe"
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AdditionalFiles="roms;system;screenshots"
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ForceCopy="TRUE"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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IncludeDebugInfo="TRUE"
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NoLibWarn="TRUE"/>
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</Configuration>
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<Configuration
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Name="Profile|Xbox"
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OutputDirectory="Profile"
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IntermediateDirectory="Profile"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\msvc-71";"$(SolutionDir)\..\..\deps\zlib""
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PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;HAVE_OVERLAY;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;HAVE_THREADS;HAVE_RPNG;HAVE_FILTERS_BUILTIN"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8i.lib d3dx8.lib xgraphics.lib dsound.lib xonlines.lib xboxkrnl.lib xbdm.lib xperf.lib $(TargetDir)libretro_xdk1.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\CORE.xbe"
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AdditionalFiles="roms;system;screenshots"
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ForceCopy="TRUE"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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IncludeDebugInfo="TRUE"
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LimitAvailableMemoryTo64MB="FALSE"
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NoLibWarn="TRUE"/>
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</Configuration>
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<Configuration
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Name="Profile_FastCap|Xbox"
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OutputDirectory="Profile_FastCap"
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IntermediateDirectory="Profile_FastCap"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\msvc-71";"$(SolutionDir)\..\..\deps\zlib""
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PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;HAVE_OVERLAY;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;PROFILE;FASTCAP;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;HAVE_THREADS;HAVE_RPNG;HAVE_FILTERS_BUILTIN"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"
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FastCAP="TRUE"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8i.lib d3dx8.lib xgraphics.lib dsound.lib xonlines.lib xboxkrnl.lib xbdm.lib xperf.lib $(TargetDir)libretro_xdk1.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\CORE.xbe"
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AdditionalFiles="roms;system;screenshots"
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ForceCopy="TRUE"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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IncludeDebugInfo="TRUE"
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NoLibWarn="TRUE"/>
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</Configuration>
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<Configuration
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Name="Release|Xbox"
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OutputDirectory="Release"
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IntermediateDirectory="Release"
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ConfigurationType="1"
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CharacterSet="2">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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GlobalOptimizations="TRUE"
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InlineFunctionExpansion="2"
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EnableIntrinsicFunctions="TRUE"
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ImproveFloatingPointConsistency="TRUE"
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FavorSizeOrSpeed="1"
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OmitFramePointers="TRUE"
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EnableFiberSafeOptimizations="TRUE"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\msvc-71";"$(SolutionDir)\..\..\deps\zlib""
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PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;HAVE_OVERLAY;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;inline=_inline;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;HAVE_THREADS;HAVE_RPNG;HAVE_FILTERS_BUILTIN"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib xonlines.lib xboxkrnl.lib $(TargetDir)libretro_xdk1.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
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LinkIncremental="1"
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GenerateDebugInformation="TRUE"
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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OptimizeForWindows98="1"
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SetChecksum="TRUE"
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TargetMachine="1"/>
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<Tool
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\CORE.xbe"
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AdditionalFiles="roms;system;screenshots"
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ForceCopy="TRUE"/>
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<Tool
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Name="XboxImageTool"
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StackSize="65536"/>
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</Configuration>
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<Configuration
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Name="Release_LTCG|Xbox"
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OutputDirectory="Release_LTCG"
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IntermediateDirectory="Release_LTCG"
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ConfigurationType="1"
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CharacterSet="2"
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WholeProgramOptimization="TRUE">
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<Tool
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Name="VCCLCompilerTool"
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Optimization="3"
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OmitFramePointers="TRUE"
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OptimizeForProcessor="2"
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AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\msvc-71";"$(SolutionDir)\..\..\deps\zlib""
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PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;HAVE_OVERLAY;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;HAVE_THREADS;HAVE_RPNG;HAVE_FILTERS_BUILTIN"
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StringPooling="TRUE"
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RuntimeLibrary="0"
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BufferSecurityCheck="TRUE"
|
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EnableFunctionLevelLinking="TRUE"
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EnableEnhancedInstructionSet="1"
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UsePrecompiledHeader="0"
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WarningLevel="3"
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Detect64BitPortabilityProblems="FALSE"
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DebugInformationFormat="3"/>
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="xapilib.lib d3d8ltcg.lib d3dx8.lib xgraphicsltcg.lib dsound.lib xonlines.lib xboxkrnl.lib $(TargetDir)libretro_xdk1.lib"
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OutputFile="$(OutDir)/$(ProjectName).exe"
|
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LinkIncremental="1"
|
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GenerateDebugInformation="FALSE"
|
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ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
|
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SubSystem="2"
|
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OptimizeReferences="2"
|
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EnableCOMDATFolding="2"
|
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OptimizeForWindows98="1"
|
||||
SetChecksum="TRUE"
|
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TargetMachine="1"/>
|
||||
<Tool
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Name="VCPostBuildEventTool"/>
|
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<Tool
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Name="VCPreBuildEventTool"/>
|
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<Tool
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Name="VCPreLinkEventTool"/>
|
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<Tool
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Name="XboxDeploymentTool"
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RemotePath="xe:\$(SolutionName)\CORE.xbe"
|
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AdditionalFiles="roms;system;screenshots"
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ForceCopy="TRUE"/>
|
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<Tool
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Name="XboxImageTool"
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StackSize="65536"
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IncludeDebugInfo="FALSE"/>
|
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</Configuration>
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<Configuration
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Name="Release_BigStack|Xbox"
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OutputDirectory="$(ConfigurationName)"
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IntermediateDirectory="$(ConfigurationName)"
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ConfigurationType="1"
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CharacterSet="2">
|
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<Tool
|
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Name="VCCLCompilerTool"
|
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Optimization="3"
|
||||
GlobalOptimizations="TRUE"
|
||||
InlineFunctionExpansion="2"
|
||||
EnableIntrinsicFunctions="TRUE"
|
||||
ImproveFloatingPointConsistency="TRUE"
|
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FavorSizeOrSpeed="1"
|
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OmitFramePointers="TRUE"
|
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EnableFiberSafeOptimizations="TRUE"
|
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OptimizeForProcessor="2"
|
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AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\msvc-71";"$(SolutionDir)\..\..\deps\zlib""
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PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;HAVE_OVERLAY;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;inline=_inline;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;HAVE_THREADS;HAVE_RPNG;HAVE_FILTERS_BUILTIN"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="xapilib.lib d3d8.lib d3dx8.lib xgraphics.lib dsound.lib xonlines.lib xboxkrnl.lib $(TargetDir)libretro_xdk1.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="TRUE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
OptimizeForWindows98="1"
|
||||
SetChecksum="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="XboxDeploymentTool"
|
||||
RemotePath="xe:\$(SolutionName)\CORE.xbe"
|
||||
AdditionalFiles="roms;system;screenshots"
|
||||
ForceCopy="TRUE"/>
|
||||
<Tool
|
||||
Name="XboxImageTool"
|
||||
StackSize="524288"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release_LTCG_BigStack|Xbox"
|
||||
OutputDirectory="$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="TRUE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\msvc-71";"$(SolutionDir)\..\..\deps\zlib""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;HAVE_OVERLAY;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;HAVE_THREADS;HAVE_RPNG;HAVE_FILTERS_BUILTIN"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="xapilib.lib d3d8ltcg.lib d3dx8.lib xgraphicsltcg.lib dsound.lib xonlines.lib xboxkrnl.lib $(TargetDir)libretro_xdk1.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="FALSE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
OptimizeForWindows98="1"
|
||||
SetChecksum="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
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|
||||
RemotePath="xe:\$(SolutionName)\CORE.xbe"
|
||||
AdditionalFiles="roms;system;screenshots"
|
||||
ForceCopy="TRUE"/>
|
||||
<Tool
|
||||
Name="XboxImageTool"
|
||||
StackSize="524288"/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release_LTCG_BigStack|Xbox"
|
||||
OutputDirectory="$(ConfigurationName)"
|
||||
IntermediateDirectory="$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="2"
|
||||
WholeProgramOptimization="TRUE">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="3"
|
||||
OmitFramePointers="TRUE"
|
||||
OptimizeForProcessor="2"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\libretro-common\include\compat\zlib";"$(SolutionDir)\msvc-71";"$(SolutionDir)\..\..\deps\zlib""
|
||||
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;HAVE_RGUI;HAVE_MENU;HAVE_OVERLAY;RARCH_CONSOLE;HAVE_XINPUT_XBOX1;__STDC_CONSTANT_MACROS;HAVE_ZLIB;LTCG;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_LANGEXTRA;HAVE_RARCH_EXEC;HAVE_DSOUND;HAVE_CC_RESAMPLER;HAVE_D3D;HAVE_D3D8;RARCH_INTERNAL;WANT_ZLIB;HAVE_THREADS;HAVE_RPNG;HAVE_FILTERS_BUILTIN"
|
||||
StringPooling="TRUE"
|
||||
RuntimeLibrary="0"
|
||||
BufferSecurityCheck="TRUE"
|
||||
EnableFunctionLevelLinking="TRUE"
|
||||
EnableEnhancedInstructionSet="1"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="FALSE"
|
||||
DebugInformationFormat="3"/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
AdditionalDependencies="xapilib.lib d3d8ltcg.lib d3dx8.lib xgraphicsltcg.lib dsound.lib xonlines.lib xboxkrnl.lib $(TargetDir)libretro_xdk1.lib"
|
||||
OutputFile="$(OutDir)/$(ProjectName).exe"
|
||||
LinkIncremental="1"
|
||||
GenerateDebugInformation="FALSE"
|
||||
ProgramDatabaseFile="$(OutDir)/$(ProjectName).pdb"
|
||||
SubSystem="2"
|
||||
OptimizeReferences="2"
|
||||
EnableCOMDATFolding="2"
|
||||
OptimizeForWindows98="1"
|
||||
SetChecksum="TRUE"
|
||||
TargetMachine="1"/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"/>
|
||||
<Tool
|
||||
Name="XboxDeploymentTool"
|
||||
RemotePath="xe:\$(SolutionName)\CORE.xbe"
|
||||
AdditionalFiles="roms;system;screenshots"
|
||||
ForceCopy="TRUE"/>
|
||||
<Tool
|
||||
Name="XboxImageTool"
|
||||
StackSize="524288"
|
||||
IncludeDebugInfo="FALSE"/>
|
||||
</Configuration>
|
||||
</Configurations>
|
||||
<References>
|
||||
</References>
|
||||
<Files>
|
||||
<Filter
|
||||
Name="Source Files"
|
||||
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
|
||||
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
|
||||
<File
|
||||
RelativePath="..\..\..\griffin\griffin.c">
|
||||
<FileConfiguration
|
||||
Name="Debug|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Profile_FastCap|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release_LTCG|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release_BigStack|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
<FileConfiguration
|
||||
Name="Release_LTCG_BigStack|Xbox">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
CompileAs="1"/>
|
||||
</FileConfiguration>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\..\griffin\griffin_cpp.cpp">
|
||||
</File>
|
||||
</Filter>
|
||||
<Filter
|
||||
Name="Header Files"
|
||||
Filter="h;hpp;hxx;hm;inl;inc;xsd"
|
||||
UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}">
|
||||
</Filter>
|
||||
</Files>
|
||||
<Globals>
|
||||
</Globals>
|
||||
</VisualStudioProject>
|
||||
|
@ -20,7 +20,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\deps\rcheevos\include";"$(SolutionDir)\..\..\gfx\include""
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\libretro-common\include\compat\zlib";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\deps\rcheevos\include";"$(SolutionDir)\..\..\gfx\include""
|
||||
PreprocessorDefinitions="_WIN32;WINVER=0x0400;_WIN32_WINNT=0x0400;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;RC_DISABLE_LUA;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETPLAYDISCOVERY;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;HAVE_D3D;HAVE_D3D8;HAVE_OPENGL1;HAVE_UPDATE_ASSETS;DEBUG;_DEBUG;__STDC_CONSTANT_MACROS"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
@ -69,7 +69,7 @@
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\deps\rcheevos\include";"$(SolutionDir)\..\..\gfx\include""
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\libretro-common\include\compat\zlib";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\deps\rcheevos\include";"$(SolutionDir)\..\..\gfx\include""
|
||||
PreprocessorDefinitions="_WIN32;WINVER=0x0400;_WIN32_WINNT=0x0400;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;RC_DISABLE_LUA;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DINPUT;HAVE_DSOUND;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;HAVE_D3D;HAVE_D3D8;HAVE_OPENGL1;HAVE_UPDATE_ASSETS;__STDC_CONSTANT_MACROS"
|
||||
RuntimeLibrary="4"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -117,7 +117,7 @@
|
||||
CharacterSet="2">
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\deps\rcheevos\include";"$(SolutionDir)\..\..\gfx\include""
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\libretro-common\include\compat\zlib";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\deps\rcheevos\include";"$(SolutionDir)\..\..\gfx\include""
|
||||
PreprocessorDefinitions="_WIN32;WINVER=0x0400;_WIN32_WINNT=0x0400;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;RC_DISABLE_LUA;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;__STDC_CONSTANT_MACROS"
|
||||
RuntimeLibrary="4"
|
||||
UsePrecompiledHeader="0"
|
||||
@ -166,7 +166,7 @@
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\deps\rcheevos\include";"$(SolutionDir)\..\..\gfx\include""
|
||||
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\libretro-common\include";"$(SolutionDir)\..\..\libretro-common\include\compat\msvc";"$(SolutionDir)\..\..\libretro-common\include\compat\zlib";"$(SolutionDir)\..\..\deps";"$(SolutionDir)\..\..\deps\stb";"$(SolutionDir)\..\..\deps\rcheevos\include";"$(SolutionDir)\..\..\gfx\include""
|
||||
PreprocessorDefinitions="_WIN32;WINVER=0x0400;_WIN32_WINNT=0x0400;RARCH_INTERNAL;HAVE_CC_RESAMPLER;HAVE_CHEEVOS;RC_DISABLE_LUA;HAVE_RUNAHEAD;HAVE_GRIFFIN;HAVE_ZLIB;HAVE_RPNG;HAVE_RJPEG;HAVE_RBMP;HAVE_RTGA;HAVE_IMAGEVIEWER;HAVE_XMB;WANT_ZLIB;HAVE_DYLIB;HAVE_NETWORKING;HAVE_NETWORK_CMD;HAVE_COMMAND;HAVE_STDIN_CMD;HAVE_THREADS;HAVE_DYNAMIC;HAVE_OVERLAY;HAVE_RGUI;HAVE_MENU;HAVE_7ZIP;HAVE_MATERIALUI;HAVE_LIBRETRODB;HAVE_STB_FONT;DEBUG;_DEBUG;__STDC_CONSTANT_MACROS"
|
||||
MinimalRebuild="TRUE"
|
||||
BasicRuntimeChecks="3"
|
||||
|
@ -4520,15 +4520,19 @@ int runloop_iterate(unsigned *sleep_ms)
|
||||
*sleep_ms = 10;
|
||||
return 1;
|
||||
case RUNLOOP_STATE_END:
|
||||
#ifdef HAVE_NETWORKING
|
||||
if (netplay_driver_ctl(RARCH_NETPLAY_CTL_IS_ENABLED, NULL)
|
||||
&& settings->bools.menu_pause_libretro)
|
||||
{
|
||||
runloop_netplay_pause();
|
||||
}
|
||||
#endif
|
||||
goto end;
|
||||
case RUNLOOP_STATE_MENU_ITERATE:
|
||||
runloop_netplay_pause();
|
||||
#ifdef HAVE_NETWORKING
|
||||
runloop_netplay_pause();
|
||||
return 0;
|
||||
#endif
|
||||
case RUNLOOP_STATE_ITERATE:
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user