Create LUT table for path settings

This commit is contained in:
twinaphex 2016-07-24 07:14:24 +02:00
parent aa32b71c9c
commit f975938394

View File

@ -2661,6 +2661,13 @@ struct config_string_setting
const char *value;
};
struct config_path_setting
{
const char *ident;
bool defaults;
const char *value;
};
/**
* config_save_file:
* @path : Path that shall be written to.
@ -2911,7 +2918,94 @@ bool config_save_file(const char *path)
{ "bundle_assets_dst_path", settings->path.bundle_assets_dst}
};
struct config_path_setting path_settings[] = {
{ "recording_output_directory", false,
global->record.output_dir},
{ "recording_config_directory", false,
global->record.config_dir},
{ "libretro_directory", false,
settings->directory.libretro},
{ "core_options_path", false,
settings->path.core_options},
{ "libretro_info_path", false,
settings->path.libretro_info},
{ "video_shader", false,
settings->path.shader},
{ "content_database_path", false,
settings->path.content_database},
{ "cheat_database_path", false,
settings->path.cheat_database},
#ifdef HAVE_MENU
{ "menu_wallpaper", false,
settings->path.menu_wallpaper},
#endif
{ "content_history_path", false,
settings->path.content_history},
#ifdef HAVE_OVERLAY
{ "input_overlay", false,
settings->path.overlay},
{ "input_osk_overlay", false,
settings->path.osk_overlay},
#endif
{ "video_font_path", false,
settings->path.font},
{ "cursor_directory", false,
settings->directory.cursor},
{ "content_history_dir", false,
settings->directory.content_history},
{ "screenshot_directory", true,
settings->directory.screenshot},
{ "system_directory", true,
settings->directory.system},
{ "cache_directory", false,
settings->directory.cache},
{ "input_remapping_directory", false,
settings->directory.input_remapping},
{ "resampler_directory", false,
settings->directory.resampler},
{ "video_shader_dir", true,
settings->directory.video_shader},
{ "video_filter_dir", true,
settings->directory.video_filter},
{ "core_assets_directory", true,
settings->directory.core_assets},
{ "assets_directory", true,
settings->directory.assets},
{ "dynamic_wallpapers_directory", true,
settings->directory.dynamic_wallpapers},
{ "thumbnails_directory", true,
settings->directory.thumbnails},
{ "playlist_directory", true,
settings->directory.playlist},
{ "joypad_autoconfig_dir", false,
settings->directory.autoconfig},
{ "audio_filter_dir", true,
settings->directory.audio_filter},
{ "savefile_directory", true,
global->dir.savefile},
{ "savestate_directory", true,
global->dir.savestate},
#ifdef HAVE_MENU
{ "rgui_browser_directory", true,
settings->directory.menu_content},
{ "rgui_config_directory", true,
settings->directory.menu_config},
#endif
#ifdef HAVE_OVERLAY
{ "overlay_directory", true,
settings->directory.overlay},
#endif
#ifdef HAVE_OVERLAY
{ "osk_overlay_directory", true,
global->dir.osk_overlay},
#endif
#ifndef HAVE_DYNAMIC
{ "libretro_path", false,
settings->path.libretro},
#endif
{ "screenshot_directory", true,
settings->directory.screenshot}
};
if (!conf)
conf = config_file_new(NULL);
@ -2919,7 +3013,16 @@ bool config_save_file(const char *path)
if (!conf || runloop_ctl(RUNLOOP_CTL_IS_OVERRIDES_ACTIVE, NULL))
return false;
RARCH_LOG("Saving config at path: \"%s\"\n", path);
for (i = 0; i < ARRAY_SIZE(path_settings); i++)
{
if (path_settings[i].defaults)
config_set_path(conf, path_settings[i].ident,
string_is_empty(path_settings[i].value) ? "default" :
path_settings[i].value);
else
config_set_path(conf, path_settings[i].ident,
path_settings[i].value);
}
for (i = 0; i < ARRAY_SIZE(string_settings); i++)
{
@ -2990,110 +3093,10 @@ bool config_save_file(const char *path)
settings->menu.title_color);
#endif
config_set_path(conf, "recording_output_directory",
global->record.output_dir);
config_set_path(conf, "recording_config_directory",
global->record.config_dir);
config_set_path(conf, "libretro_directory",
settings->directory.libretro);
config_set_path(conf, "core_options_path",
settings->path.core_options);
config_set_path(conf, "libretro_info_path",
settings->path.libretro_info);
config_set_path(conf, "video_shader",
settings->path.shader);
config_set_path(conf, "content_database_path",
settings->path.content_database);
config_set_path(conf, "cheat_database_path",
settings->path.cheat_database);
#ifdef HAVE_MENU
config_set_path(conf, "menu_wallpaper",
settings->path.menu_wallpaper);
#endif
config_set_path(conf, "content_history_path",
settings->path.content_history);
#ifdef HAVE_OVERLAY
config_set_path(conf, "input_overlay",
settings->path.overlay);
config_set_path(conf, "input_osk_overlay",
settings->path.osk_overlay);
#endif
config_set_path(conf, "video_font_path",
settings->path.font);
config_set_path(conf, "cursor_directory",
settings->directory.cursor);
config_set_path(conf, "content_history_dir",
settings->directory.content_history);
config_set_path(conf, "screenshot_directory",
string_is_empty(settings->directory.screenshot) ? "default" :
settings->directory.screenshot);
config_set_path(conf, "system_directory",
string_is_empty(settings->directory.system) ? "default" :
settings->directory.system);
config_set_path(conf, "cache_directory",
settings->directory.cache);
config_set_path(conf, "input_remapping_directory",
settings->directory.input_remapping);
config_set_path(conf, "resampler_directory",
settings->directory.resampler);
config_set_path(conf, "video_shader_dir",
string_is_empty(settings->directory.video_shader) ? "default" :
settings->directory.video_shader);
config_set_path(conf, "video_filter_dir",
string_is_empty(settings->directory.video_filter) ? "default" :
settings->directory.video_filter);
config_set_path(conf, "core_assets_directory",
string_is_empty(settings->directory.core_assets) ? "default" :
settings->directory.core_assets);
config_set_path(conf, "assets_directory",
string_is_empty(settings->directory.assets) ? "default" :
settings->directory.assets);
config_set_path(conf, "dynamic_wallpapers_directory",
string_is_empty(settings->directory.dynamic_wallpapers) ? "default" :
settings->directory.dynamic_wallpapers);
config_set_path(conf, "thumbnails_directory",
string_is_empty(settings->directory.thumbnails) ? "default" :
settings->directory.thumbnails);
config_set_path(conf, "playlist_directory",
string_is_empty(settings->directory.playlist) ? "default" :
settings->directory.playlist);
#ifdef HAVE_MENU
config_set_path(conf, "rgui_browser_directory",
string_is_empty(settings->directory.menu_content) ? "default" :
settings->directory.menu_content);
config_set_path(conf, "rgui_config_directory",
string_is_empty(settings->directory.menu_config) ? "default" :
settings->directory.menu_config);
#endif
config_set_path(conf, "joypad_autoconfig_dir",
settings->directory.autoconfig);
#ifdef HAVE_OVERLAY
config_set_path(conf, "overlay_directory",
string_is_empty(settings->directory.overlay) ? "default" :
settings->directory.overlay);
#endif
config_set_path(conf, "audio_filter_dir",
string_is_empty(settings->directory.audio_filter) ? "default" :
settings->directory.audio_filter);
config_set_path(conf, "savefile_directory",
string_is_empty(global->dir.savefile) ? "default" : global->dir.savefile);
config_set_path(conf, "savestate_directory",
string_is_empty(global->dir.savestate) ? "default" : global->dir.savestate);
#ifdef HAVE_MENU
config_set_path(conf, "xmb_font",
!string_is_empty(settings->menu.xmb.font) ? settings->menu.xmb.font : "");
#endif
#ifdef HAVE_OVERLAY
config_set_path(conf, "osk_overlay_directory",
string_is_empty(global->dir.osk_overlay)
? "default" : global->dir.osk_overlay);
#endif
#ifndef HAVE_DYNAMIC
config_set_path(conf, "libretro_path",
settings->path.libretro);;
#endif
video_driver_save_settings(conf);