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(Menu_common) Core selection - make it work on all console platforms
and not just Wii
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parent
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@ -1167,11 +1167,15 @@ static int rgui_iterate(void *data, unsigned action)
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// Core selection on non-console just updates directory listing.
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// Core selection on non-console just updates directory listing.
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// Will take affect on new ROM load.
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// Will take affect on new ROM load.
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#elif defined(GEKKO) && defined(HW_RVL)
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#elif defined(RARCH_CONSOLE
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rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)path);
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rarch_environment_cb(RETRO_ENVIRONMENT_SET_LIBRETRO_PATH, (void*)path);
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#if defined(GEKKO) && defined(HW_RVL)
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fill_pathname_join(g_extern.fullpath, default_paths.core_dir,
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fill_pathname_join(g_extern.fullpath, default_paths.core_dir,
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SALAMANDER_FILE, sizeof(g_extern.fullpath));
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SALAMANDER_FILE, sizeof(g_extern.fullpath));
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#else
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fill_pathname_join(g_settings.libretro, dir, path, sizeof(g_settings.libretro));
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#endif
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g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
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g_extern.lifecycle_mode_state &= ~(1ULL << MODE_GAME);
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g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN);
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g_extern.lifecycle_mode_state |= (1ULL << MODE_EXITSPAWN);
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ret = -1;
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ret = -1;
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