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https://github.com/libretro/RetroArch.git
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[VITA] Add system language detection.
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parent
890e076d20
commit
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@ -85,12 +85,10 @@ LD := $(CXX)
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LIBDIRS := -L.
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ARCHFLAGS := -march=armv7-a -mfpu=neon -mfloat-abi=hard -DVITA
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CFLAGS += $(ARCHFLAGS) -mword-relocations -fno-optimize-sibling-calls
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CFLAGS += $(ARCHFLAGS) -mword-relocations -fno-optimize-sibling-calls -O2
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ifeq ($(DEBUG), 1)
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CFLAGS += -O2 -g
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else
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CFLAGS += -O3
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CFLAGS += -g
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endif
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ASFLAGS := $(CFLAGS)
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@ -114,7 +112,7 @@ ifeq ($(WHOLE_ARCHIVE_LINK), 1)
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endif
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CXXFLAGS := $(CFLAGS) -fno-rtti -fno-exceptions
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VITA_LIBS := -lSceDisplay_stub -lSceGxm_stub -lSceNet_stub -lSceNetCtl_stub \
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VITA_LIBS := -lSceDisplay_stub -lSceGxm_stub -lSceNet_stub -lSceNetCtl_stub -lSceAppUtil_stub \
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-lSceSysmodule_stub -lSceCtrl_stub -lSceHid_stub -lSceTouch_stub -lSceAudio_stub \
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-lScePower_stub -lSceRtc_stub -lSceCommonDialog_stub -lScePgf_stub \
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-lSceFiber_stub -lSceMotion_stub -lSceAppMgr_stub -lpthread -lpng -lz
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@ -21,7 +21,7 @@ RARCH_DEFINES = -DVITA -DIS_SALAMANDER -DRARCH_CONSOLE
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LIBDIR =
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LDFLAGS =
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LIBS = -lSceDisplay_stub -lSceGxm_stub -lSceNet_stub -lSceNetCtl_stub\
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LIBS = -lSceDisplay_stub -lSceGxm_stub -lSceNet_stub -lSceNetCtl_stub -lSceAppUtil_stub\
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-lSceSysmodule_stub -lSceCtrl_stub -lSceHid_stub -lSceAudio_stub -lSceFiber_stub\
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-lScePower_stub -lSceRtc_stub -lSceCommonDialog_stub -lScePgf_stub \
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-lSceMotion_stub -lSceAppMgr_stub -lfreetype -lpng -lm -lc
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@ -1836,7 +1836,11 @@ static struct config_uint_setting *populate_settings_uint(settings_t *settings,
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SETTING_UINT("netplay_share_analog", &settings->uints.netplay_share_analog, true, netplay_share_analog, false);
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#endif
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#ifdef HAVE_LANGEXTRA
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#ifdef VITA
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SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, frontend_driver_get_user_language(), false);
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#else
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SETTING_UINT("user_language", msg_hash_get_uint(MSG_HASH_USER_LANGUAGE), true, DEFAULT_USER_LANGUAGE, false);
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#endif
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#endif
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SETTING_UINT("bundle_assets_extract_version_current", &settings->uints.bundle_assets_extract_version_current, true, 0, false);
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SETTING_UINT("bundle_assets_extract_last_version", &settings->uints.bundle_assets_extract_last_version, true, 0, false);
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@ -23,9 +23,11 @@
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#endif
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#ifdef VITA
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#include <psp2/system_param.h>
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#include <psp2/power.h>
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#include <psp2/sysmodule.h>
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#include <psp2/appmgr.h>
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#include <psp2/apputil.h>
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#include "../../bootstrap/vita/sbrk.c"
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#include "../../bootstrap/vita/threading.c"
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@ -300,6 +302,12 @@ static void frontend_psp_init(void *data)
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scePowerSetGpuClockFrequency(222);
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scePowerSetGpuXbarClockFrequency(166);
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sceSysmoduleLoadModule(SCE_SYSMODULE_NET);
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SceAppUtilInitParam appUtilParam;
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SceAppUtilBootParam appUtilBootParam;
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memset(&appUtilParam, 0, sizeof(SceAppUtilInitParam));
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memset(&appUtilBootParam, 0, sizeof(SceAppUtilBootParam));
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sceAppUtilInit(&appUtilParam, &appUtilBootParam);
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#else
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(void)data;
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/* initialize debug screen */
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@ -506,6 +514,54 @@ static int frontend_psp_parse_drive_list(void *data, bool load_content)
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return 0;
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}
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#ifdef VITA
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enum retro_language psp_get_retro_lang_from_langid(int langid)
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{
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switch (langid)
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{
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case SCE_SYSTEM_PARAM_LANG_JAPANESE:
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return RETRO_LANGUAGE_JAPANESE;
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case SCE_SYSTEM_PARAM_LANG_FRENCH:
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return RETRO_LANGUAGE_FRENCH;
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case SCE_SYSTEM_PARAM_LANG_SPANISH:
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return RETRO_LANGUAGE_SPANISH;
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case SCE_SYSTEM_PARAM_LANG_GERMAN:
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return RETRO_LANGUAGE_GERMAN;
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case SCE_SYSTEM_PARAM_LANG_ITALIAN:
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return RETRO_LANGUAGE_ITALIAN;
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case SCE_SYSTEM_PARAM_LANG_DUTCH:
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return RETRO_LANGUAGE_DUTCH;
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case SCE_SYSTEM_PARAM_LANG_PORTUGUESE_PT:
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return RETRO_LANGUAGE_PORTUGUESE_PORTUGAL;
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case SCE_SYSTEM_PARAM_LANG_RUSSIAN:
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return RETRO_LANGUAGE_RUSSIAN;
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case SCE_SYSTEM_PARAM_LANG_KOREAN:
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return RETRO_LANGUAGE_KOREAN;
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case SCE_SYSTEM_PARAM_LANG_CHINESE_T:
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return RETRO_LANGUAGE_CHINESE_TRADITIONAL;
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case SCE_SYSTEM_PARAM_LANG_CHINESE_S:
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return RETRO_LANGUAGE_CHINESE_SIMPLIFIED;
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case SCE_SYSTEM_PARAM_LANG_POLISH:
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return RETRO_LANGUAGE_POLISH;
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case SCE_SYSTEM_PARAM_LANG_PORTUGUESE_BR:
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return RETRO_LANGUAGE_PORTUGUESE_BRAZIL;
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case SCE_SYSTEM_PARAM_LANG_TURKISH:
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return RETRO_LANGUAGE_TURKISH;
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case SCE_SYSTEM_PARAM_LANG_ENGLISH_US:
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case SCE_SYSTEM_PARAM_LANG_ENGLISH_GB:
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default:
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return RETRO_LANGUAGE_ENGLISH;
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}
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}
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enum retro_language frontend_psp_get_user_language(void)
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{
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int langid;
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sceAppUtilSystemParamGetInt(SCE_SYSTEM_PARAM_ID_LANG, &langid);
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return psp_get_retro_lang_from_langid(langid);
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}
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#endif
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frontend_ctx_driver_t frontend_ctx_psp = {
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frontend_psp_get_environment_settings,
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frontend_psp_init,
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@ -538,10 +594,11 @@ frontend_ctx_driver_t frontend_ctx_psp = {
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NULL, /* check_for_path_changes */
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NULL, /* set_sustained_performance_mode */
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NULL, /* get_cpu_model_name */
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NULL, /* get_user_language */
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#ifdef VITA
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frontend_psp_get_user_language,
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"vita",
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#else
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NULL, /* get_user_language */
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"psp",
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#endif
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};
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