twinaphex
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0a15a17d44
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
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Themaister
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1c9895611b
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Rework performance interface.
Avoids super-ugly macros and retroarch-ifdefs.
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2013-12-18 19:21:56 +01:00 |
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twinaphex
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9852c5dc4c
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Rewrite perf interface - exposes callbacks now for RETRO_PERFORMANCE_INIT/RETRO_PERFORMANCE_START/RETRO_PERFORMANCE_STOP calls without messy, hardcoded preprocessor-dependent variables in macros - will update cores accordingly too
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2013-12-18 19:03:08 +01:00 |
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twinaphex
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69a67b3df2
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Change RARCH_PERFORMANCE_ macro calls to RETRO_PERFORMANCE
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2013-12-17 19:14:57 +01:00 |
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Themaister
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ce026a3ba0
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[OpenVG] Fix build.
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2013-08-29 18:35:43 +02:00 |
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twinaphex
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f548b50234
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Fix gfx/vg.c - update_window_title param
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2013-04-14 23:48:22 +02:00 |
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Themaister
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51b5a2df5c
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Refactor aspect_ratio member.
Mutate in g_extern.system.aspect_ratio to avoid
getting wrong aspect ratio on reentrancy.
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2013-03-17 22:05:15 +01:00 |
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Themaister
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0b4cf2d053
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Update license headers to 2013.
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2013-01-01 01:41:15 +01:00 |
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ToadKing
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91bd77f695
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Add title updating to VG driver
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2012-12-28 22:30:37 -05:00 |
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Themaister
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6013a324c8
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Use void* font context in VG.
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2012-12-15 11:02:35 +01:00 |
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twinaphex
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f412a0cda0
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(VG) Get rid of warning by casting void**
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2012-12-15 03:05:32 +01:00 |
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ToadKing
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9571402b85
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Fix VG build
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2012-12-14 14:42:18 -05:00 |
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twinaphex
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dbb962e946
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Streamline frame_count usage
(Android/Griffin) Fix build
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2012-12-14 20:33:36 +01:00 |
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Toad King
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c891bc353a
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fix VG compile
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2012-12-14 14:33:00 -05:00 |
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Themaister
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28bb46483c
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Drop video_force_16bit.
This option is silly now.
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2012-11-20 23:23:18 +01:00 |
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twinaphex
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b240cfbc7e
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(RARCH_PERF) Rename benchmark.c to perforance.c
(MSVC2010) Rename incorrectly named MSVC2012 solution which was
really an MSVC 2010 solution
|
2012-11-01 06:21:18 +01:00 |
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Themaister
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fbfbf1ed6a
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Log performance counters at the end.
|
2012-10-30 23:28:54 +01:00 |
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Toad King
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0820f36d04
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Update OpenVG for RGB565
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2012-10-22 17:28:12 -04:00 |
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Toad King
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c7dad59402
|
Add EGLImage support to GL driver.
On videocore, uploading image textures using OpenVG instead of OpenGL ES saves us about 4.5 milliseconds per frame.
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2012-10-19 23:08:53 -04:00 |
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Toad King
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faf1b47d61
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VideoCore EGLImage, still needs EGLImage support in GL driver
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2012-10-19 21:24:28 -04:00 |
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Toad King
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86fb0984d2
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beginning framework for EGLImage support, added (untested) example to OpenVG
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2012-10-18 19:00:25 -04:00 |
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Themaister
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55573b4726
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Some PC fixups in OpenVG (still shows black though).
|
2012-09-29 20:18:24 +02:00 |
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Themaister
|
d732aa4c2e
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Abstract aspect handling in vg.c.
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2012-09-25 13:54:22 +02:00 |
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Toad King
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df77bbd0bd
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compile fixes
bind API before initializing context
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2012-09-24 20:47:48 -04:00 |
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Toad King
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c1948b7c5d
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remove VGU requirement from VG video driver
MESA's libOpenVG does not supply the utility functions
|
2012-09-24 19:30:24 -04:00 |
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Toad King
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b087a2cc76
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rename oops
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2012-09-24 15:31:46 -04:00 |
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Toad King
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500139f1b5
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change video_rpi into a more generic video_vg
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2012-09-24 15:19:07 -04:00 |
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Toad King
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60e255dd12
|
rename rpi.c to vg.c
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2012-09-24 15:16:53 -04:00 |
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