Commit Graph

31 Commits

Author SHA1 Message Date
twinaphex
e6f0d366cb Go through global_get_ptr 2015-03-21 04:43:18 +01:00
twinaphex
8ce32e01cd Add documentation for autosave.c and turn some functions static 2015-01-09 02:53:08 +01:00
twinaphex
453321c50b Start updating headers 2015-01-07 17:46:50 +01:00
twinaphex
2ed38b7288 Reduce header includes pt. 2 2014-10-21 19:10:14 +02:00
twinaphex
c62d52de0f Start properly implementing libretro SDK for boolean.h include
header, glsym, and rthreads
2014-10-21 05:05:52 +02:00
twinaphex
ca79265e4b Rename thread wrapper as rthreads - make it part of the libretro SDK 2014-10-21 03:25:59 +02:00
twinaphex
e84e255013 Cleanups, 80-char limit 2014-09-02 05:10:54 +02:00
twinaphex
1d043121e2 Code reformatting (80-char limit); C-style comments 2014-08-20 17:18:43 +02:00
Themaister
c81de5119d Initial take on subsystems support. 2014-04-04 14:58:42 +02:00
twinaphex
0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
Themaister
700b8cc498 ARRAY_SIZE fixup. 2013-10-22 16:11:34 +02:00
twinaphex
d2c87e3039 Convert most C99-style for loop initial declarations to C89-compliant
ones
2013-10-22 15:08:17 +02:00
Themaister
51b17039d4 Completely new approach for threaded video.
Allows a good compromise between jitter and avoiding audio stutter.
2013-08-02 23:54:07 +02:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
Twinaphex
c3d40d0f5a Snes exorcism 2012-07-07 17:19:32 +02:00
Themaister
ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151 ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Themaister
e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister
62c96ea937 Change license header. 2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd Change headers. 2012-04-09 22:03:57 +02:00
Themaister
9c861f13be Fix additional exclamation marks. 2012-02-11 21:16:01 +01:00
Themaister
b4248038fb Update license headers. 2012-01-08 01:12:05 +01:00
Themaister
d5fca50a2f Can build for C++. 2011-12-24 15:26:01 +01:00
Themaister
1ee9722e5f Start working on custom thread implementation.
Avoids SDL dependency for this to improve portability.
2011-10-06 20:31:39 +02:00
Themaister
efe3f943d5 Only autosave when the data actually changed. 2011-09-17 10:57:55 +02:00
Themaister
eafd8d91d7 Avoid spamming down stderr with autosave messages. 2011-08-23 21:04:00 +02:00
Themaister
e482b1bd18 Fix potential problem. Some cleanup. 2011-02-18 23:51:51 +01:00
Themaister
1eea7786bc Should fix possible error where game can hang for prolonged time on
exit.
2011-02-11 19:54:42 +01:00
Themaister
ad6719426c Fix up autosaving a bit. 2011-02-11 13:44:31 +01:00
Themaister
719e4942ce Add autosave possibility. 2011-02-10 21:16:59 +01:00