twinaphex
7116118051
Remove remnants of HAVE_CONFIGFILE
2012-12-23 18:16:33 +01:00
twinaphex
0261d934f2
(RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
...
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
Themaister
02f84fe323
Updates to 0.9.8-beta3
2012-11-25 12:56:25 +01:00
twinaphex
68ca851156
(Xbox 1) Define WANT_RZLIB
2012-11-20 03:40:39 +01:00
Themaister
64d9a6fbda
0.9.8-beta2
2012-11-13 00:52:23 +01:00
Themaister
d7c7ad279e
Update version strings to 0.9.8-beta1.
2012-11-07 23:33:22 +01:00
Themaister
fa5164fb8d
Update some more files.
2012-08-22 20:01:19 +02:00
twinaphex
526558dcb3
(Xbox 1) screenshot path deployed with other targets too
2012-08-20 03:32:37 +02:00
twinaphex
6d5ed820e0
(Xbox 1/XDK) Screenshot code implemented
2012-08-20 03:30:36 +02:00
twinaphex
a7e28e4e67
(Xbox 1) Bump up stack size to 256K (Gambatte needs at least 256K
...
stack)
2012-08-18 15:38:40 +02:00
twinaphex
1854388a56
(Xbox 1) Reapply stack size changes
2012-08-16 19:14:27 +02:00
twinaphex
878a141b4a
(Xbox 1) Increase stack size to 131072 - Genesis Plus GX needs it
2012-08-16 19:12:34 +02:00
Themaister
c9a22392c8
Update to 0.9.7-rc1.
2012-08-11 09:18:39 +02:00
Twinaphex
80a01479b1
(RMenu) Add define HAVE_RMENU - add it to griffin.c
2012-08-04 03:25:44 +02:00
twinaphex
629dfe4a15
(Xbox 1) Uses filebrowser code now - now lists subdirs as well
2012-07-29 22:07:40 +02:00
twinaphex
c29a7e80c9
(Xbox 1) Get rid of retrolaunch.cpp wrapper file - put include lines
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in griffin.c instead
2012-07-24 18:35:29 +02:00
twinaphex
e88c6b5cfe
(Xbox 1) Add Griffin-like wrapper file for the RetroLaunch source
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files
2012-07-24 18:16:03 +02:00
twinaphex
c0e7511d04
(Xbox 1) RetroLaunch's Input.cpp deleted too
2012-07-24 16:06:16 +02:00
twinaphex
3e82330132
(Xbox 1) Controls now work in menu - very twitchy - will be fixed
2012-07-24 16:00:59 +02:00
twinaphex
79bd5a844b
(Xbox 1) Replaced Debug.cpp code with calls to RARCH_LOG/RARCH_WARN/
...
RARCH_ERR
2012-07-24 12:27:49 +02:00
twinaphex
2f51da4034
(Xbox 1) Remove Video.cpp from RetroLaunch - still black
2012-07-23 16:38:29 +02:00
twinaphex
baa25cdaa2
(Xbox 1) Included RetroLaunch into the solution - not yet working
...
though
2012-07-23 15:11:15 +02:00
Twinaphex
cecc7613db
(Xbox 1) Add system and roms dir
2012-07-23 14:49:33 +02:00
twinaphex
3b7da4c020
(Xbox 1) Add media files to xbox1 dir
2012-07-23 14:58:41 +02:00
freakdave
ff7b280321
(Xbox 1) Fixed debug output not showing correctly on HDTV's
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(Xbox 1) Fixed debug output in debug mode not showing the second line (FPS/Frames)
2012-07-15 20:49:34 +02:00
freakdave
191763a5c6
Fixed: Garbled output which was caused by missing and faulty D3D formats
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Fixed: Minor speedup for Release build, see project properties-> C/C++ ->Optimization
Fixed: Texture scaling issue, at least it displays full screen now, it may still need some work though
2012-07-11 21:41:06 +02:00
twinaphex
11e2367cda
(Xbox 1) Always compile as C++ for all targets
2012-07-11 18:00:19 +02:00
twinaphex
fd94eee988
(Xbox 1) Compile with HAVE_D3D8 defined - cleaned up some stuff
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from xdK_d3d8.cpp/h that we won't need for Xbox 1
2012-07-08 21:57:26 +02:00
twinaphex
c676341404
(Xbox 1) DirectSound works
2012-07-08 19:30:19 +03:00
twinaphex
072abdb8bf
(Xbox 1) Libretro management code works now - have to debug xdk_d3d_init now
2012-07-08 17:25:33 +03:00
twinaphex
65d4d44dc6
(Xbox 1) Debug output working
2012-07-08 16:43:50 +03:00
twinaphex
9a1fe3dbfb
(xbox 1) changes
2012-07-08 00:34:11 +03:00
twinaphex
189ac29b11
(Xbox 1/360) main.c changes in xdk-frontend/
2012-07-08 00:27:48 +03:00
twinaphex
0951020196
(360/Xbox 1) Refactor XInput driver with portability in mind
2012-07-07 20:56:46 +03:00
twinaphex
8a0a5b6e41
(Xbox 1) Xbox 1 solution updates
2012-07-07 06:19:29 +03:00
Twinaphex
ba03ae59e7
Each platform now links in a differently named libretro file - ie.
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libretro_ps3.a, libretro_wii.a, libretro_xdk360.a, libretro_xenon360.a,
libretro_xdk1.a, and so on
2012-06-30 14:59:39 +02:00
TwinAphex51224
0ba4dd8eae
(Xbox 1) Links
2012-06-25 00:13:24 +02:00
TwinAphex51224
1654c5b7d1
(Xbox 1) Down to 3 linking errors
2012-06-24 23:59:16 +02:00
TwinAphex51224
0faac2faf9
(Xbox 1) Don't include in the Xbox 360 drivers
2012-06-24 23:31:36 +02:00
TwinAphex51224
f3cbdb2522
(Xbox 1) Add __STDC_CONSTANT_MACROS to preprocessor defines
2012-06-24 23:28:18 +02:00
TwinAphex51224
38abfd9ed1
(Xbox 1) Include 'include' dir for Xbox 1 so xtl.h is accessible
2012-06-24 23:14:49 +02:00
TwinAphex51224
0ef1e9e4ab
(Xbox 1) Fixups to PACKAGE_VERSION define / settings function
2012-06-24 22:54:43 +02:00
TwinAphex51224
b5acc3863e
(Xbox 1) Variadic macros workaround for VC 7.1
2012-06-24 22:47:51 +02:00
TwinAphex51224
31bab3015a
(Xbox1) Non-hardcoded include path
2012-06-24 22:08:01 +02:00
TwinAphex51224
2b1a4e22ca
(Xbox 1) stdint.h inclusion in a clean way
2012-06-24 22:04:20 +02:00
TwinAphex51224
e4e7216b90
Revert rarch_stdint.h references
2012-06-24 21:55:36 +02:00
TwinAphex51224
d5bb5fd7af
(Xbox 1)) Changes
2012-06-24 21:25:11 +02:00
TwinAphex51224
abca1fca60
(Xbox 1) Add initial Xbox 1 solution + cover stdint.h missing in
...
pre-MSVC 2010
2012-06-24 21:09:52 +02:00