Commit Graph

42 Commits

Author SHA1 Message Date
Themaister
e5a7ef7cf5 Fix subtle bug in file_path_basedir.
Also applies minor stylistic fixes to file_path.c.
Adds return type to wchar/char conversion functions.
2012-07-29 09:23:04 +02:00
Twinaphex
6ada9080f1 Move char to wchar and wchar to char conversion functions to
file_path.c
2012-07-28 22:36:49 +02:00
Twinaphex
f4559bf636 Move rarch_extract_directory to file_path.c and rename it
fill_pathname_basedir
2012-07-28 20:43:34 +02:00
Twinaphex
3a661bff71 (RARCH_CONSOLE) Add new load_game_wrap function that all
console ports use - this abstracts away ZIP loading of ROMs too
(PS3) Add new 'ZIP Extract' mode - 'Current dir and load first
file'
2012-07-27 14:32:23 +02:00
TwinAphex51224
e4e7216b90 Revert rarch_stdint.h references 2012-06-24 21:55:36 +02:00
TwinAphex51224
abca1fca60 (Xbox 1) Add initial Xbox 1 solution + cover stdint.h missing in
pre-MSVC 2010
2012-06-24 21:09:52 +02:00
Themaister
14f7f641f3 Refactor directory listing to greatly optimize sorting. 2012-06-23 15:32:46 +02:00
Themaister
f0fab577e7 Take the slow but more correct path for directory sorting. 2012-06-19 00:16:59 +02:00
Twinaphex
d8b9d4b4f6 (PS3) Got rid of cell_fs includes 2012-06-18 23:43:21 +02:00
Themaister
a1f5715431 Add sorting and size query to dir_list_new. 2012-06-18 01:11:03 +02:00
Twinaphex
df6a9a0f85 Set up dir_list_new so that we can use it for the 360/PS3 filebrowser 2012-06-10 03:50:06 +02:00
Themaister
ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151 ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Twinaphex
2ffffee571 (PS3/360) libretro_manage_core made portable and moved to console_ext.c 2012-04-13 15:57:59 +02:00
Themaister
e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister
62c96ea937 Change license header. 2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd Change headers. 2012-04-09 22:03:57 +02:00
TwinAphex51224
317f255eae (Core) Remove obsolete file checking function 2012-02-15 18:43:35 +01:00
TwinAphex51224
2cb946ec8b (Core) Add filepath_exists to file.c - needed for console ports 2012-02-15 02:09:55 +01:00
Themaister
accb011196 Add fill_pathname_base. 2012-01-30 22:45:43 +01:00
Themaister
fac78083ca Clarify path operations. 2012-01-30 00:01:59 +01:00
Themaister
b4248038fb Update license headers. 2012-01-08 01:12:05 +01:00
Themaister
a4767d3d43 Add python build. Fix ssize_t define. 2011-12-25 18:25:37 +01:00
Themaister
d5fca50a2f Can build for C++. 2011-12-24 15:26:01 +01:00
Themaister
389e9ba0dc Style nit. 2011-11-04 00:07:53 +01:00
Themaister
7d33cccc8e Default fonts. 2011-10-06 19:06:38 +02:00
Themaister
bcae973d82 Savestate auto indexing support. 2011-09-27 15:31:25 +02:00
Themaister
0730a34a5b Reverting config path to system default if it doesn't find it. 2011-08-24 08:14:03 +02:00
Themaister
596d8d9985 Attempt to recover SRAM write failures gracefully ... 2011-08-22 17:35:31 +02:00
Themaister
b4b0be9118 Allow directories for -s/-S. Paths will be inferred. 2011-08-22 17:05:27 +02:00
Themaister
9473b392df TGA loader (nolib). 2011-05-18 21:49:23 +02:00
Themaister
1706763a4c Start supporting shaders hiding in a directory. 2011-03-29 18:04:41 +02:00
Themaister
17663bbe46 Add save state slots. 2011-01-23 23:09:54 +01:00
Themaister
2267c7d048 Update licensing headers. 2011-01-23 20:29:28 +01:00
Themaister
b381350bdc Rework savestate / srm saving. 2011-01-18 15:34:37 +01:00
Themaister
c7e6e73bcb Fix a blooper in headers. 2011-01-17 20:54:58 +01:00
Themaister
907c371a92 Add sufami... Now it should be pretty complete. :) 2011-01-12 21:57:55 +01:00
Themaister
e6aa065781 Add some more abstractions for file loading. Also add initial SGB rom
loading!
2011-01-12 18:05:57 +01:00
Themaister
5ab9b15302 Add yet another sys/types.h :) 2011-01-07 20:52:12 +01:00
Themaister
9107aee623 Add licensing stuff. 2010-12-24 01:33:40 +01:00
Themaister
3fdb201710 Some refactoring. Splitting up driver logic and file logic. 2010-12-24 01:26:36 +01:00