Commit Graph

36 Commits

Author SHA1 Message Date
Mark W. Kidd
2b3dfeb10c standardize include path for config.h 2021-08-18 18:54:40 -04:00
Ash Logan
4621ed7dcc (Wii U) Display scissor doesn't use inverted coordinates
Unlike the draw callback, seems the scissor callback does *not*
have an inverted y-coordinate. Yay!
2021-07-20 18:51:53 +10:00
twinaphex
35543ecd91 Move defines files over to libretro-common 2021-05-18 22:15:04 +02:00
twinaphex
2e6393f082 Get rid of pointer grabbing for p_disp 2021-04-08 00:38:24 +02:00
Justin Weiss
91c695ac52 [3DS] Allow sideways screen rotation 2020-10-27 21:13:19 -07:00
twinaphex
326f40d598 Cleanup 2020-10-03 18:37:53 +02:00
twinaphex
7225170e97 Cleanups 2020-09-26 23:51:59 +02:00
twinaphex
b830d15628 (drivers_display) Cleanups 2020-09-26 23:31:12 +02:00
twinaphex
e1dbf5dab1 Remove drivers_display viewport - was unused 2020-09-26 22:01:23 +02:00
twinaphex
fbe0924d44 Remove some stub functions 2020-09-26 21:40:16 +02:00
twinaphex
bc43db1789 Remove gfx_display_get_coords_array 2020-09-25 10:31:07 +02:00
twinaphex
5f89551e54 Cleanups 2020-09-24 06:37:25 +02:00
twinaphex
bde4abfe8b (Gfx display driver) Get rid of unused restore_clear_color/clear_color 2020-09-22 04:03:19 +02:00
twinaphex
6f6b15aedd (drivers_display) Cleanups 2020-09-11 14:21:09 +02:00
twinaphex
6a82772b72 Revert "Avoid having to call expensive matrix identity functions"
This reverts commit 7a87917c58.
2020-09-11 14:16:12 +02:00
twinaphex
7a87917c58 Avoid having to call expensive matrix identity functions 2020-09-11 14:06:42 +02:00
twinaphex
343fef1264 (drivers_display) Cleanups 2020-09-11 13:46:35 +02:00
twinaphex
60b26bd490 (drivers_display) cleanups 2020-09-11 13:19:07 +02:00
twinaphex
5166eebcaf for loop cleanups - use space after 'for' 2020-08-19 03:06:22 +02:00
twinaphex
dffa052958 Rearrange draw struct 2020-08-14 15:58:43 +02:00
twinaphex
eba83390ba Warning fixes 2020-07-23 07:39:08 +02:00
twinaphex
37bfbed3f5 (Vulkan) Cleanups 2020-06-28 21:20:18 +02:00
Guo Yunhe
e9916df9d0 Change keys to upper case 2020-06-02 10:28:00 +03:00
Francisco José García García
f976078ef2 [VITA] GL fixes 2020-05-31 17:10:26 +02:00
Ash Logan
ed24d05752 WiiU: gfx_display: fix non-vertex coordinates in draws using tex shader
This second case is hit when there's a quad with different-coloured 
corners, since the tex shader is needed to support that. In the quad 
case, there are no vertexes, and the ->x,y,width,height fields are used 
instead.

Fixes #8519.
2020-04-22 23:35:46 +10:00
twinaphex
2dc0fdcfee (gfx drivers_display) Cleanups 2020-03-28 03:47:05 +01:00
twinaphex
c3be8f45fc (Metal) Buildfix 2020-03-09 01:18:01 +01:00
twinaphex
c16568cf32 (gfx drivers display) No more video_frame_info dependency 2020-03-08 22:06:08 +01:00
twinaphex
7a9684b6ea (Gfx display) scissor_begin/scissor_end - drop video_frame_info dependency 2020-03-08 22:06:08 +01:00
twinaphex
591bb36e03 (gfx display) blend_begin/blend_end - no more dependency on
video_frame_info
2020-03-08 21:02:03 +01:00
twinaphex
809e22ec1a (gfx display) set_viewport - no longer dependent on video_frame_info 2020-03-08 20:23:39 +01:00
twinaphex
874510152e (drivers_display) Get rid of video_frame_info argument for
get_default_mvp
2020-03-08 19:59:03 +01:00
twinaphex
cfa90a4a36 (gfx/drivers_display) cleanups 2020-03-08 01:28:15 +01:00
twinaphex
9b76446b48 Cache video_info->width/video_info->height into local variables
and use them throughout code
2020-03-07 21:18:12 +01:00
twinaphex
b4b758466f (gx_display_gl) Simplifications 2020-03-07 01:47:44 +01:00
twinaphex
9a6ab81739 MOve gfx_display and gfx_animation to gfx/ 2020-02-16 15:26:58 +01:00