twinaphex
|
ed0bda6869
|
(xbox 1) Have most menus work on xbox 1 - font placement needs
work
|
2012-08-04 01:49:59 +02:00 |
|
twinaphex
|
b40dc9e1a7
|
(RMenu) Some cleanups
|
2012-08-03 21:41:07 +02:00 |
|
Twinaphex
|
275fdb104b
|
(RMenu) Portable menu code - still WIP
|
2012-08-03 21:22:43 +02:00 |
|
twinaphex
|
0314580bb5
|
(Xbox 1) Now reuses PS3 menu code
|
2012-08-03 21:25:49 +02:00 |
|
Twinaphex
|
6071c25905
|
(Xbox 1/PS3) More changes
|
2012-08-03 21:06:52 +02:00 |
|
twinaphex
|
bc92cbc40a
|
(Xbox 1/PS3) more menu compatibility tweaks
|
2012-08-03 19:36:11 +02:00 |
|
Twinaphex
|
a32fee16f4
|
(PS3) Add _XBOX1 defines to menu.c
|
2012-08-03 18:52:17 +02:00 |
|
twinaphex
|
bb338d07d7
|
(PS3/Xbox 1) Menu unification changes
|
2012-08-03 18:54:59 +02:00 |
|
twinaphex
|
8e71b62748
|
(PS3/Xbox 1) Menu changes
|
2012-08-03 18:27:38 +02:00 |
|
twinaphex
|
b06da6e259
|
(Xbox 1) Build fix
|
2012-08-03 18:10:00 +02:00 |
|
Twinaphex
|
9976b81f18
|
(PS3/Xbox 1) Menu changes
|
2012-08-03 17:54:22 +02:00 |
|
Twinaphex
|
9123da72ae
|
(PS3/Xbox 1) Make menu code usable for both PS3/360
|
2012-08-03 06:34:33 +02:00 |
|
twinaphex
|
8a5641a585
|
(Xbox 1) Add BeginScene to gfx_ctx_clear
|
2012-08-03 06:24:19 +02:00 |
|
twinaphex
|
bb4a516f6f
|
(Xbox 1) Uses gfx_ctx_clear now
|
2012-08-03 06:20:43 +02:00 |
|
twinaphex
|
dc21864405
|
(Xbox 1) Create more context functions for XDK
|
2012-08-03 04:39:37 +02:00 |
|
twinaphex
|
7cc14a6c4d
|
(Xbox 1) Menu tweaks
|
2012-08-03 04:09:38 +02:00 |
|
Twinaphex
|
c96608eadc
|
(PS3) Make position values interchangeable between platform ports
|
2012-08-03 03:46:01 +02:00 |
|
twinaphex
|
670da875e7
|
(Xbox 1) Bring Xbox 1 menu code more inline with that of PS3
|
2012-08-03 03:24:36 +02:00 |
|
twinaphex
|
9baafe5267
|
(Xbox 1) Menu revisions
|
2012-08-03 01:57:53 +02:00 |
|
twinaphex
|
d28ebe7644
|
(Xbox 1) Menu changes
|
2012-08-03 00:23:09 +02:00 |
|
Twinaphex
|
35ad0644a9
|
(PS3) Font change
|
2012-08-03 00:02:02 +02:00 |
|
Twinaphex
|
15cb863227
|
(PS3) Replace input_ps3 with input_ptr
|
2012-08-02 18:36:34 +02:00 |
|
twinaphex
|
9476cbe9eb
|
(Xbox 1) Change hardcoded 'input_xinput' reference with macro
input_ptr
|
2012-08-02 17:57:53 +02:00 |
|
twinaphex
|
2f4d568ded
|
(Xbox 1) Add some more menu logic
|
2012-08-02 17:22:13 +02:00 |
|
twinaphex
|
cdb2a2b4e7
|
(Xbox 1) Streamline menu code with that of PS3's
|
2012-08-02 17:09:41 +02:00 |
|
twinaphex
|
cd25e8b7c9
|
(Filebrowser) Cleanups
|
2012-08-02 16:27:40 +02:00 |
|
Twinaphex
|
da9a47dfa2
|
(PS3) Platform-agnostic button labels - pt.3
|
2012-08-02 15:52:31 +02:00 |
|
Twinaphex
|
d78ab56fee
|
(PS3) Platform-agnostic button labels - pt.2
|
2012-08-02 05:49:37 +02:00 |
|
Twinaphex
|
1c09aa4fdd
|
(PS3) RGL cleanups
|
2012-08-02 03:24:14 +02:00 |
|
Twinaphex
|
16119d8ad7
|
(PS3) Platform-agnostic button labels
|
2012-08-02 01:59:05 +02:00 |
|
Twinaphex
|
a90171b9cc
|
(PS3) Replace another hardcoded value
|
2012-08-01 21:19:13 +02:00 |
|
Twinaphex
|
136cd5db9c
|
(PS3) Replace some hardcoded font values
|
2012-08-01 20:59:03 +02:00 |
|
Twinaphex
|
0f1e673b2e
|
(PS3) Will no longer crash program if a directory can not be
loaded in the filebrowser (for whatever reason)
|
2012-08-01 17:22:10 +02:00 |
|
Twinaphex
|
931aa7de89
|
(PS3) Remove non-working info messages
|
2012-08-01 16:51:16 +02:00 |
|
Twinaphex
|
1e414eb398
|
(PS3) Dehardcode font width/height/scale variables for portability
|
2012-08-01 16:47:37 +02:00 |
|
Twinaphex
|
99bdfc6713
|
(PS3) Replace PS3-specific defines
|
2012-08-01 06:17:25 +02:00 |
|
Twinaphex
|
bfb045066d
|
(PS3) Fix warnings in menu.c
|
2012-08-01 05:48:39 +02:00 |
|
Toad King
|
b1f5052fbc
|
(Wii) GUI code for code switching
Actuall switching not yet implemented
|
2012-07-31 21:20:06 -04:00 |
|
Twinaphex
|
5cbdc41093
|
(PS3) Enums should be included regardless of whether or not HAVE_OSKUTIL
is defined
|
2012-08-01 03:01:29 +02:00 |
|
Twinaphex
|
6d280e9fbb
|
(PS3) Clean up Cellframework2 leftovers from ps3_input.c
|
2012-08-01 03:00:12 +02:00 |
|
Twinaphex
|
b7570aca07
|
(PS3) Platform-independent input code in menu
|
2012-08-01 02:56:15 +02:00 |
|
Twinaphex
|
62a69f01ac
|
(PS3) Input refactoring
|
2012-08-01 00:00:44 +02:00 |
|
twinaphex
|
bc8675f711
|
(360/Xbox 1) Use the same input driver now for both 360 and Xbox 1
|
2012-07-31 20:56:05 +02:00 |
|
twinaphex
|
ff54bc6c0f
|
(Xbox 1/360) Control input refactoring
|
2012-07-31 20:09:17 +02:00 |
|
twinaphex
|
881a1458af
|
(Xbox 1) Fill in rarch_key_pressed
|
2012-07-31 17:56:32 +02:00 |
|
twinaphex
|
20490fe81b
|
(Xbox 1) Bring menu code inline with that of PS3
|
2012-07-31 17:12:10 +02:00 |
|
Twinaphex
|
6146d64474
|
(PS3) Menu refactoring
|
2012-07-31 16:06:34 +02:00 |
|
Twinaphex
|
c7937d321e
|
Merge branch 'master' of github.com:Themaister/RetroArch
|
2012-07-31 05:05:10 +02:00 |
|
Twinaphex
|
d5cc93213a
|
(PS3) Menu cleanups
|
2012-07-31 05:04:47 +02:00 |
|
Toad King
|
fa4898757c
|
(Wii) testing code for core switching
|
2012-07-30 23:00:58 -04:00 |
|