Vladimir Serbinenko
2fb7ba22e5
PSL1GHT port
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Working:
* packaging
* running cores
* switching cores
* gamepad including axis
* rgui
* audio
* video
Not working:
* OSD
* menus other than rgui
* shaders
* Graphical acceleration
* Proper signing
* ODE build
* rumble
* keyboard
* mouse
Not tested:
* A lot
2020-03-30 05:39:22 +02:00
twinaphex
4598f186a8
Get rid of video_frame_info dependency
2020-03-07 00:39:06 +01:00
twinaphex
4d7b627421
Get rid of video_info dependency for set_video_mode
2020-03-06 22:58:12 +01:00
twinaphex
e20151a048
Get rid of video_info struct for swap_buffers too
2020-03-06 22:29:51 +01:00
twinaphex
4aae293e3d
Remove is_shutdown from check_window
2020-03-06 20:29:31 +01:00
twinaphex
03bddff8e6
Cleanups of update_window_title functions
2019-09-22 03:05:06 +02:00
twinaphex
302e2fdc53
Move show memory details outside of the video context driver and
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into retroarch.c - avoid lots of code duplication
2019-09-21 07:49:33 +02:00
twinaphex
558e50b5a0
Get rid of unused code libdbgfont
2019-08-13 11:42:46 +02:00
twinaphex
65b4c2595e
Update set keyboard mapping code for input driver
2019-07-27 02:21:24 +02:00
twinaphex
453cc3dcbd
(video context driver) has_Windowed can be degraded to a simple
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boolean variable
2019-07-26 06:23:20 +02:00
LazyBumHorse
c20c67bd3a
proper shader compatibility checks
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- move shader flags from the video drivers to the context drivers
- rework config_load_shader_preset() from configuration.c into retroarch_load_shader_preset() in retroarch.c with proper compatibility check
- implicitly call retroarch_load_shader_preset() in retroarch_get_shader_preset() once per core/content life cycle
- use video_shader_is_supported() instead of video_driver_test_all_flags() where appropriate
- remove GFX_CTX_FLAGS_NONE because it is meaningless
2019-06-18 13:46:41 +02:00
twinaphex
ee3208ac39
Integrate video_driver.c into retroarch.c
2019-06-17 15:10:22 +02:00
twinaphex
b347b26d61
Reimplement shader flags being set - GL core should have only
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Slang support and no GLSL, with the GL2 driver it is dependent
on the context driver
2019-03-13 14:06:50 +01:00
Brad Parker
5e177c75a5
add memory stats to more context drivers, use correct default variables for fps/stats/framecount/memory_show
2019-02-15 15:59:00 -05:00
twinaphex
62bea6ad11
SOme header cleanups
2019-02-02 22:02:24 +01:00
orbea
e062b98088
Remove trailing blank lines.
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find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
twinaphex
4738ef545c
Change interval type to signed int
2018-09-12 00:08:13 +02:00
twinaphex
1526c8a15d
(PS3) Should fix PS3 build with context driver
2018-04-21 18:05:25 +02:00
Brandon Wright
533f898132
Add get refresh rate context function. Implement for X11 and Wayland.
2018-04-15 17:56:12 -05:00
twinaphex
16c1bd7a03
Create context get_api function
2018-03-01 21:16:54 +01:00
gblues
6904101c44
Clean up trailing whitespace
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== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
clienthax
d6daf2f573
[PS3] Possible fix for 0x0 resolution on
2017-12-07 19:49:11 +00:00
twinaphex
b0398c1482
C89 build fixes
2017-05-19 03:34:53 +02:00
twinaphex
f928e57064
Combine video_context_driver.c and video_driver.c
2017-05-09 01:25:59 +02:00
twinaphex
6247d6ea1d
Update check_window - we no longer need runloop.h inside context driver
2017-01-23 01:02:33 +01:00
twinaphex
1ea3bea0ee
Don't pass video_info by value to context_driver init function
2017-01-22 18:29:22 +01:00
twinaphex
96c8ca5a09
Header update #1
2017-01-22 13:40:32 +01:00
twinaphex
9d1de5c974
Rewrite video_context_driver_set_resize
2017-01-19 14:31:57 +01:00
twinaphex
7fbd3fcfb6
Simplify has_windowed
2017-01-19 02:50:56 +01:00
twinaphex
b96e0bb820
Remove stub update_title functions
2017-01-19 01:58:44 +01:00
twinaphex
34da27c36b
Don't need 'frame_count' variable for check_window
2017-01-18 21:47:12 +01:00
twinaphex
40cd1b70cd
Remove runloop.h header includes
2017-01-18 17:43:23 +01:00
twinaphex
a6a4808e94
Refactor frame monitor code
2017-01-18 17:41:27 +01:00
twinaphex
666534cc74
Grab settings pointer only once inside wrapper 'input_driver' function
2017-01-16 00:14:10 +01:00
twinaphex
1fa3475d79
Add parameter to video_context_driver's 'init' function
2017-01-13 16:52:07 +01:00
twinaphex
80f79130c0
Update set_video_mode context driver callback function
2017-01-11 06:35:50 +01:00
twinaphex
59a07d73b5
(PS3) Buildfix
2017-01-10 20:19:58 +01:00
twinaphex
36fb6776b2
Don't grab settings pointer in video_monitor_get_fps function
2017-01-09 15:42:14 +01:00
twinaphex
6b3cc9068d
Pass video_info to swap_buffers too
2017-01-09 14:59:15 +01:00
twinaphex
3d92ce140e
Pass video_frame_info_t to update_window_title
2017-01-09 14:42:07 +01:00
twinaphex
77e5cdbfde
Revert "Rename runloop_msg_queue_push to video_driver_msg_queue_push"
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This reverts commit ad7386913c
.
2016-12-22 23:36:11 +01:00
twinaphex
ad7386913c
Rename runloop_msg_queue_push to video_driver_msg_queue_push
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and move code to video_driver.c
2016-12-22 13:15:02 +01:00
twinaphex
feae0823ce
Prevent some implicit memsets
2016-12-17 14:40:06 +01:00
twinaphex
51b0e61712
Cleanups
2016-09-11 16:24:02 +02:00
twinaphex
aa15fb3f91
Update remaining video context drivers
2016-08-31 15:02:07 +02:00
twinaphex
22e35c553b
(PS3) Fixes issues where content would sometimes not be able to
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be loaded for some sporadic reason
2016-07-22 10:41:56 +02:00
twinaphex
60233d1abb
Add set_flags to context driver
2016-05-05 17:35:28 +02:00
twinaphex
8136683ffc
(context drivers) Start exposing core GL flag
2016-05-05 05:46:00 +02:00
twinaphex
a0425dfb14
(Context drivers) Add get_flags function
2016-05-05 05:35:35 +02:00
twinaphex
64e891124c
(ps3_ctx.c) Cleanups
2016-02-14 16:36:06 +01:00