twinaphex
d7ec815bc9
Move netplay.h include outside of general.h
2014-10-20 21:32:53 +02:00
twinaphex
fd718def87
Use PATH_MAX size for string variable
2014-10-16 18:31:05 +02:00
twinaphex
3213541783
Take out g_extern.lifecycle_state flushing for now - leave this
...
up to upper-layer input drivers for now
2014-10-16 08:32:02 +02:00
twinaphex
44b771813a
Start implementing g_extern.lifecycle_state as a way to pass
...
commands to Rarch internally on next iteration
2014-10-13 05:15:09 +02:00
twinaphex
bb7b3a0d70
Add RARCH_CMD_OVERLAY_NEXT
2014-10-08 18:26:46 +02:00
twinaphex
c35d25c76e
Add RARCH_CMD_NETPLAY_FLIP_PLAYERS and RARCH_CMD_FULLSCREEN_TOGGLE
2014-10-08 16:41:08 +02:00
twinaphex
4bd018257e
Add RARCH_CMD_GRAB_MOUSE_TOGGLE
2014-10-08 16:18:18 +02:00
twinaphex
b3309d2132
Create RARCH_CMD_PAUSE_TOGGLE
2014-10-08 16:12:00 +02:00
twinaphex
35cda4b78b
Create RARCH_CMD_AUDIO_MUTE_TOGGLE
2014-10-08 16:07:19 +02:00
AndresSM
7249ebc00c
fix disk_next, add option for disk_prev
2014-10-07 20:19:12 -05:00
Mike Robinson
8bc9f53da3
Merge volume_db and audio_volume, save audio_volume
...
This prevents unexpected volume changes on RARCH_VOLUME_UP and
RARCH_VOLUME_DOWN, and adds convenience by saving to config file.
2014-10-07 05:39:22 +01:00
twinaphex
34f3c7d22e
check_mute - go through rarch_main_command instead of directly
...
calling driver.audio
2014-10-05 20:19:12 +02:00
twinaphex
44137e853f
Get rid of label - gets rid of warning for Wii/GX
2014-10-05 18:02:01 +02:00
twinaphex
fa8e457cf2
runloop.c - Create input_flush function
2014-10-05 16:22:15 +02:00
twinaphex
e0b977215f
Rename some macros for bit get/setting
2014-10-05 15:48:06 +02:00
CautiousAlbino
452d9d0b99
Fix fullscreen toggling.
2014-10-05 11:39:35 +02:00
twinaphex
625d99d68d
do_state_checks - simplify
2014-10-05 06:38:12 +02:00
twinaphex
52f38412d0
runloop.c - Rewrite check_volume into set_volume
2014-10-05 06:10:23 +02:00
twinaphex
bf8c242228
Small refinements to check_stateslots and check_shader_dir
2014-10-05 05:50:04 +02:00
twinaphex
54a5402189
runloop.c - Simplify check_shader_dir
2014-10-05 05:46:27 +02:00
twinaphex
3dd290e4f6
runloop.c - Simplify check_fast_forward_button
2014-10-05 05:39:50 +02:00
twinaphex
40d97184b3
Fix edge case where if core was paused before entering menu
...
and we try to leave the menu again, it will get stuck on a pause
screen until you toggle the menu again. Now the 'flush input'
routine will automatically evoke the pause toggle to get it
'unstuck'.
2014-10-05 05:26:35 +02:00
twinaphex
54c2522979
Refine check_oneshot function - we no longer need g_extern.is_oneshot
...
anymore
2014-10-05 05:18:46 +02:00
twinaphex
5dc171c8a6
runloop.c - Simplify check_mute
2014-10-05 04:59:42 +02:00
twinaphex
dc8374b186
Add safety check in check_pause
2014-10-05 04:10:00 +02:00
twinaphex
784643fd8c
runloop.c - optimization - Combine check_turbo and input_keys_pressed functions
2014-10-05 03:02:06 +02:00
twinaphex
2df2346301
Move input_keys_pressed from input_common.c to runloop.c
2014-10-05 02:45:38 +02:00
twinaphex
c50352ebb9
runloop.c - check_pause - small nit
2014-10-05 02:37:13 +02:00
twinaphex
2ef17806fd
runloop.c - Rewrite check_pause
2014-10-05 02:36:05 +02:00
twinaphex
cfdbb8cf63
(runloop.c) check_oneshot - turn into inline function
2014-10-05 02:05:09 +02:00
twinaphex
acd33a0212
(runloop.c) Expand check_stateslots
2014-10-05 01:59:15 +02:00
twinaphex
17f9d08190
Split up RA runloop into separate file - runloop.c
2014-10-05 01:31:48 +02:00