twinaphex
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d4367ed993
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Cleanups
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2018-01-25 15:30:48 +01:00 |
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twinaphex
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8f4a1b748b
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(D3D8/D3D9) More dehardcoding
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2018-01-25 14:34:20 +01:00 |
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twinaphex
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766f3b33c7
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Dehardcode some more opaque types defined by macros
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2018-01-25 11:50:07 +01:00 |
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aliaspider
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ebd9430982
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(D3D8) can now render content frame, rgui and overlays.
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2018-01-17 07:10:45 +01:00 |
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twinaphex
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8ddcf4d6d7
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Let's try this
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2018-01-16 02:21:43 +01:00 |
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twinaphex
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9d144e28fc
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Use D3DFVF_XYZ for PC, D3DFVF_XYZRHW for Xbox
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2018-01-16 02:04:50 +01:00 |
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twinaphex
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8d7ea32e0d
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Add flag for debug D3D
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2018-01-07 14:06:31 +01:00 |
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twinaphex
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d62ada458c
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Add D3DFVF_CUSTOMVERTEX for D3D9
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2018-01-06 20:51:41 +01:00 |
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twinaphex
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777e96f2ea
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(Xbox OG) Buildfixes
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2018-01-03 13:52:57 +01:00 |
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gblues
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6904101c44
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Clean up trailing whitespace
== DETAILS
Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
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2017-12-12 00:24:18 -08:00 |
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twinaphex
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51a173fc83
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Fix CXX_BUILD
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2017-10-03 02:57:24 +02:00 |
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twinaphex
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c691bbaedc
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Start going through compilation errors
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2017-09-05 00:57:58 +02:00 |
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twinaphex
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fb5744318a
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Start adding D3D8 headers
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2017-09-05 00:37:17 +02:00 |
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twinaphex
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96c8ca5a09
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Header update #1
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2017-01-22 13:40:32 +01:00 |
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twinaphex
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cc7f661f9c
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(D3D) Buildfixes
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2016-04-23 19:02:40 +02:00 |
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Twinaphex
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493b6850a5
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Use include dir d3d/cg files
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2016-04-23 18:19:35 +02:00 |
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twinaphex
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7a55ae3765
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Start updating headers for 2016
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2016-01-10 04:06:50 +01:00 |
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twinaphex
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4d28ea35ab
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Move d3d_defines.h to defines/
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2015-11-17 08:20:10 +01:00 |
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