Commit Graph

504 Commits

Author SHA1 Message Date
twinaphex
33f2fe8029 Move cheevos.c to tasks/task_cheevos.c and add TODO/FIXME note 2017-05-06 05:50:46 +02:00
twinaphex
e6ab06a701 Move path variables 2017-04-29 00:39:29 +02:00
twinaphex
05e4ec733e Move uint variables 2017-04-28 21:03:04 +02:00
twinaphex
7bbd20b31d Move int settings 2017-04-28 19:12:48 +02:00
twinaphex
0da40fb3aa Move all float settings 2017-04-28 14:57:55 +02:00
twinaphex
ed53be7c81 Move all bool settings 2017-04-28 14:11:34 +02:00
twinaphex
3e24672a43 Move bool settings 2017-04-28 12:23:59 +02:00
twinaphex
cc095e56fc Start refactoring bool variables 2017-04-28 00:53:20 +02:00
Twinaphex
129da8a802 Get rid of unused local variables 2017-04-25 17:19:31 +02:00
twinaphex
e1e83b17b7 Wrap settings->input.libretro_device 2017-04-25 17:14:46 +02:00
twinaphex
15a8f0c485 Wrap some more settings manipulation 2017-04-25 15:31:32 +02:00
twinaphex
df60fa7a19 Bugfix 2017-04-23 17:51:06 +02:00
twinaphex
c9646c1fd2 Use configuration macro wrappers 2017-04-23 17:36:25 +02:00
twinaphex
3ec5816259 Rewrite RUNLOOP_CTL_SYSTEM_INFO_GET 2017-04-23 16:41:26 +02:00
Gregor Richards
fbb508ab5e Make rewind compatible with netplay.
This commit adds support for temporary desync in netplay. When frontend
features that can't be truly synced, in particular rewind, are used,
netplay is momentarily disabled. As soon as the feature finished, e.g. a
rewind ending, netplay resumes with a state load. For rewind, netplay
peers won't actually experience the effect of rewind, but they will load
the rewound state.
2017-04-18 15:25:58 -04:00
twinaphex
0a8f7b9ff2 Simplify CMD_EVENT_AUDIO_STOP/CMD_EVENT_AUDIO_START 2017-04-18 04:11:34 +02:00
twinaphex
55dd4ac754 Simplifications 2017-04-18 03:52:01 +02:00
twinaphex
662755c899 Start simplifying audio driver start/stop 2017-04-18 03:49:35 +02:00
twinaphex
8c89ec158c Update copyrights 2017-03-22 03:09:18 +01:00
Brad Parker
c6b1a4bb48 join MITM server when host starts game, if the announcement requested MITM 2017-03-05 14:19:39 -05:00
Twinaphex
b7b3b2cb5f Try to prevent truckload of warnings on iOS 2017-02-26 10:33:03 +01:00
twinaphex
8f01bcfb8d Update of command.c 2017-02-26 09:35:35 +01:00
twinaphex
c653e6d886 Buildfix 2017-02-26 06:14:33 +01:00
twinaphex
e523280cb0 Add fallback message that informs us when config saving is not working 2017-02-26 06:07:58 +01:00
twinaphex
d0e49a2d8f Rename some tasks 2017-02-21 16:50:39 +01:00
twinaphex
ba16bee5d1 Create task_push_content_load_nothing_with_dummy_core 2017-02-21 03:32:52 +01:00
Gregor Richards
4c1abfaa71 Support for reset in netplay
This patch transfers core_reset across netplay. Resets effectively
worked before thanks to check_frames, but this makes resets work even
without check_frames, and in particular should allow resets to force
sync in savestateless cores, bringing them one step closer to actually
being usable by non-experts.
2017-02-15 14:40:37 -05:00
radius
cd17927990 fix contentless netplay! thanks Gregor 2017-02-09 21:22:52 -05:00
Andre Leiradella
0c8ee93e3e Moved cheevos files to their own folder in preparation for the changes to support leaderboards 2017-02-03 10:03:57 +00:00
twinaphex
77cdc9d550 Another refinement 2017-01-25 17:52:58 +01:00
twinaphex
da891b97b2 Fix logically dead code warning 2017-01-25 17:52:38 +01:00
twinaphex
41349621cf Add extra param to runloop_get_status 2017-01-25 16:57:22 +01:00
twinaphex
84cb05d4de Fix typo 2017-01-25 16:13:39 +01:00
twinaphex
018cb7ebe6 Add another parameter to content_get_status 2017-01-25 15:51:57 +01:00
twinaphex
361bd471de Create content_get_status 2017-01-25 15:44:21 +01:00
twinaphex
bacef54766 Cleanups - use runloop_get_status 2017-01-23 15:19:46 +01:00
twinaphex
8e53dffdef core_impl.c - some cleanups 2017-01-23 14:50:00 +01:00
twinaphex
0d5b3b9273 Create menu_driver_is_alive 2017-01-23 00:37:52 +01:00
Twinaphex
1410668d34 Cleanups 2017-01-22 21:33:59 +01:00
twinaphex
2f7f8b01c9 Cleanups 2017-01-22 21:25:35 +01:00
twinaphex
178d959cad Fix C89_BUILD 2017-01-22 21:24:57 +01:00
Twinaphex
3ff158b907 Merge pull request #4436 from fr500/lobby
Basic lobby system (don't merge, just for tracking)
2017-01-22 21:08:43 +01:00
radius
33cc168eb9 allow connecting to lobby port instead of the port in settings 2017-01-22 12:29:29 -05:00
twinaphex
90bc170829 Get rid of runloop_ctl calls inside audio drivers 2017-01-22 18:05:07 +01:00
Brad Parker
1d3e1a6962 DOS/DJGPP buildfix 2017-01-20 18:23:45 -05:00
radius
0de43b954e can now connect when starting a game too 2017-01-20 16:04:10 -05:00
twinaphex
0c814f767c Remove configuration.h header dependencies 2017-01-17 19:39:12 +01:00
twinaphex
8366278d45 More of where that came from 2017-01-17 15:39:14 +01:00
twinaphex
a3e13fde32 Put this around HAVE_COMMAND ifdefs 2017-01-17 15:36:06 +01:00
twinaphex
cb64f28950 Create drivers_init 2017-01-16 22:04:57 +01:00
twinaphex
dfec7a44ca Cleanups 2017-01-09 02:49:39 +01:00
Alcaro
f62ad35238 Shut up some warnings 2017-01-02 02:16:29 +01:00
twinaphex
fa606ee479 Cleanup command_event_save_current_config 2017-01-01 05:36:18 +01:00
Gregor Richards
2a7929f123 Server prompt when connecting to netplay host 2016-12-27 16:41:27 -05:00
Gregor Richards
9ecd0ba8c7 Fixing a bug that caused retroarch to crash if netplay failed to connect 2016-12-27 15:07:44 -05:00
twinaphex
e5f9c4d713 command_event_save_config - check if config_path is empty 2016-12-27 03:19:07 +01:00
twinaphex
1d070aae93 Silence warnings; set default autoconfig dir 2016-12-25 19:28:44 +01:00
twinaphex
17609e1d42 Only grab setting pointer for command events where we need it 2016-12-25 01:28:16 +01:00
twinaphex
e50ecc1b5f command_event - cleanup 2016-12-25 01:24:17 +01:00
twinaphex
d76a5ac3f7 Remove default switch case for command_event 2016-12-25 01:22:47 +01:00
twinaphex
d66c23f3f3 Only read system info for disk core options 2016-12-25 01:19:38 +01:00
twinaphex
f2c022cd54 command.c - use string_is_empty 2016-12-25 01:14:30 +01:00
twinaphex
c3c963799b Create command_event_resize_windowed_scale 2016-12-25 01:11:18 +01:00
twinaphex
46d3f7983d When fullscreen toggling, when we go from windowed to fullscreen,
hide the system cursor, otherwise show it
2016-12-24 01:03:20 +01:00
twinaphex
77e5cdbfde Revert "Rename runloop_msg_queue_push to video_driver_msg_queue_push"
This reverts commit ad7386913c.
2016-12-22 23:36:11 +01:00
twinaphex
b56f59d29d Cleanup 2016-12-22 21:56:54 +01:00
twinaphex
ad7386913c Rename runloop_msg_queue_push to video_driver_msg_queue_push
and move code to video_driver.c
2016-12-22 13:15:02 +01:00
Gregor Richards
f0bb0a77f8 Make netplay no longer cache passwords
Netplay now always loads passwords from the configuration, so that
passwords can be changed mid-session.
2016-12-21 09:51:50 -05:00
Gregor Richards
03415c261d Added netplay spectator password separate from play password 2016-12-18 19:28:43 -05:00
Gregor Richards
763a657f82 Terrible first cut at password (sent in plain text D-8) 2016-12-18 19:28:42 -05:00
Gregor Richards
262d77546b Adding game/watch key
Adding a key to toggle between playing and spectating. This key takes
the place of the previous flip key, although player flipping does
continue to work (and must be rebound if you still want it)
2016-12-18 19:28:42 -05:00
Gregor Richards
9b2270f5d4 Say goodbye to spectator mode (for now) 2016-12-18 19:28:42 -05:00
twinaphex
0cce0a7789 Reset RARCH_PATH_CORE when we select 'Unload Core' 2016-12-12 17:27:47 +01:00
twinaphex
a47dd21751 Don't print game focus OSD message if input is -1 2016-12-11 06:39:30 +01:00
Twinaphex
3a399340e3 Merge pull request #4169 from AdrianoML/kbmquake
Changes to make keyboard and mouse games more playable
2016-12-06 07:21:20 +01:00
Adriano Moura
6694ae3c56 Removed a nasty debug message... 2016-12-06 04:19:20 -02:00
twinaphex
86a222e0e6 Create just one screenshot function 2016-12-06 06:52:57 +01:00
Adriano Moura
6b99eeaf88 Implements a hotkey for toggling mouse grabbing, hiding and hotkey blocking. Usefull for playing tyrquake with kb/m. 2016-12-06 03:32:28 -02:00
twinaphex
f751199860 Create driver mask enums 2016-12-05 01:47:56 +01:00
Gregor Richards
077d5440ee Allow Netplay to receive a struct netplay_host to connect to rather than
using the configured setting
2016-12-02 21:16:15 -05:00
Jean-André Santoni
2cc4bef3aa Do the screenshot in the savestate callback 2016-12-01 22:39:13 +01:00
Jean-André Santoni
d00566b018 Add setting for the savestate thumbnails 2016-12-01 20:31:07 +01:00
Jean-André Santoni
367dcef0b1 Savestate thumbnails 2016-12-01 20:31:07 +01:00
Jean-André Santoni
70053afd03 Revert "Add way to hide message for screenshot tasks"
This reverts commit 0aca3d04c0.
2016-12-01 20:30:54 +01:00
twinaphex
0aca3d04c0 Add way to hide message for screenshot tasks 2016-12-01 20:22:44 +01:00
twinaphex
4e8bb52038 (input_overlay.c) Remove more hacks 2016-11-27 15:21:53 +01:00
twinaphex
267fdbe21e (input_overlay.c) remove more hacks 2016-11-27 15:17:44 +01:00
twinaphex
bbb2ffea9c Remove nasty input overlay hack for input_overlay_set_scale_factor 2016-11-27 15:10:09 +01:00
twinaphex
7e5d2321c5 Create video_driver_reinit 2016-11-06 14:18:29 +01:00
Brad Parker
5d28029be8 remove confirm_on_exit menu option 2016-10-30 23:29:03 -04:00
twinaphex
bb987cf5ac Fix segfault courtesy of AdrianoML - Segfault when booting a core
with a keyboard device
2016-10-30 09:42:59 +01:00
twinaphex
696abbed83 C89_BUILD fix 2016-10-30 03:30:32 +01:00
Twinaphex
bd684065c3 Prevent null pointer dereference crash 2016-10-30 02:18:03 +02:00
lasers
af569e0929 Add persistent pause notification 2016-10-28 09:09:52 -05:00
Brad Parker
d1d5584d18 update copyright 2016-10-27 11:47:10 -04:00
Jean-André Santoni
a7efe032af (Lakka) Force saving the settings before a OS shutdown or reboot 2016-10-25 10:28:16 +02:00
twinaphex
456c4c4d58 Remove video_driver_cached_frame_render wrapper function 2016-10-25 00:42:26 +02:00
twinaphex
feef0d19b9 Cleanups 2016-10-23 00:49:36 +02:00
twinaphex
62c80085a6 Cleanup some labels 2016-10-23 00:35:40 +02:00
twinaphex
149e7768a0 More translatable strings 2016-10-22 05:05:07 +02:00
twinaphex
7479c238f4 Simplify two strings - do away with 'of' separator 2016-10-22 04:18:50 +02:00
twinaphex
e4fd727687 More translated strings 2016-10-20 18:23:34 +02:00
twinaphex
ce7cb96e99 Add more translatable strings 2016-10-20 18:08:31 +02:00
twinaphex
09fd2fa118 Make two strings translatable 2016-10-20 18:02:23 +02:00
aliaspider
4503e5fd22 add a CMD_EVENT_QUIT request to CMD_EVENT_RESTART_RETROARCH. 2016-10-08 01:51:09 +01:00
Brad Parker
97a5e77181 mute state-related OSD messages when auto-saving 2016-10-04 17:58:16 -04:00
Gregor Richards
3953018547 Clarifications to Netplay menu and removing obsolete setting
This commit:
 * Reorders the Netplay settings menu to put more useful options at the
   top.
 * Renames the swap_input setting from "Swap Netplay Input", which is
   meaningless and confusing, to "Netplay P2 Uses C1", which is oddly
   truncated but at least true.
 * Removes the is_client setting altogether, as that's no longer how
   client vs. server mode is determined (each are separate options when
   enabling Netplay)
2016-10-03 17:28:20 -04:00
twinaphex
ba93600b29 Remove path_get_default_shader_preset 2016-10-03 15:59:51 +02:00
Gregor Richards
e41ac34561 Get rid of global->netplay
Moved settings values into settings->netplay, and global->netplay.enable
is moved into netplay itself, and is no longer a configuration value
whatsoever, as that conflicts with the behavior of the netplay menu.
2016-10-02 22:13:34 -04:00
Twinaphex
f6a1eb65bb Cleanups 2016-10-03 03:30:34 +02:00
Twinaphex
5aa856d7cd remove unused variables 2016-10-03 03:24:09 +02:00
Brad Parker
cf3ae942c2 make undo_save_state a task 2016-10-02 19:05:30 -04:00
Brad Parker
eac3ca770a load/save state are now actual tasks 2016-10-02 19:05:30 -04:00
twinaphex
8f163e6972 Revert "Move global->name to paths.c"
This reverts commit 6ee7b733aa.
2016-10-01 08:18:23 +02:00
twinaphex
6ee7b733aa Move global->name to paths.c 2016-09-30 06:11:11 +02:00
twinaphex
1266c0609a Create path_is_empty 2016-09-30 04:43:16 +02:00
twinaphex
228886062b Create path_clear 2016-09-30 04:31:19 +02:00
twinaphex
1cf45d785f Turn path_set_names into static function 2016-09-30 04:19:57 +02:00
twinaphex
9384875ab0 Don't use HAVE_NETPLAY any more 2016-09-29 21:07:10 +02:00
twinaphex
329f6ad612 Update path_get 2016-09-29 08:31:41 +02:00
twinaphex
be81edad84 Create path_get 2016-09-29 08:23:41 +02:00
twinaphex
5bce79369a Get rid of global->sram.use, turn it into static boolean
variable inside rarch_ctl
2016-09-28 07:17:34 +02:00
twinaphex
a1488ae34f Move subsystem path to paths.c 2016-09-25 15:49:09 +02:00
twinaphex
8e6d9a6978 move default_shader_preste code to paths.c 2016-09-25 04:55:16 +02:00
twinaphex
5f5ac1557e Turn command_event_save_current_config into static function 2016-09-24 17:19:38 +02:00
twinaphex
9637e4ee29 Attempt to fix issue #3605 2016-09-24 17:17:43 +02:00
twinaphex
3aea25479c Cleanups 2016-09-24 16:54:01 +02:00
Twinaphex
22bd770571 Cleanup unused variable 2016-09-24 16:51:45 +02:00
twinaphex
a27bc0da4f Create static function command_event_save_config 2016-09-24 16:49:42 +02:00
twinaphex
a090deb8c1 Cleanups 2016-09-23 03:50:10 +02:00
twinaphex
6222badb51 Remove header includes 2016-09-23 03:21:33 +02:00
twinaphex
02dc90d7bd Move code from runloop.c to dirs.c 2016-09-23 03:19:33 +02:00
twinaphex
2277428f52 Move more global->savefiles usage to task_save.c 2016-09-19 04:09:27 +02:00
twinaphex
f91a8eacdb Move event_load_files to task_save.c 2016-09-19 04:05:44 +02:00
twinaphex
082476f7b2 Move code to paths.c 2016-09-19 03:03:31 +02:00
Gregor Richards
d53373a5cb Netplay savestate loading frontend changes
Support for the frontend to inform Netplay when a savestate has been
loaded, so Netplay can in turn inform the peer.
2016-09-17 11:24:23 -04:00
twinaphex
075599e818 Start using path_ functions for accessing and modifying global->path.config 2016-09-17 13:14:14 +02:00
twinaphex
b89def5d8f Rename config_get/config_set functions 2016-09-17 12:51:44 +02:00
twinaphex
1dd28bdf9f Move retroarch_set_pathnames/retroarch_fill_pathnames 2016-09-17 12:25:26 +02:00
twinaphex
fb8237f1bb Cleanup command_event_save_current_config 2016-09-17 00:28:47 +02:00
Gregor Richards
27188e102d Support for savestate loading over netplay
Assuming the core supports saving/loading states, and (crucially)
assuming the states are portable across the architectures on both sides
of the connection, Netplay now supports the transmission of savestates.
Right now the frontend doesn't actually send any such requests, as it's
not clear exactly where the code for that should be.

This works in either direction, although I'll admit I have no idea what
happens if they both load at the same time.
2016-09-15 23:06:32 -04:00
twinaphex
f648ea8602 Cleanups 2016-09-15 16:07:20 +02:00
twinaphex
233925bea6 Rename widgets/menu_popup to widgets/menu_dialog 2016-09-15 15:57:25 +02:00
radius
8fddf7f1ff prevent settings from propagating to main config when creating new overrides 2016-09-13 00:37:23 -05:00
twinaphex
51823f7169 Cleanups 2016-09-12 18:16:42 +02:00
twinaphex
056cc8ece8 Move menu_popu.c to menu/widgets 2016-09-11 21:03:31 +02:00
twinaphex
29c05599a3 Cleanup enum 2016-09-11 17:37:05 +02:00
twinaphex
583795ee36 Silence warning for targets that don't have HAVE_NETPLAY (GX/Wii) 2016-09-11 16:47:51 +02:00
Alcaro
439590d3ca More noise here... 2016-09-11 16:38:36 +02:00
twinaphex
b93ef046a7 Header include cleanups 2016-09-11 16:31:23 +02:00
twinaphex
74c186c184 Cleanups 2016-09-08 08:08:50 +02:00
twinaphex
5aaebcfa62 Header include cleanups 2016-09-08 06:07:43 +02:00
twinaphex
c3ba0ba4e9 Revert "Refactor core_system_info_* functions"
This reverts commit f637805c9e.
2016-09-06 08:38:26 +02:00
twinaphex
f637805c9e Refactor core_system_info_* functions 2016-09-06 07:08:38 +02:00
twinaphex
82d82110ae Merge system.h with core.h 2016-09-06 06:11:54 +02:00
twinaphex
8467404fd6 Inline CMD_EVENT_LOAD_CORE_DEINIT 2016-09-06 05:05:50 +02:00
twinaphex
a09601cbfa Change ifndef HAVE_DYNAMIC to ifdef HAVE_DYNAMIC 2016-09-06 04:55:24 +02:00
Brad Parker
abd5d81b70 fix core unload when closing content 2016-09-05 12:46:28 -04:00
Brad Parker
ef29bc96b0 do not return to game after canceling quit confirm if user toggled the menu manually 2016-09-05 11:35:27 -04:00
twinaphex
4bc837fe77 Fix confirm on exit codepath so that 'Quit RetroArch' works
again when selecting it
2016-09-05 08:21:51 +02:00
Brad Parker
276542ea98 more menu popup refactor, add back working confirm_on_exit 2016-09-05 01:04:15 -04:00
Brad Parker
27925da4ae revert confirm_on_exit option for now 2016-09-04 15:31:50 -04:00
twinaphex
6e89e8f209 Style nit 2016-09-03 23:31:26 +02:00
Twinaphex
f5a4b402d7 (OSX) Fix some crashes that could occur 2016-09-03 23:27:53 +02:00
Brad Parker
ee7545857c add config option to enable quit confirmation 2016-09-01 21:47:25 -04:00
twinaphex
4f577f1932 Get rid of some header includes 2016-09-01 05:36:52 +02:00
radius
725e41b20b (ovr) add osd messages 2016-08-26 09:54:15 -05:00
radius
671aa0f59c (ovr) add game overrides too 2016-08-26 09:43:29 -05:00
radius
45ca269573 (ovr) define paths for override files 2016-08-26 00:45:01 -05:00
radius
c6c054bad1 (ovr) start implementing diff function 2016-08-25 01:34:51 -05:00
radius
1fbeebf8a9 (ovr) add menu items 2016-08-25 00:54:39 -05:00
twinaphex
7c19b2fac5 More translatable strings 2016-08-22 13:41:11 +02:00
twinaphex
a43dab71ba More translated strings 2016-08-22 02:38:19 +02:00
twinaphex
60158f5247 Make it possible to compile again with ./configure --disable-rgui 2016-08-01 18:29:26 +02:00
Twinaphex
a739b7e60c Merge pull request #3289 from fr500/master
Per-core & Per-game shader presets #2
2016-07-31 01:42:34 +02:00
twinaphex
8b706ad805 Start creating new history files for music/video/image 2016-07-30 22:47:43 +02:00
radius
785d5519a6 only load shaders compatible with the current backend 2016-07-30 15:28:47 -05:00
radius
0026a91d62 clear the runloop variable 2016-07-30 14:37:07 -05:00
radius
d58c802e3b restore the original shader on close 2016-07-30 14:36:01 -05:00
radius
fccb4387d2 implement shader overriding 2016-07-30 13:55:50 -05:00
twinaphex
58c425ef19 Revert "Refactor settings"
This reverts commit afcc9657d2.
2016-07-25 12:30:41 +02:00
twinaphex
afcc9657d2 Refactor settings 2016-07-25 11:59:38 +02:00
twinaphex
2be127c04a Start wrapping settings->path.libretro 2016-07-24 11:12:26 +02:00
twinaphex
3fd8d0e1d2 Start using config_get_active_path 2016-07-23 14:22:04 +02:00
twinaphex
0506684e9f Cleanup 2016-07-23 11:22:13 +02:00
twinaphex
7ef4f5a717 Cleanup 2016-07-23 08:53:19 +02:00
twinaphex
282dbf0b38 (PS3) Should get playlist entries working again - now we need to
propagate the core path to the playlist correctly
2016-07-23 07:47:05 +02:00
twinaphex
aae99faf12 (Non-HAVE_DYNAMIC) should correctly call retro_unload_game and
core_deinit now when we select 'Close Content'
2016-07-23 07:13:21 +02:00
twinaphex
3669d44de9 Create core_uninit_symbols function 2016-07-23 07:06:32 +02:00
Sebastien Ronsse
f65eaf1de9 command: Remove core deinitialization on close for non-dynamic targets 2016-07-21 20:16:14 +10:00
twinaphex
0eb467e04d Dehardcode more strings, can get rid of some TODOS/FIXMEs 2016-07-01 07:28:46 +02:00
twinaphex
dcbd68b11b Create FILE_PATH_AUTO_EXTENSION 2016-07-01 07:07:18 +02:00
Twinaphex
1e9300be68 Prevent crash inside command_event_save_auto_state 2016-07-01 07:03:44 +02:00
twinaphex
dc4275b673 Should autosave state now at exit 2016-07-01 06:55:44 +02:00
Sebastien Ronsse
087e26bd2d command: Load dummy core on close only if core has not been initialized yet 2016-06-29 17:24:55 +10:00
twinaphex
099be6ed2d Use noext versions of fill_path* functions 2016-06-28 13:13:36 +02:00
twinaphex
7a745c3f70 Use string_is_empty 2016-06-28 11:02:51 +02:00
Alcaro
5b388d8c92 Fix some Coverity errors 2016-06-27 21:16:49 +02:00
Hans-Kristian Arntzen
c80127d29d Vulkan: Hook up async compute test more properly.
Supports multiple queues and queues from different families.
2016-06-27 20:54:53 +02:00
twinaphex
728249fa61 Add more strings 2016-06-27 08:19:39 +02:00