twinaphex
|
9d783b6627
|
Style cleanups
|
2014-09-07 05:47:18 +02:00 |
|
twinaphex
|
9bfb76e7fb
|
(PSP) Add initial version of PSP pthread wrapper - very incomplete right now
|
2014-06-29 01:05:13 +02:00 |
|
twinaphex
|
c258c25441
|
MSVC 2003-equivalent function for SignalObjectAndWait
|
2014-06-25 04:06:42 +02:00 |
|
OV2
|
44e92c91ea
|
win32: prevent lost wakeups
|
2014-05-29 16:27:12 +02:00 |
|
twinaphex
|
38f5172453
|
(PSP) Compile in -lpthreads-psp
|
2014-02-17 19:30:21 +01:00 |
|
twinaphex
|
73b23f7002
|
(MSVC) Fix warnings
|
2014-01-15 17:05:08 +01:00 |
|
twinaphex
|
0a15a17d44
|
Update years on all license headers
|
2014-01-01 01:50:59 +01:00 |
|
ToadKing
|
4369b3dbce
|
[PS3] fix scond_wait_timeout
|
2013-11-07 21:59:17 -05:00 |
|
ToadKing
|
f3fec499ca
|
[GX] enable threads, build warning fixes
|
2013-11-07 21:01:49 -05:00 |
|
twinaphex
|
0faa3fbbde
|
(RARCH_CONSOLE) Compile in SRAM Autosave option in by default
for RARCH_CONSOLE now
|
2013-11-08 01:54:46 +01:00 |
|
Themaister
|
83cdd0f250
|
Remove sthread_exit(). Fix detach.
|
2013-11-01 09:12:36 +01:00 |
|
twinaphex
|
e4c1ebf344
|
Expand thread.c - replace pthread with thread.c wrappers
|
2013-11-01 04:49:29 +01:00 |
|
twinaphex
|
dd68d46b4c
|
(Android) Wrap pthread calls
|
2013-10-31 23:12:40 +01:00 |
|
Themaister
|
51b17039d4
|
Completely new approach for threaded video.
Allows a good compromise between jitter and avoiding audio stutter.
|
2013-08-02 23:54:07 +02:00 |
|
twinaphex
|
da8bbde11d
|
Simplify some _WIN32 includes
|
2013-04-11 22:35:15 +02:00 |
|
Themaister
|
0b4cf2d053
|
Update license headers to 2013.
|
2013-01-01 01:41:15 +01:00 |
|
Twinaphex
|
4d7d35f0ef
|
Move platform-specific thread code into common thread/ folder
|
2012-08-11 14:27:12 +02:00 |
|
Twinaphex
|
e57a083697
|
(GX) Compile in HAVE_THREAD - provide pthread wrapper for GX
|
2012-08-11 13:33:32 +02:00 |
|
Themaister
|
ce740f8948
|
More fixups.
|
2012-04-21 23:31:57 +02:00 |
|
Themaister
|
aab8fb6151
|
ssnes_* => rarch_*.
|
2012-04-21 23:25:32 +02:00 |
|
Themaister
|
9ab51ad23a
|
SSNES => RetroArch.
|
2012-04-21 23:17:43 +02:00 |
|
Themaister
|
e3a71a8c5b
|
Fixup headers.
|
2012-04-09 22:05:26 +02:00 |
|
Themaister
|
62c96ea937
|
Change license header.
|
2012-04-09 22:03:57 +02:00 |
|
Themaister
|
9698cd7dbd
|
Change headers.
|
2012-04-09 22:03:57 +02:00 |
|
Themaister
|
6e0da33c60
|
Fix allocation.
|
2012-03-04 13:20:09 +01:00 |
|
TwinAphex51224
|
4b67a3c59e
|
(PS3) Compiles in rsound now
|
2012-03-01 21:32:01 +01:00 |
|
Themaister
|
b4248038fb
|
Update license headers.
|
2012-01-08 01:12:05 +01:00 |
|
TwinAphex51224
|
ebea0220cd
|
(360) Added 360 solution and added some defines
|
2012-01-05 13:30:13 +01:00 |
|
Themaister
|
d5fca50a2f
|
Can build for C++.
|
2011-12-24 15:26:01 +01:00 |
|
Themaister
|
fbced43f11
|
Update threading for Win32.
|
2011-10-06 22:40:47 +02:00 |
|
Themaister
|
33ecedb462
|
Fixup build for OSX.
|
2011-10-06 20:49:00 +02:00 |
|
Themaister
|
1ee9722e5f
|
Start working on custom thread implementation.
Avoids SDL dependency for this to improve portability.
|
2011-10-06 20:31:39 +02:00 |
|