twinaphex
f49b6e26a0
(Metal) Add menu widget support
2019-02-07 02:00:23 +01:00
orbea
28ff4b391a
Clean up white space.
2019-02-03 16:00:50 -08:00
twinaphex
987a91a1ae
Silence some warnings
2019-01-31 21:24:13 +01:00
twinaphex
4350073265
Revert "Revert "Fix function signature of metal_unload_texture""
...
This reverts commit 1a7d69621f
.
2019-01-20 17:34:38 +01:00
twinaphex
1a7d69621f
Revert "Fix function signature of metal_unload_texture"
...
This reverts commit bd16d5c9dc
.
2019-01-20 17:33:07 +01:00
Twinaphex
bd16d5c9dc
Fix function signature of metal_unload_texture
2019-01-20 03:31:45 +01:00
Stuart Carnie
0e295716b9
feat(metal): Add native rotation support for Metal driver
...
* fix crash when frame or frame size is 0
2018-11-29 22:04:43 -07:00
twinaphex
0782c3c820
Cleanups
2018-10-11 03:26:39 +02:00
Stuart Carnie
99f497de85
feat(Metal): Add support for screen shots
2018-09-02 17:55:02 -07:00
Stuart Carnie
167ad3b57d
fix(Metal): Various Metal fixes
...
* OSD message background
* clear glui background
* add Metal to configuration
* added optional config to compile Metal build without OpenGL
* fixed fill_pathname_join_delim; if out_path and dir are same, don't
strlcpy, as the results are undefined.
2018-07-12 21:33:18 -07:00
Stuart Carnie
40a1446c95
feat(Metal): Reload shader preset when Metal driver reinitialized
2018-07-07 07:31:43 -07:00
Stuart Carnie
74e1f24e90
feat(Metal): Full screen support
...
* I believe there is a race condition where the viewport is not set
correctly on launch
2018-07-06 23:38:34 -07:00
Stuart Carnie
a19ea2ed07
feat(Metal): Add support for overlays
2018-07-04 13:12:40 -07:00
Stuart Carnie
048aa16599
feat(Metal): Support vsync enable / disable
2018-07-04 09:50:09 -07:00
Stuart Carnie
5e1f991e32
feat(Metal): initial xmb and glui menu support
...
TODOs
* menu shader pipeline effects
* refactor / optimize graphics rendering
2018-07-03 22:32:12 -07:00
Stuart Carnie
367c15f488
feat(Metal): font rendering
...
* FPS and other OSD messages render correctly
* add autoreleasepool around entire render loop to avoid memory leaks
2018-06-23 23:54:23 -07:00
Stuart Carnie
eacd52f009
fix(Metal): improve shader stability
...
* use MTKView, which handles layer and scaling changes automatically
between displays
2018-06-23 13:33:27 -07:00
twinaphex
0d8729daa6
FIx warning
2018-06-21 08:12:02 +02:00
Stuart Carnie
411bcf8bdd
feat(apple): Metal support for macOS
...
* includes rgui
* shader support
This is a work-in-progress and there are some bugs and visual artifacts
still to be fixed.
2018-06-20 21:33:45 -07:00