Stuart Carnie
44ca1062b0
formatting
2018-07-03 22:32:12 -07:00
Stuart Carnie
a0900ec433
feat(Metal): full xmb pipeline support
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Menu TODOs:
* understand why ribbon does not look the same as GL
* add clear support to `MenuDisplay` for glui
2018-07-03 22:32:12 -07:00
Stuart Carnie
4a101734a1
More cleanup
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* use single render command encoder for display for better performance
* Context handles all rendering and presentation
2018-07-03 22:32:12 -07:00
Stuart Carnie
1c5d94aca1
Improve performance; don't care about previous state ofcolor attachment
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Color attachment is being completely overwritten.
2018-07-03 22:32:12 -07:00
Stuart Carnie
5e1f991e32
feat(Metal): initial xmb and glui menu support
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TODOs
* menu shader pipeline effects
* refactor / optimize graphics rendering
2018-07-03 22:32:12 -07:00
Themaister
f2cae17021
Vulkan: Try to avoid creating swapchains redundantly.
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Win32: Only make resize events when needed.
Do not create swapchain unless necessary.
Deal better with Windows WSI workarounds.
2018-07-01 16:21:09 +02:00
Themaister
c4ba8d26a0
Support multiple displays in VK_KHR_display.
2018-07-01 01:21:51 +02:00
twinaphex
8a1c0be83c
(Android) Another potential buildfix; define ENABLE_HLSL
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(slang_process) Put HLSL/Cg code around ENABLE_HLSL ifdef
(SPIRV-Cross) Make sure macros no longer need to be redefined; make them
unique in both glsl and hlsl files; needed for Griffin builds
2018-06-26 13:18:17 +02:00
twinaphex
d967cbc879
Add another ENABLE_HLSL ifdef
2018-06-25 21:51:23 +02:00
Twinaphex
3bdc7ca352
Merge pull request #6915 from RobLoach/osd-font
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freetype: Allow getting OSD Font from Assets Directory
2018-06-24 18:13:18 +02:00
Rob Loach
e4fe33f437
freetype: Add comment about assets://
2018-06-24 12:02:28 -04:00
Rob Loach
8a96062ed0
freetype: Rename to osd-font.tff
2018-06-24 11:19:40 -04:00
Rob Loach
da6b7987f1
freetype: Get DejaVuSansMono.ttf from the assets directory
2018-06-24 11:00:21 -04:00
Stuart Carnie
367c15f488
feat(Metal): font rendering
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* FPS and other OSD messages render correctly
* add autoreleasepool around entire render loop to avoid memory leaks
2018-06-23 23:54:23 -07:00
Stuart Carnie
eacd52f009
fix(Metal): improve shader stability
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* use MTKView, which handles layer and scaling changes automatically
between displays
2018-06-23 13:33:27 -07:00
Stuart Carnie
ee8d82dcfe
add additional project files
2018-06-23 13:33:27 -07:00
twinaphex
0d8729daa6
FIx warning
2018-06-21 08:12:02 +02:00
twinaphex
b05026b69f
Buildfix
2018-06-21 07:56:40 +02:00
Twinaphex
fd11b205da
Silence bunch of warnings
2018-06-21 07:52:01 +02:00
Twinaphex
2bdffff435
Silence more warnings
2018-06-21 07:34:27 +02:00
Twinaphex
467aa30131
Cleanups
2018-06-21 07:26:05 +02:00
Stuart Carnie
411bcf8bdd
feat(apple): Metal support for macOS
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* includes rgui
* shader support
This is a work-in-progress and there are some bugs and visual artifacts
still to be fixed.
2018-06-20 21:33:45 -07:00
twinaphex
1f571be61d
Fix warning
2018-06-20 10:24:10 +02:00
Hans-Kristian Arntzen
16c797f057
Vulkan: Fix two validation errors.
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- Mipgen was only transitioning the first miplevel to GENERAL.
Fix the image barrier helper function to transition all levels and
layers.
- Validation layer was complaining that a VkSwapchainKHR was not
properly destroyed. After recycling the swapchain, destroy the old
one.
2018-06-06 23:23:32 +02:00
misson20000
1404b63219
fix for tearing (depends on libtransistor commit cf5d0403 in v2.0.0, which is yet to be released)
2018-05-30 18:04:58 -07:00
Gustavo Maciel Dias Vieira
14c505117d
Add screensaver (idle) inhibition for Wayland driver
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The Wayland driver currently has no implementation for gfx_ctx_wl_suppress_screensaver. This adds a Dbus implementation using the same infrastructure used by the X11 driver.
2018-05-29 09:56:58 -03:00
twinaphex
23b0444afe
Update libretro-common
2018-05-28 17:30:56 +02:00
alphanu1
b4996e6d41
Porch adjust to fix aspect
2018-05-25 10:58:43 +01:00
alphanu1
e6b2f5a734
240p menu for CRT
2018-05-25 10:57:32 +01:00
alphanu1
f99540e9d0
update
2018-05-25 10:56:22 +01:00
alphanu1
23ec5eed84
update
2018-05-25 10:55:15 +01:00
alphanu1
a98ce80df0
Porch adjust to fix aspect
2018-05-25 10:49:28 +01:00
alphanu1
e20e0b1cfd
240p menu for CRT
2018-05-25 10:42:57 +01:00
alphanu1
f9fb5ae659
Merge pull request #68 from libretro/master
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update
2018-05-25 10:41:38 +01:00
twinaphex
c7c1983c91
Update d3d9_set_pixel_shader
2018-05-18 20:43:12 +02:00
twinaphex
eac9ce1818
Refactor load_program
2018-05-18 08:49:52 +02:00
twinaphex
3c1c6758c7
Update
2018-05-18 01:38:45 +02:00
twinaphex
ce79ff79d2
Cleanups
2018-05-18 01:10:13 +02:00
twinaphex
db184a470b
Cleanups
2018-05-18 00:51:45 +02:00
twinaphex
c9de823e38
(D3D9 HLSL) Start getting rid of old code
2018-05-18 00:46:39 +02:00
twinaphex
d457256bda
(D3D9 HLSL) More work hooking up the stock shader(D3D9 HLSL) More work
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hooking up the stock shader(D3D9 HLSL) More work hooking up the stock
shader(D3D9 HLSL) More work hooking up the stock shader(D3D9 HLSL) More
work hooking up the stock shader(D3D9 HLSL) More work hooking up the
stock shader(D3D9 HLSL) More work hooking up the stock shader(D3D9 HLSL)
More work hooking up the stock shader(D3D9 HLSL) More work hooking up
the stock shader
2018-05-18 00:36:51 +02:00
twinaphex
48b9506299
(HLSL) Implement renderchain_add_pass
2018-05-18 00:27:07 +02:00
twinaphex
076a8a6a97
(D3D9 HLSL) Updates
2018-05-18 00:24:19 +02:00
twinaphex
5a84170efe
Simplify d3d9_hlsl_load_program
2018-05-18 00:19:02 +02:00
twinaphex
c4a38f24d1
Refactor D3D9 HLSL
2018-05-18 00:17:47 +02:00
twinaphex
991882cbd6
Create d3d9_hlsl_bind_program
2018-05-17 23:25:43 +02:00
twinaphex
8fadef7082
Update d3d9_set_vertex_shader
2018-05-17 23:23:17 +02:00
twinaphex
1d67334323
Expand d3d9_cg_bind_program
2018-05-17 23:20:13 +02:00
twinaphex
9adedbc01a
Create d3d9_cg_bind_program
2018-05-17 22:57:16 +02:00
twinaphex
eb27d014e8
Cleanups
2018-05-17 22:50:37 +02:00