Commit Graph

11 Commits

Author SHA1 Message Date
twinaphex
04674fbba7 (PS3/XDK) Better way to toggle frame advance 2012-12-15 02:13:58 +01:00
twinaphex
0261d934f2 (RARCH_CONSOLE) Rework how we do RARCH_QUIT_KEY - right now used
for ports that define HAVE_RMENU - made compiling in the RMenu
GUI separate from the HAVE_RMENU logic
2012-12-15 01:14:21 +01:00
twinaphex
dbb962e946 Streamline frame_count usage
(Android/Griffin) Fix build
2012-12-14 20:33:36 +01:00
twinaphex
321596fc73 (XDK) Build fix 2012-12-02 06:01:39 +01:00
Toad King
c6111a3259 [CONSOLE] Make separate timers for holding scroll and menu/exit button delay.
Fixes issues with exit/menu button combo not working on GC controllers occasionally
2012-11-28 19:55:08 -05:00
twinaphex
a7a7671ac0 (Xbox 1) Build fixes 2012-10-15 07:00:58 +02:00
twinaphex
174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex
077c3a6469 (360) Small change to input D-pad emulation logic 2012-08-22 13:50:07 +02:00
twinaphex
6a08c92ada (Xbox 1) Cut down on some static variables 2012-08-17 17:45:14 +02:00
twinaphex
cdb2a2b4e7 (Xbox 1) Streamline menu code with that of PS3's 2012-08-02 17:09:41 +02:00
twinaphex
bc8675f711 (360/Xbox 1) Use the same input driver now for both 360 and Xbox 1 2012-07-31 20:56:05 +02:00