Commit Graph

495 Commits

Author SHA1 Message Date
Themaister
b782778edf Forgot that FFmpeg also uses resampler. 2014-02-25 09:51:24 +01:00
Themaister
cd597dc247 Make resampler "driver" hook code consistent with rest. 2014-02-25 09:39:48 +01:00
twinaphex
69267a8fa2 (Resampler) Change 'OSK' to 'Resampler' 2014-02-25 03:27:17 +01:00
twinaphex
4b1438e4b2 (Menu) Add audio resampler selection to 'Drivers' section 2014-02-25 03:23:50 +01:00
twinaphex
7452a48864 Add back resampler selection code 2014-02-25 02:55:25 +01:00
Themaister
190db263b0 [ALSA] Try to fallback on get_buffer_size.
Apparently some driver returns error here.
2014-02-22 15:31:23 +01:00
twinaphex
ff94787d86 (PPC Altivec) turn vec_splats into vec_splat - PPC OSX (Leopard) doesn't
support vec_splats intrinsic
2014-02-11 18:32:18 +11:00
Themaister
57e48f7ee2 Rewrite threaded audio a bit.
Avoid calling stop() right after init.
Driver init/teardown now happens only in audio thread.
2014-01-26 13:08:51 +01:00
Themaister
8c9e1a5f5c Fix some unused function warnings.
Clang 3.4 is more aggressive on this.
2014-01-22 16:39:39 +01:00
twinaphex
0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
twinaphex
c71a688d18 (ARM NEON ASM) Ifdef sinc_neon.S / utils_neon.S with __ARM_NEON__
and/or HAVE_NEON
2013-12-30 20:22:31 +01:00
twinaphex
c80e4c4315 (iOS) Linker requires that ASM function names are prefixed with '_' -
verified it still builds on Android
2013-12-30 17:53:13 +01:00
Themaister
92753e8b8a Add volume control to NEON ASM. 2013-12-29 12:59:57 +01:00
twinaphex
4ba46df0ef (Android) Build fix 2013-12-19 03:45:17 +01:00
twinaphex
ec5153ab57 (Android) Build fix 2013-12-17 20:56:31 +01:00
twinaphex
38d785984f Add RETRO_ENVIRONMENT_GET_PERF_INTERFACE to libretro.h 2013-12-17 19:10:40 +01:00
twinaphex
d417669d48 (GX) Compile in HAVE_RSOUND for both Wii and NGC 2013-11-11 11:14:55 +01:00
Lioncash
db2a619a90 Shrink another struct. This shrinks audio_lock from 32 bytes to 24 bytes. 2013-11-04 00:10:22 -05:00
Lioncash
fac2783a09 Optimize some struct sizes.
This is the list of reduced sizes:

file: dsound.c         - struct dsound_t reduced from 56 bytes to 52 bytes.
file: shader_parse.h   - struct gfx_fbo_scale reduced from 32 bytes to 28 bytes.
file: thread_wrapper.c - struct texture reduced from 28 bytes to 24 bytes.
file: libretro.h       - struct retro_hw_render_callback reduced from 40 bytes to 36 bytes.
file: movie.c          - struct bsv_movie reduced from 36 bytes to 32 bytes.
file: netplay.c        - struct delta_frame reduced from 16 bytes to 12 bytes.
file: performance.h    - struct rarch_perf_counter_t reduced from 40 bytes to 32 bytes.
2013-11-03 23:57:41 -05:00
Themaister
83cdd0f250 Remove sthread_exit(). Fix detach. 2013-11-01 09:12:36 +01:00
twinaphex
e4c1ebf344 Expand thread.c - replace pthread with thread.c wrappers 2013-11-01 04:49:29 +01:00
twinaphex
93c1bae991 (Librsound) Update comment in rsnd_get_time_usec 2013-11-01 00:13:17 +01:00
twinaphex
a8696e2506 (RSound) Bake in rsound for Android port - should also be possible
to bake it in by default for PC now - made librsound.c crossplatform
2013-11-01 00:07:52 +01:00
Themaister
7aa8b40759 Fixup C89 for loops. 2013-10-22 21:37:56 +02:00
twinaphex
d2c87e3039 Convert most C99-style for loop initial declarations to C89-compliant
ones
2013-10-22 15:08:17 +02:00
twinaphex
8487cd0204 Start using C89-style for loop initial declarations for
reusable code module parts that we reuse in other projects. It's
a huge maintenance burden having to change this stuff around everytime
when compiling in non-C99 mode
2013-10-19 19:39:38 +02:00
Alcaro
c8f28f25d7 Fix typo 2013-09-28 22:39:03 +02:00
meancoot
c9d968fa79 (iOS, CoreAudio) Don't deadlock in coreaudio_write if the audio session is interrupted. 2013-09-25 11:56:02 -04:00
Themaister
38ec55573c Rework SET_AUDIO_CALLBACK.
When disabling audio and/or muting, the core has no way
of knowing this, causing potential issues in a threaded mixer.

This environ is not used by any public core to my knowledge so the old
API has been removed and replaced with a change to environment number
(20 -> 22).
2013-09-14 17:28:09 +02:00
Hans-Kristian Arntzen
7d90ff4011 Merge pull request #303 from libretro/emscripten
Emscripten/Javascript port
2013-09-11 01:01:29 -07:00
ToadKing
a09dda3a9d [EMSCRIPTEN] add custom input driver, removes SDL dependency + adds mouse support 2013-09-10 20:21:48 -04:00
meancoot
081e526bf9 (OSX) Support video_monitor_index and audio_device settings 2013-09-07 21:30:58 -04:00
Themaister
73cb566620 "Revert" audio buffer behavior on Android.
Add audio_block_frames setting (only used by OpenSL atm).
2013-08-24 12:04:47 +02:00
twinaphex
d13542f12b (Android) Detects buffer size properly now on Android 4.2 and up -
bases requested latency on this. Old fallback applies for non-4.2
2013-08-24 05:10:14 +02:00
Themaister
16ca310f93 Add high latency audio support for Android.
Should fix ghetto hardware again.
2013-08-12 20:13:06 +02:00
Themaister
4bf3d47be1 Use GCC atomics to avoid locking in callback. 2013-08-11 01:08:19 +02:00
Themaister
a543b5da74 Fix threaded audio race conditions. 2013-08-11 01:07:59 +02:00
Themaister
bb0993b6eb Fix Android build. 2013-08-11 01:07:30 +02:00
Themaister
6a82db13d5 Fixups for frame time callback. 2013-08-11 01:05:33 +02:00
Themaister
f4a23115c2 Begin adding AUDIO_CALLBACK/FRAME_TIME_CALLBACK. 2013-08-11 01:05:33 +02:00
Themaister
510ed100e8 Use GCC atomics to avoid locking in callback.
Conflicts:
	audio/opensl.c
2013-07-17 22:47:34 +02:00
Themaister
54cc4ee469 Fixes and tweaks for OpenSL. 2013-07-17 22:46:38 +02:00
twinaphex
4e390c0dd1 Add librsound_orig.c for targets other than PS3 2013-07-08 00:38:03 +02:00
twinaphex
6d1e9dcaff Change asoundlib.h include to <alsa/asoundlib.h> 2013-07-07 19:26:03 +02:00
twinaphex
75cce7fb4d (Pandora) Add static preliminary Makefile for Pandora
(Alsathread) Name functions uniquely vs. alsa to resolve
symbol namespace conflicts when compiling with Griffin
2013-07-07 19:22:54 +02:00
twinaphex
3a0cc21d7a QNX ALSA is too different from regular mainline ALSA - QNX ALSA driver
will be separate from main ALSA driver
2013-06-20 10:13:45 +02:00
twinaphex
8bb8b3aea3 (Blackberry/ALSA) Start work on Blackberry ALSA support 2013-06-19 12:53:19 +02:00
Themaister
347fdaadce Fix ALSA error when unpause on driver reinit. 2013-06-05 20:51:57 +02:00
Themaister
e215033edd Fix CXX_BUILD. 2013-06-05 10:47:19 +02:00
Themaister
973f35339c Add pausing to ALSA.
Also use snd_pcm_avail() instead of avail_update()
for more accuracy (helps dynamic rate control).
2013-06-05 02:12:34 +02:00
Themaister
8d716f4ca1 Fixup log message in pulse. 2013-06-02 23:57:43 +02:00
Themaister
0aa157a5b9 Handle when pulse spuriously changes buffer size. 2013-06-02 23:43:04 +02:00
Themaister
74f3e8e11c Pause audio when going into RGUI. 2013-06-02 23:10:03 +02:00
Themaister
de01d42cd8 Fixups in pulse.
Add proper pause/unpause, and improve pa_write().
2013-06-02 22:57:44 +02:00
Themaister
4dd117b5ab Use correct buffer size in Pulse. 2013-05-27 00:56:41 +02:00
meancoot
c15463ad7c (iOS) Various:
Fix symbol conflict for audio_cb in CoreAudio driver and dummy lib
   Don't show a frame from the last loaded game when loading a new one
   Fix settings not being refreshed after a failed game load
   Fix issue that could cause the display time of the native pause button to be cut short
2013-04-18 20:39:43 -04:00
twinaphex
250b52c130 (RARCH_CONSOLE) Build fix for now - dummy loading sidestepped
for now until solution arrives
2013-04-14 17:15:57 +02:00
twinaphex
06d3fd16ae Simplify resampler.c 2013-04-07 18:38:21 +02:00
twinaphex
4102d1cfb8 Make sinc resampler the default and remove Hermite - audio
quality at high samplerates was too bad to be of any use
2013-04-07 03:41:06 +02:00
Themaister
913aeabe47 Use more compatible .globl symbols in NEON ASM. 2013-03-27 00:38:11 +01:00
twinaphex
3bc487be87 Merge branch 'ios' of git://github.com/meancoot/RetroArch 2013-03-15 20:05:15 +01:00
Themaister
9fd1f7edad Fix audio test build on Windows. 2013-03-12 12:23:28 +01:00
meancoot
9fadca2a54 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios 2013-03-09 20:09:32 -05:00
Themaister
1e44407bd8 Bump SINC_HIGHEST BW to 0.962. 2013-03-09 13:28:40 +01:00
meancoot
e8e822ffc3 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios
Conflicts:
	gfx/gfx_context.c
	gfx/gfx_context.h
	retroarch.c
2013-03-03 21:36:47 -05:00
Themaister
3ed3217270 Seed rand(). 2013-03-03 12:39:11 +01:00
Themaister
f11ccfc108 Add simple script to generate rate control tests. 2013-03-01 17:05:13 +01:00
Themaister
2499cccb1a Add rate control simulation to resampler test. 2013-02-28 17:14:34 +01:00
Themaister
7b389b70bc Use more correct modulation factor in SSE convert.
Use same factor as C.
2013-02-27 20:46:55 +01:00
meancoot
06bb6b7840 Merge branch 'master' of https://github.com/Themaister/RetroArch into ios 2013-02-21 22:18:14 -05:00
Themaister
0c6e456e65 Merge branch 'master' into thread_video 2013-02-17 15:49:58 +01:00
Themaister
59e7bc82db Move warning disable to msvc_compat.h. 2013-02-17 15:10:03 +01:00
twinaphex
6e1cec5090 (Xbox 1) Sinc - get rid of warning 2013-02-17 15:05:36 +01:00
Themaister
76bf41188a Add video_threaded option to Android. 2013-02-17 00:26:17 +01:00
Themaister
75a51c191b Fix Android build. 2013-02-16 12:33:47 +01:00
meancoot
5d139b185b Merge branch 'master' of https://github.com/Themaister/RetroArch into ios 2013-02-15 18:54:57 -05:00
Themaister
3e3d9ec3af Use higher precision Kaiser.
Add test case for Kaiser window in MATLAB.
2013-02-14 12:58:50 +01:00
Themaister
dc413ab605 Fix SNR test getting broken result. 2013-02-14 12:30:57 +01:00
Themaister
ff14092d8d Use -ffast-math.
Helps SINC resampler to auto-vectorize.
2013-02-14 11:57:07 +01:00
Themaister
11d919b9e8 Fix downsampling for SINC. 2013-02-13 21:55:58 +01:00
Themaister
2aecc0e5f5 De-hardcode number of SINC taps.
Prepare for possible downsampling.
2013-02-13 12:11:49 +01:00
Themaister
d68fe248f3 Start using LERP optionally for SINC again. 2013-02-13 11:56:20 +01:00
Themaister
7ceefc9172 Clarify requirements for NEON. 2013-02-12 22:43:04 +01:00
Themaister
578a47d73d Rework SINC resampler. Use Kaiser window. 2013-02-12 22:41:26 +01:00
meancoot
634f4dd543 ios: Patch coreaudio.c and use it instead of OpenAL. 2013-02-11 18:45:45 -05:00
Themaister
8c4410158d Fix potential segfault in AL. 2013-02-11 20:38:16 +01:00
Themaister
fe1d9a5a2a Add rate control interfaces to AL. 2013-02-11 20:14:12 +01:00
Themaister
db876d59ac Fix resampler tests. 2013-02-08 15:37:40 +01:00
Themaister
e19555d394 Make number of sinc taps variable in NEON. 2013-02-08 14:28:25 +01:00
Themaister
202e204fd7 Add resampler.c. 2013-02-08 11:50:45 +01:00
Themaister
d33d2e9f0c Make resamplers more modular. 2013-02-08 11:49:51 +01:00
Themaister
64c0e39596 Add NEON check for sinc taps. 2013-02-07 07:32:10 +01:00
Themaister
b2226de89d Add some basic SINC profiles. 2013-02-07 07:22:33 +01:00
Themaister
7ab8eaec02 Use NEON conditionally for sample conversions. 2013-01-24 18:37:42 +01:00
Themaister
77207332f1 Use NEON conditionally in SINC. 2013-01-24 18:30:37 +01:00
Themaister
a52c0502d0 Actually use POT size in SL. 2013-01-18 11:29:02 +01:00
Themaister
5292191b63 Add some logging to OpenSL. 2013-01-18 01:10:18 +01:00
Themaister
aadff4658f Use OpenSL in a more correct fashion. 2013-01-18 01:10:18 +01:00
twinaphex
70e64897be Fixes PC build 2013-01-17 14:24:26 +01:00
twinaphex
3b43155b06 rarch_console_rsound.c code moved to audio/utils.c 2013-01-17 14:21:49 +01:00
Themaister
f3309b8997 Compiled XAudio as C++.
No point hacking around with vtables in C and shit ...
2013-01-11 01:13:55 +01:00
twinaphex
6795d74025 (XAudio2) Fix Xbox360 build 2013-01-10 16:33:29 +01:00
Themaister
b1eb277d1f Actually use 2.7 CLS id ... 2013-01-10 16:39:39 +01:00
Themaister
bd483fbb6b Use XAudio2 2.7 CLS. 2013-01-10 16:33:14 +01:00
Themaister
a0f12d6887 Correct XAudio2 interface. 2013-01-10 16:22:39 +01:00
Themaister
dec73e17ef Refactor out some redundancies. 2013-01-10 11:05:55 +01:00
Themaister
f3da29706c Fix build on Windows. 2013-01-10 10:55:14 +01:00
twinaphex
cd28dbcd92 (360) Uses the same Xaudio header now as PC 2013-01-10 02:46:35 +01:00
twinaphex
436f05709b (360) Xaudio2 360 driver uses same C backend file as PC now 2013-01-10 01:53:37 +01:00
twinaphex
11c1d149d6 (Xaudio) indenting nits 2013-01-09 22:17:43 +01:00
twinaphex
589b5eefdb (360) 360 audio driver now goes through the same Xaudio driver
as PC
2013-01-09 22:04:28 +01:00
twinaphex
05863ffe31 (360) Move xaudio.h header to audio/xaudio-c/xaudio_xdk360.h 2013-01-09 20:57:20 +01:00
ToadKing
aed2aa146c copyrights 2013-01-04 15:02:40 -05:00
ToadKing
fd0bb1b3ee make alsathread a seperate audio driver 2013-01-04 14:58:34 -05:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
Themaister
e3a0668f55 Fix segfault when samples < 8 on NEON. 2012-12-28 21:25:41 +01:00
Themaister
6bb2349833 Kill off external driver plug interfaces.
These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
OV2
a193bac6a1 Fix hermite compile 2012-12-19 20:01:12 +01:00
twinaphex
5598c75071 (OpenSL) Get rid of Android-specific hack 2012-12-11 14:16:47 +01:00
notaz
f6de3722ef (utils_neon) Don't use callee-save registers 2012-12-09 18:58:47 +02:00
notaz
17f42531c3 (sinc_neon) Don't use callee-save registers
fixes a crash on ARM Linux.
2012-12-09 18:30:05 +02:00
notaz
16edc7c80e Add ARM NEON support for main build. 2012-12-09 18:30:04 +02:00
twinaphex
242d2d0d65 (Android) Fixes crippled performance on 4.1 (Jelly Bean) - I thought
4.1 - Jelly Bean - had a fast SL mixer? How to get lower latency with
this then?
2012-12-08 18:10:08 +01:00
twinaphex
3a3953aef3 (Android) Add back PHOENIX_LEGACY hack because new Phoenix frontend
doesn't work yet for me
2012-12-08 12:58:16 +01:00
twinaphex
ecc2376e6f (Phoenix Legacy) Adding back phoenix legacy for now 2012-12-08 12:37:00 +01:00
Themaister
4adf390486 Actually align samples to 8. 2012-12-05 23:17:07 +01:00
Themaister
eba6cfa3eb Fix build for NEON. 2012-12-05 23:04:44 +01:00
Themaister
36c595335b NEON optimized s16->float->s16. 2012-12-05 22:45:29 +01:00
twinaphex
2c2328d8a0 (NEON) Change WANT_NEON define back to HAVE_NEON 2012-12-04 07:57:31 +01:00
twinaphex
6a7e03aadb (Android) Fix sound - don't fix samplerate at 44Khz 2012-12-03 03:21:10 +01:00
twinaphex
7403faa608 HAVE_NEON define seems to give problems - WANT_NEON seems to work
- so quick-fix hack for now
2012-12-03 00:20:21 +01:00
twinaphex
63cf9247f1 (Hermite) Add log 2012-12-02 23:53:08 +01:00
twinaphex
1c9dec56a8 (NEON/Android) Some fixes 2012-12-02 23:50:32 +01:00
Themaister
2b04e1ece6 Start adding NEON sinc. 2012-12-03 00:22:51 +01:00
Themaister
511995311f Fix very stupid SINC bug.
Note to self: Don't write code when you're
an emotional wreck.
2012-12-02 16:57:04 +01:00
Themaister
92616a66a7 Fix variable shadowing in hermite. 2012-12-02 10:51:28 +01:00
twinaphex
a2b0f9afb6 (Android) Set audio_out rate to 44100 2012-12-02 09:09:33 +01:00
twinaphex
623822126a (Android) Set buffer count to 4 instead of 8 for Jelly Bean and
higher - test experimental lower latency for fast OpenSL mixer
2012-12-02 07:32:28 +01:00
Themaister
78d0edc4aa Don't use a crazy large phase LUT. 2012-11-29 17:27:21 +01:00
Themaister
c1a00fac4d Improve ratio accuracy in SINC. 2012-11-29 11:49:57 +01:00
Themaister
f2e02bde1e Guard against high frequency aliasing a bit. 2012-11-25 14:54:07 +01:00
Themaister
ccd1449aa8 Fix hermite cracking when ratio < 1.0. 2012-11-25 12:32:24 +01:00
twinaphex
aae3b10169 Move baked-in dependencies to 'deps' directory 2012-11-20 03:34:45 +01:00
twinaphex
1d99cb62a2 (Xbox 1) Build fixes - don't compile in pragma comments for
XBOX
2012-11-15 14:24:56 +01:00
Themaister
0e729bcaa0 Style nits. 2012-11-15 09:40:31 +01:00
OV2
54d39dff74 win32: make d3d9 compile in msvc, add linker pragmas to source files 2012-11-14 21:07:06 +01:00
Themaister
752b7608e7 Fix audio test. 2012-11-07 23:42:23 +01:00
Themaister
6421fe248b Optimize SINC resampler.
Trade memory for performance. Avoid using linear interpolation
between phases.
2012-11-07 23:27:31 +01:00
Themaister
bebe0d78a7 Optimize sinc for AVX as well.
Disable it for now however, as it's slightly slower
than SSE1 for the few taps we're using.

From testing, it's 10-20% faster when number of taps are increased.
The AVX path might need some more tuning, but it's fair to
assume the algorithm is memory bound.
2012-11-06 18:52:09 +01:00
Themaister
330e724f34 Use vec_madd instead of vec_mul.
vec_mul was apparently a POWER7 instruction.
2012-11-06 09:26:28 +01:00
twinaphex
876bf69a80 (PS3) Hack around vec_mul not being supported for PS3 VMX/Altivec
for now
2012-11-06 03:33:00 +01:00
Themaister
61a5b42ee7 Purge some more fixed point cruft. 2012-11-03 23:03:57 +01:00
Themaister
aaefdbf27e Remove lingering HAVE_FIXED_POINT define. 2012-11-03 23:02:27 +01:00
Themaister
91edc8ff49 Add volume control.
It imposes no performance loss as it is performed
during s16->float conversion.

It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
twinaphex
34f5d0ceb6 Revert "(OpenSL/Android) Reduce latency by going from 8 to 6 buffers"
This reverts commit 26d6d18a02.
2012-11-01 21:08:04 +01:00
twinaphex
26d6d18a02 (OpenSL/Android) Reduce latency by going from 8 to 6 buffers 2012-11-01 20:21:07 +01:00
Themaister
50d6080af5 Print more sensible output for SNR. 2012-10-31 00:03:15 +01:00
Themaister
ff9167f56b Remove obsolete fixed-point test. 2012-10-30 23:54:30 +01:00
twinaphex
670289839f (Android/OpenSL) Improved latency - still not good enough though 2012-10-30 17:33:33 +01:00
twinaphex
fb25f31598 (Android/OpenSL) Bigger audio buffers - bigger latency/longer
delay in audio, but no audio breakup - also applied -O3 and -funroll-loops
for Android Makefile - seems to help
2012-10-30 05:25:14 +01:00
twinaphex
033e94acfd (Android) Force audio input control rate in OpenSL ES driver 2012-10-30 03:50:18 +01:00
twinaphex
492bbc7d78 (OpenSL) Fix derp 2012-10-30 00:48:16 +01:00
Themaister
16d67a43cd Add rate-control interfaces to SL. 2012-10-30 00:40:05 +01:00
Themaister
d9a903b293 Revert "Might improve audio performance in SL."
This broke stuff.
2012-10-30 00:37:00 +01:00
Themaister
5812a5e445 Might improve audio performance in SL. 2012-10-30 00:20:32 +01:00
twinaphex
6e79dd6046 (OpenSL) Fixed fall-through in sl_init 2012-10-30 00:05:24 +01:00
twinaphex
dccfb80010 (OpenSL) compiles now 2012-10-30 00:01:47 +01:00
Themaister
1554f8ce2d Rewrite OpenSL driver (untested).
Use openal-soft-android as a starting point.
2012-10-29 23:55:36 +01:00
Themaister
c92f1e8281 Do not fail in OSS if write() returns 0. 2012-10-23 22:27:15 +02:00
twinaphex
497f4dfb31 (OpenSL ES) Add workaround for OutputMix - setting volume not working
with Android OSL ES implementation - seems to fail at init now though
2012-10-18 08:03:21 +02:00
twinaphex
943ee288e1 (OpenSL ES) memset pcmData to 0 at init 2012-10-18 07:51:57 +02:00
twinaphex
26fcdae48b (OpenSL ES) Small nits 2012-10-18 07:33:45 +02:00
twinaphex
161afd98dc (OpenSL ES) OpenSL init seems to work now despite OutputMix interface
apparently being unsupported on Android. Included note for workaround.
2012-10-18 07:28:56 +02:00
twinaphex
6bf7c3cb06 Update credits for collaborated files 2012-10-18 06:06:55 +02:00
twinaphex
63238d3b67 (OpenSL) Add preliminary driver - OpenSL ES implementation in NDK
is a half-baked, half-implemented hackfest, so will have to go over
Android-specific examples to get this to work
2012-10-18 05:46:09 +02:00
Themaister
be7a63932f Remove output_rate from DSP plug. 2012-10-16 12:54:58 +02:00
Themaister
d027287d71 Leave some notes about downsampling. 2012-10-16 12:54:58 +02:00
Themaister
a22193d83d Fix potential crash in hermite as well. 2012-10-15 23:13:51 +02:00
Themaister
34713f40d1 Fix spurious segfaults when ratio dips below 1. 2012-10-15 22:53:05 +02:00
twinaphex
174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
Themaister
11b9f039b2 Remove some useless ifdefs. 2012-10-14 23:22:16 +02:00
Themaister
b8abf34785 Purge some now useless code.
Removes manual input rate adjustments.
Don't allow DSP plugs to resample as it would complicate things alot
with dynamic rate control.
Also purges optional ssnes_* symbols for external plugs.
2012-10-13 20:22:45 +02:00
Themaister
254e711e2d Comment out spammy error message. 2012-09-25 13:33:11 +02:00
Themaister
c472688663 Do not segfault when snd_pcm_avail_update() fails. 2012-09-24 16:40:51 +02:00
Themaister
d4712d97c9 Fixup error checking in ALSA. 2012-09-14 21:41:58 +02:00
Themaister
82d726f6dd Add some diagnostics for ALSA. 2012-09-10 21:25:03 +02:00
Themaister
6a169513c9 Allow ~/ to be used in config for regular paths on *nix. 2012-09-07 22:20:49 +02:00
Themaister
29a1e7ac27 Purge some still lingering SSNES-isms. 2012-09-07 21:56:26 +02:00
twinaphex
eca2c09fdd (Xbox 1 RMenu) Add sound volume level setting 2012-08-22 16:59:12 +02:00
Themaister
2234073c2f Readding static to globals in dsound. 2012-08-17 23:20:08 +02:00
twinaphex
6a08c92ada (Xbox 1) Cut down on some static variables 2012-08-17 17:45:14 +02:00
Themaister
bfdb1615b5 Style nitting. 2012-07-25 04:50:46 +02:00
freakdave
64378ea072 (Xbox 1) Fixed low volume issue 2012-07-19 16:53:24 +02:00
twinaphex
c676341404 (Xbox 1) DirectSound works 2012-07-08 19:30:19 +03:00
Themaister
45481634f2 Add tests for fixed point sinc. 2012-07-06 17:04:54 +01:00
Themaister
7b12182a0f Add optional fixed point resampler. 2012-07-06 17:36:37 +02:00
TwinAphex51224
e4e7216b90 Revert rarch_stdint.h references 2012-06-24 21:55:36 +02:00
TwinAphex51224
d5bb5fd7af (Xbox 1)) Changes 2012-06-24 21:25:11 +02:00
Themaister
e5b3a61f9f Replace use of unsafe strtok() with strtok_r.
Implement compatibility for strtok_r() on Win32.
2012-06-24 02:37:19 +02:00
Themaister
acda9dea35 Forgot to commit null drivers ... 2012-06-20 00:44:40 +02:00