twinaphex
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20befff4c1
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(Cocoa) Move cocoa common files
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2015-04-20 12:52:16 +02:00 |
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twinaphex
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96ae9c718a
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Create ui_companion_cocoa
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2015-04-20 12:43:07 +02:00 |
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twinaphex
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31de846279
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Add HAVE_COCOA define - refactor griffin_objc.m
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2015-04-19 16:29:53 +02:00 |
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twinaphex
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f18e1d0d5d
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Add HAVE_COCOATOUCH
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2015-04-19 16:24:51 +02:00 |
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twinaphex
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c2d8d7e530
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(Qt) Start making clean Qt skeleton implementation - radius needs to do the rest
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2015-04-12 18:56:23 +02:00 |
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Twinaphex
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68902c9d94
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(Cocoa/Apple) Split up Apple GL context driver code to separate file
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2015-04-12 16:51:07 +02:00 |
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Twinaphex
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3e35593f59
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(iOS) Implement UI companion driver for iOS CocoaTouch
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2015-04-12 03:18:37 +02:00 |
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twinaphex
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bf084eb14a
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(iOS) Create ui_cocoatouch.m
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2015-04-12 03:02:48 +02:00 |
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Twinaphex
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24cc0b5e4d
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(iOS) Move files around for MFi gamepad code
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2015-04-05 15:41:41 +02:00 |
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Twinaphex
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15c90f7616
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Combine several files into apple_cocoa_common.m
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2015-04-05 05:36:53 +02:00 |
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twinaphex
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b7ba8e7d58
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(iOS) Fix iOS6 solution
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2015-03-31 03:11:23 +02:00 |
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Twinaphex
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b88f7b3af5
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(iOS) Create iOS 6 scheme
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2015-03-31 01:58:55 +02:00 |
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neville
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ddb5aab3ed
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(OSX PPC) Start making things more backwards compatible with OSX 10.4 - avoid CGFloat, NSUinteger, NSInteger, use <AvailabilityMacros.h> instead of <Availability.h>, etc.
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2015-03-30 17:10:31 +02:00 |
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Twinaphex
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9290367b59
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(Griffin ObjC) need to improve conditional some more for HAVE_MFI
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2015-02-28 20:16:52 +01:00 |
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Twinaphex
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c27c421d37
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(Griffin ObjC) Use TARGET_OS_IPHONE define
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2015-02-28 20:01:38 +01:00 |
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Twinaphex
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e8ff94fc4e
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(Griffin ObjC) Need to use TARGET_OS_IPHONE for HAVE_MFI conditional
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2015-02-28 19:59:46 +01:00 |
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Twinaphex
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708b6a50ae
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(Griffin ObjC) Don't compile in apple_gamecontroller if __IPHONE_7_0
not defined
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2015-02-28 19:52:26 +01:00 |
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Twinaphex
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c25377e513
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(Griffin) Create griffin_objc.m
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2015-02-28 19:12:27 +01:00 |
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