twinaphex
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7a55ae3765
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Start updating headers for 2016
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2016-01-10 04:06:50 +01:00 |
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twinaphex
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02a5d738fe
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Static code analysis cleanups
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2015-09-28 23:00:22 +02:00 |
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twinaphex
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b1c47d686c
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More static code analysis nits
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2015-09-28 18:55:07 +02:00 |
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twinaphex
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5465da0139
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Rename rarch_sleep to retro_sleep
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2015-09-22 18:55:14 +02:00 |
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twinaphex
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4e398e7992
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Use strlcpy everywhere
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2015-09-19 15:30:15 +02:00 |
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twinaphex
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5caf0627f8
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Replace some references to sys_timer_usleep
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2015-08-29 15:24:23 +02:00 |
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twinaphex
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9a989462f1
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(rsound) Cleanups
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2015-04-03 16:06:57 +02:00 |
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twinaphex
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d374fb863c
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Use retro_inline.h for remaining 'inline' instances
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2015-03-29 16:43:02 +02:00 |
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twinaphex
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bbc6a5cee4
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Move rsound.c to audio/drivers
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2015-01-12 22:28:59 +01:00 |
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twinaphex
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3692bb2185
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Update headers
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2015-01-07 18:17:42 +01:00 |
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twinaphex
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0a15a17d44
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
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twinaphex
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d417669d48
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(GX) Compile in HAVE_RSOUND for both Wii and NGC
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2013-11-11 11:14:55 +01:00 |
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Themaister
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83cdd0f250
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Remove sthread_exit(). Fix detach.
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2013-11-01 09:12:36 +01:00 |
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twinaphex
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e4c1ebf344
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Expand thread.c - replace pthread with thread.c wrappers
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2013-11-01 04:49:29 +01:00 |
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twinaphex
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93c1bae991
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(Librsound) Update comment in rsnd_get_time_usec
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2013-11-01 00:13:17 +01:00 |
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twinaphex
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a8696e2506
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(RSound) Bake in rsound for Android port - should also be possible
to bake it in by default for PC now - made librsound.c crossplatform
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2013-11-01 00:07:52 +01:00 |
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