Commit Graph

50 Commits

Author SHA1 Message Date
twinaphex
542294900f (WinRT) More compilation fixes 2018-05-12 19:03:39 +02:00
twinaphex
6c09195f5e (D3D8/D3D9) Updates 2018-05-03 22:08:14 +02:00
twinaphex
82ebb9576f Create d3d9_video_t and d3d8_video_t 2018-05-03 22:03:12 +02:00
twinaphex
023e280319 win32_get_refresh_rate not available on Xbox 2018-04-25 14:20:37 +02:00
twinaphex
6b31bd8b48 Only show Menu Linear Filter for RGUI and only show it for
video drivers that implement it
2018-04-24 15:14:06 +02:00
twinaphex
c506f489df (D3D8) Hook up Menu Linear Filter 2018-04-24 14:49:58 +02:00
twinaphex
e54cb1b121 Only show black frame insertion for the video drivers/context drivers
that support it
2018-04-23 14:15:21 +02:00
twinaphex
c4c8699ee3 Only show max swapchain images if supported by video driver and/or
context driver
2018-04-23 13:34:30 +02:00
twinaphex
2a655116a6 Set #define CINTERFACE in these files 2018-04-22 14:27:39 +02:00
twinaphex
16df2ceb4e Fix Xbox OG 2018-04-17 11:39:59 +02:00
Brandon Wright
e049605359 Add refresh rate polling to Win32 >= Windows 7. 2018-04-15 19:33:38 -05:00
Brandon Wright
7a00534378 Add poke interface for get_refresh_rate. 2018-04-15 17:56:11 -05:00
twinaphex
9b8713aebd Fix Coverity defects 2018-03-24 11:59:01 +01:00
twinaphex
4d1b4f905f Start adding OSD statistics - doesn't work yet for SDL2/SDL 2018-03-23 17:43:49 +01:00
twinaphex
63823b339a Buildfix for D3D8 2018-03-03 15:34:21 +01:00
twinaphex
b4a743fff4 Split up menu display drivers for D3D8/D3D9 into separate drivers;
split up d3d_common into separate files
2018-03-03 15:28:58 +01:00
twinaphex
0566b056a5 Take out d3d_common function call from d3d_w32_font.c 2018-03-03 05:42:14 +01:00
twinaphex
3f1ae25713 (D3D8) Buildfix 2 2018-03-02 17:44:48 +01:00
twinaphex
ed67653086 (D3D8) Buildfix 2018-03-02 17:43:58 +01:00
twinaphex
371b6a604e (Xbox) Buildfix 2018-03-02 17:43:18 +01:00
twinaphex
0ec5ce8cfe Get rid of d3d context drivers 2018-03-02 17:23:43 +01:00
twinaphex
7acd4b1847 (Windows) Buildfixes - use fseek for MSVC 2003 and earlier 2018-02-17 19:11:49 +01:00
twinaphex
b31779c588 (D3D8/9) Don't do allocation for this struct 2018-02-10 22:27:38 +01:00
twinaphex
b45b1b3e55 (D3D8) Refactor texture loading to no longer be thread-unsafe 2018-02-10 21:36:40 +01:00
twinaphex
08e61230e9 Update video_poke_interface 2018-01-30 22:29:57 +01:00
twinaphex
b0f7728606 CXX_BUILD - buildfixes 2018-01-25 15:54:37 +01:00
twinaphex
d4367ed993 Cleanups 2018-01-25 15:30:48 +01:00
twinaphex
b9e65fc750 (D3D8) Buildfixes 2018-01-25 14:38:24 +01:00
twinaphex
8f4a1b748b (D3D8/D3D9) More dehardcoding 2018-01-25 14:34:20 +01:00
Twinaphex
4315b57791
Update d3d8.c 2018-01-25 12:27:02 +01:00
twinaphex
aa66ca8bf4 (D3D8) Buildfix 2018-01-25 11:51:24 +01:00
twinaphex
766f3b33c7 Dehardcode some more opaque types defined by macros 2018-01-25 11:50:07 +01:00
twinaphex
2634a5ea2d (D3D8) Cleanups 2018-01-25 10:12:49 +01:00
twinaphex
684374eec8 Remove D3DVIEWPORT dependency 2018-01-25 10:03:50 +01:00
twinaphex
0588c3c68e Don't rely on LPDIRECT3DTEXTURE 2018-01-25 04:28:50 +01:00
twinaphex
26f9489f89 Replace LPDIRECT3D 2018-01-25 04:12:37 +01:00
twinaphex
bc81a9dc88 Dehardcode LPDIRECT3DDEVICE usage 2018-01-25 01:45:03 +01:00
twinaphex
4dc6eb0ae4 (D3D8) Rotation no longer affects RGUI 2018-01-24 22:50:44 +01:00
Twinaphex
c30715db10 Revert "Try to prevent rotation on menu"
This reverts commit 042c2e82a0.
2018-01-24 10:28:55 +01:00
twinaphex
042c2e82a0 Try to prevent rotation on menu 2018-01-24 10:16:03 +01:00
twinaphex
9018012c5c (D3D8) Now handles rotation properly (except for RGUI frame
being rotated as well)
2018-01-24 10:08:52 +01:00
twinaphex
c6fd61cc86 (D3D8) Buildfix 2018-01-23 07:21:53 +01:00
twinaphex
673a190d84 Merge d3d8_renderchain into d3d8.c 2018-01-23 07:18:46 +01:00
twinaphex
ce19e7c98a Get rid of unused reinit function and get rid of other
unused stuff in D3D8
2018-01-23 07:00:25 +01:00
twinaphex
393ebfc467 (D3D8) No automatic generation of mipmaps possible, so remove this code 2018-01-23 06:53:07 +01:00
twinaphex
f1c5812ff8 (D3D8) Buildfixes 2018-01-23 06:31:33 +01:00
twinaphex
3a30c71cea (D3D8) Buildfix 2018-01-23 06:30:46 +01:00
twinaphex
9be084de00 Static / public functions and interfaces need to be named
uniquely for Griffin
2018-01-23 06:29:33 +01:00
twinaphex
4b6c4e5a6a BUildfix for D3D enum 2018-01-23 04:25:37 +01:00
twinaphex
d28d14079a Create separate D3D8 and D3D9 drivers 2018-01-23 02:55:33 +01:00