ToadKing
aed2aa146c
copyrights
2013-01-04 15:02:40 -05:00
ToadKing
fd0bb1b3ee
make alsathread a seperate audio driver
2013-01-04 14:58:34 -05:00
Themaister
0b4cf2d053
Update license headers to 2013.
2013-01-01 01:41:15 +01:00
Themaister
e3a0668f55
Fix segfault when samples < 8 on NEON.
2012-12-28 21:25:41 +01:00
Themaister
6bb2349833
Kill off external driver plug interfaces.
...
These are too much work to maintain, and aren't really all
that useful.
2012-12-22 11:37:15 +01:00
OV2
a193bac6a1
Fix hermite compile
2012-12-19 20:01:12 +01:00
twinaphex
5598c75071
(OpenSL) Get rid of Android-specific hack
2012-12-11 14:16:47 +01:00
notaz
f6de3722ef
(utils_neon) Don't use callee-save registers
2012-12-09 18:58:47 +02:00
notaz
17f42531c3
(sinc_neon) Don't use callee-save registers
...
fixes a crash on ARM Linux.
2012-12-09 18:30:05 +02:00
notaz
16edc7c80e
Add ARM NEON support for main build.
2012-12-09 18:30:04 +02:00
twinaphex
242d2d0d65
(Android) Fixes crippled performance on 4.1 (Jelly Bean) - I thought
...
4.1 - Jelly Bean - had a fast SL mixer? How to get lower latency with
this then?
2012-12-08 18:10:08 +01:00
twinaphex
3a3953aef3
(Android) Add back PHOENIX_LEGACY hack because new Phoenix frontend
...
doesn't work yet for me
2012-12-08 12:58:16 +01:00
twinaphex
ecc2376e6f
(Phoenix Legacy) Adding back phoenix legacy for now
2012-12-08 12:37:00 +01:00
Themaister
4adf390486
Actually align samples to 8.
2012-12-05 23:17:07 +01:00
Themaister
eba6cfa3eb
Fix build for NEON.
2012-12-05 23:04:44 +01:00
Themaister
36c595335b
NEON optimized s16->float->s16.
2012-12-05 22:45:29 +01:00
twinaphex
2c2328d8a0
(NEON) Change WANT_NEON define back to HAVE_NEON
2012-12-04 07:57:31 +01:00
twinaphex
6a7e03aadb
(Android) Fix sound - don't fix samplerate at 44Khz
2012-12-03 03:21:10 +01:00
twinaphex
7403faa608
HAVE_NEON define seems to give problems - WANT_NEON seems to work
...
- so quick-fix hack for now
2012-12-03 00:20:21 +01:00
twinaphex
63cf9247f1
(Hermite) Add log
2012-12-02 23:53:08 +01:00
twinaphex
1c9dec56a8
(NEON/Android) Some fixes
2012-12-02 23:50:32 +01:00
Themaister
2b04e1ece6
Start adding NEON sinc.
2012-12-03 00:22:51 +01:00
Themaister
511995311f
Fix very stupid SINC bug.
...
Note to self: Don't write code when you're
an emotional wreck.
2012-12-02 16:57:04 +01:00
Themaister
92616a66a7
Fix variable shadowing in hermite.
2012-12-02 10:51:28 +01:00
twinaphex
a2b0f9afb6
(Android) Set audio_out rate to 44100
2012-12-02 09:09:33 +01:00
twinaphex
623822126a
(Android) Set buffer count to 4 instead of 8 for Jelly Bean and
...
higher - test experimental lower latency for fast OpenSL mixer
2012-12-02 07:32:28 +01:00
Themaister
78d0edc4aa
Don't use a crazy large phase LUT.
2012-11-29 17:27:21 +01:00
Themaister
c1a00fac4d
Improve ratio accuracy in SINC.
2012-11-29 11:49:57 +01:00
Themaister
f2e02bde1e
Guard against high frequency aliasing a bit.
2012-11-25 14:54:07 +01:00
Themaister
ccd1449aa8
Fix hermite cracking when ratio < 1.0.
2012-11-25 12:32:24 +01:00
twinaphex
aae3b10169
Move baked-in dependencies to 'deps' directory
2012-11-20 03:34:45 +01:00
twinaphex
1d99cb62a2
(Xbox 1) Build fixes - don't compile in pragma comments for
...
XBOX
2012-11-15 14:24:56 +01:00
Themaister
0e729bcaa0
Style nits.
2012-11-15 09:40:31 +01:00
OV2
54d39dff74
win32: make d3d9 compile in msvc, add linker pragmas to source files
2012-11-14 21:07:06 +01:00
Themaister
752b7608e7
Fix audio test.
2012-11-07 23:42:23 +01:00
Themaister
6421fe248b
Optimize SINC resampler.
...
Trade memory for performance. Avoid using linear interpolation
between phases.
2012-11-07 23:27:31 +01:00
Themaister
bebe0d78a7
Optimize sinc for AVX as well.
...
Disable it for now however, as it's slightly slower
than SSE1 for the few taps we're using.
From testing, it's 10-20% faster when number of taps are increased.
The AVX path might need some more tuning, but it's fair to
assume the algorithm is memory bound.
2012-11-06 18:52:09 +01:00
Themaister
330e724f34
Use vec_madd instead of vec_mul.
...
vec_mul was apparently a POWER7 instruction.
2012-11-06 09:26:28 +01:00
twinaphex
876bf69a80
(PS3) Hack around vec_mul not being supported for PS3 VMX/Altivec
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for now
2012-11-06 03:33:00 +01:00
Themaister
61a5b42ee7
Purge some more fixed point cruft.
2012-11-03 23:03:57 +01:00
Themaister
aaefdbf27e
Remove lingering HAVE_FIXED_POINT define.
2012-11-03 23:02:27 +01:00
Themaister
91edc8ff49
Add volume control.
...
It imposes no performance loss as it is performed
during s16->float conversion.
It is however grouped together with check_mute.
2012-11-03 14:15:03 +01:00
twinaphex
34f5d0ceb6
Revert "(OpenSL/Android) Reduce latency by going from 8 to 6 buffers"
...
This reverts commit 26d6d18a02
.
2012-11-01 21:08:04 +01:00
twinaphex
26d6d18a02
(OpenSL/Android) Reduce latency by going from 8 to 6 buffers
2012-11-01 20:21:07 +01:00
Themaister
50d6080af5
Print more sensible output for SNR.
2012-10-31 00:03:15 +01:00
Themaister
ff9167f56b
Remove obsolete fixed-point test.
2012-10-30 23:54:30 +01:00
twinaphex
670289839f
(Android/OpenSL) Improved latency - still not good enough though
2012-10-30 17:33:33 +01:00
twinaphex
fb25f31598
(Android/OpenSL) Bigger audio buffers - bigger latency/longer
...
delay in audio, but no audio breakup - also applied -O3 and -funroll-loops
for Android Makefile - seems to help
2012-10-30 05:25:14 +01:00
twinaphex
033e94acfd
(Android) Force audio input control rate in OpenSL ES driver
2012-10-30 03:50:18 +01:00
twinaphex
492bbc7d78
(OpenSL) Fix derp
2012-10-30 00:48:16 +01:00