Commit Graph

75 Commits

Author SHA1 Message Date
Twinaphex
6c8dd72cd8 (PS3) Build fix for PS3 2012-03-17 00:09:38 +01:00
Twinaphex
2a6551a62a Fixup includes 2012-03-16 23:31:26 +01:00
Twinaphex
e6b3b96400 (PS3) SDK is always Win32 anyway -so if run on Linux/WINE, we
just use .exe extension instead of setting up all sorts of
complicated symlinks from host-linux to host-win32
2012-03-14 03:19:13 +01:00
TwinAphex51224
47dcb54c1f (PS3/Wii) Make netlogger code portable 2012-03-13 00:45:12 +01:00
Themaister
7f4d701b19 Preparations for 0.9.5 release. 2012-03-11 17:52:10 +01:00
TwinAphex51224
ee806a0e2c (PS3) Don't compile in gfx_common.c 2012-03-07 17:55:04 +01:00
TwinAphex51224
9708536cd8 (PS3) ZIP files can now be unzipped - if you press X on a ZIP file
in the file browser, it will extract the contents to the /dev_hdd1
partition. You can then start the ROM from there. (problem right
now - savestates/SRAM get saved to this swap partition too -
which we flush at SSNES exit)
2012-03-06 22:20:15 +01:00
TwinAphex51224
44b873af5b Rename rom_ext.c to console_ext.c - rename xdk360_input.cpp to
xdk360_input.c
2012-03-06 14:12:28 +01:00
TwinAphex51224
f453ee7954 (PS3) Input LUTs 2012-03-05 16:57:43 +01:00
TwinAphex51224
afdcae3ee8 (PS3) Link libsnes.a last in link order 2012-03-04 22:43:10 +01:00
TwinAphex51224
d2e3d8db28 (PS3) Compiles in szlib.c now 2012-03-04 21:53:04 +01:00
TwinAphex51224
85ee49b2cd (PS3) Add HAVE_RSOUND to PS3 Makefile 2012-03-03 14:12:14 +01:00
TwinAphex51224
4b67a3c59e (PS3) Compiles in rsound now 2012-03-01 21:32:01 +01:00
TwinAphex51224
9a1cf7525e (PS3) Added oskutil.c 2012-02-29 20:20:25 +01:00
TwinAphex51224
fd99d9f3bc (PS3) You can set IP address of development PC and UDP port (for
UDP logging)
2012-02-28 16:32:52 +01:00
TwinAphex51224
c5cee1f945 (PS3) Salamander and exitspawn work now - thanks to deank 2012-02-28 10:42:34 +01:00
TwinAphex51224
08414d1f5c (PS3) Small push 2012-02-28 09:38:31 +01:00
TwinAphex51224
f01663550c Added logging features - set HAVE_LOGGING to enable 2012-02-27 20:07:24 +01:00
TwinAphex51224
351e58b856 (PS3) fixed pkg rule 2012-02-27 14:01:05 +01:00
TwinAphex51224
90165492a1 (PS3) Added makefile targets for PS3 CFW - NOTE: SSNES Salamander
doesn't seem to work yet on CFW PS3 - use make pkg-signed-standalone
for now on CFW PS3 until this gets sorted out.
2012-02-27 13:43:44 +01:00
TwinAphex51224
2e5e5f3c35 (PS3) Added SSNES Salamander - emulator cores can now be installed and
you can now switch between cores - if on an older install, remove your
ssnes.cfg file
2012-02-26 15:18:44 +01:00
TwinAphex51224
248f5efbd6 (PS3) Initial WIP exitspawn loading of external executables -
will flesh this out in subsequent ports
2012-02-25 20:11:57 +01:00
TwinAphex51224
989962f5a9 (PS3) Better environment detection rules for Windows 2012-02-25 14:38:28 +01:00
TwinAphex51224
6d98da16b0 (PS3) Add experimental HAVE_SSNES_GL option (for custom GL libs) 2012-02-19 03:26:45 +01:00
TwinAphex51224
89b99428f9 (PS3) Fix to Makefile for Win 2012-02-13 17:18:22 +01:00
TwinAphex51224
eeafd335fa (PS3) ingame_menu_item now part of console_settings 2012-02-13 14:33:24 +01:00
TwinAphex51224
32a52f5d01 (PS3) Windows compiler compatibility fix 2012-02-13 14:00:27 +01:00
TwinAphex51224
e48ec1ea20 (PS3) Rely on custom border-only.cg file being in the common-shader
subrepo instead of overwriting it for every 'make pkg' operation
2012-01-30 18:45:59 +01:00
TwinAphex51224
e538fe4364 (PS3) Implement ssnes_main wrap 2012-01-30 18:17:47 +01:00
TwinAphex51224
ec97970206 (PS3) Saves to config file now 2012-01-30 15:59:15 +01:00
TwinAphex51224
352b8e4cef (PS3) Still broke, still crashes after 'loading texture image' 2012-01-29 22:06:51 +01:00
TwinAphex51224
a685701805 (PS3) use custom Makefile rules for shader subrepo 2012-01-29 04:35:42 +01:00
TwinAphex51224
8b1be981d3 (PS3) Added Git subrepo checkout rules in Makefile 2012-01-28 13:23:25 +01:00
TwinAphex51224
5bfc7be450 (PS3) Added Git subrepo for shaders 2012-01-28 00:34:06 +01:00
TwinAphex51224
be62e537c6 (PS3) Added HAVE_SCREENSHOTS_BUILTIN define - is meant for targets
where native screenshot functionality is already supplied, negating
the need of compiling in screenshot.c
2012-01-28 00:34:06 +01:00
TwinAphex51224
2acc30e1a4 (PS3) Filled in ssnes_console_get_rom_ext function 2012-01-25 02:49:15 +01:00
TwinAphex51224
c9fc51fe2a (PS3) Compiles and links in netplay now 2012-01-24 23:09:21 +01:00
Themaister
b0ddf78db0 Updates for 0.9.4.1. 2012-01-22 19:43:13 +01:00
TwinAphex51224
3c99021b60 (PS3) custom image.c (for PNG/JPEG decoding) 2012-01-18 00:59:35 +01:00
Themaister
98f2f1c23d Updates for 0.9.4. 2012-01-16 22:08:54 +01:00
TwinAphex51224
d1113a5af0 (PS3) Added sysutil screenshot feature 2012-01-16 15:45:55 +01:00
Themaister
260f3ac7ce Use a more general SSNES_CONSOLE define. 2012-01-14 13:43:15 +01:00
TwinAphex51224
08e35a62d4 (PS3) Can now compile with SNC as well 2012-01-11 22:55:07 +01:00
TwinAphex51224
59aeb77744 (PS3) Some more work on menu 2012-01-11 22:27:07 +01:00
TwinAphex51224
13a2010ed6 (PS3) Fix 2012-01-11 01:17:04 +01:00
TwinAphex51224
a2698061a6 (PS3) Loads settings from config file 2012-01-11 01:04:17 +01:00
TwinAphex51224
51ab2f2509 (PS3) Added initial menu - not yet compiled in 2012-01-10 23:33:44 +01:00
TwinAphex51224
61f9ceccab PATH_MAX gets redefined for PS3/Libxenon 2012-01-10 22:08:24 +01:00
Themaister
e88662cab0 Updates for 0.9.3. 2011-12-11 12:50:16 +01:00
Themaister
0ed668d1b5 Minor cleanups. 2011-12-04 17:19:21 +01:00