Commit Graph

40 Commits

Author SHA1 Message Date
twinaphex
0a15a17d44 Update years on all license headers 2014-01-01 01:50:59 +01:00
Lioncash
db2a619a90 Shrink another struct. This shrinks audio_lock from 32 bytes to 24 bytes. 2013-11-04 00:10:22 -05:00
Lioncash
fac2783a09 Optimize some struct sizes.
This is the list of reduced sizes:

file: dsound.c         - struct dsound_t reduced from 56 bytes to 52 bytes.
file: shader_parse.h   - struct gfx_fbo_scale reduced from 32 bytes to 28 bytes.
file: thread_wrapper.c - struct texture reduced from 28 bytes to 24 bytes.
file: libretro.h       - struct retro_hw_render_callback reduced from 40 bytes to 36 bytes.
file: movie.c          - struct bsv_movie reduced from 36 bytes to 32 bytes.
file: netplay.c        - struct delta_frame reduced from 16 bytes to 12 bytes.
file: performance.h    - struct rarch_perf_counter_t reduced from 40 bytes to 32 bytes.
2013-11-03 23:57:41 -05:00
Alcaro
c8f28f25d7 Fix typo 2013-09-28 22:39:03 +02:00
Themaister
0b4cf2d053 Update license headers to 2013. 2013-01-01 01:41:15 +01:00
twinaphex
1d99cb62a2 (Xbox 1) Build fixes - don't compile in pragma comments for
XBOX
2012-11-15 14:24:56 +01:00
Themaister
0e729bcaa0 Style nits. 2012-11-15 09:40:31 +01:00
OV2
54d39dff74 win32: make d3d9 compile in msvc, add linker pragmas to source files 2012-11-14 21:07:06 +01:00
twinaphex
6bf7c3cb06 Update credits for collaborated files 2012-10-18 06:06:55 +02:00
twinaphex
174c7d9d98 (RARCH_CONSOLE) g_console struct removed now - console settings
now a part of g_extern and also compiled in for PC - will use
this for RMenu
2012-10-15 06:25:12 +02:00
twinaphex
eca2c09fdd (Xbox 1 RMenu) Add sound volume level setting 2012-08-22 16:59:12 +02:00
Themaister
2234073c2f Readding static to globals in dsound. 2012-08-17 23:20:08 +02:00
twinaphex
6a08c92ada (Xbox 1) Cut down on some static variables 2012-08-17 17:45:14 +02:00
Themaister
bfdb1615b5 Style nitting. 2012-07-25 04:50:46 +02:00
freakdave
64378ea072 (Xbox 1) Fixed low volume issue 2012-07-19 16:53:24 +02:00
twinaphex
c676341404 (Xbox 1) DirectSound works 2012-07-08 19:30:19 +03:00
Themaister
ce740f8948 More fixups. 2012-04-21 23:31:57 +02:00
Themaister
aab8fb6151 ssnes_* => rarch_*. 2012-04-21 23:25:32 +02:00
Themaister
9ab51ad23a SSNES => RetroArch. 2012-04-21 23:17:43 +02:00
Themaister
e3a71a8c5b Fixup headers. 2012-04-09 22:05:26 +02:00
Themaister
62c96ea937 Change license header. 2012-04-09 22:03:57 +02:00
Themaister
9698cd7dbd Change headers. 2012-04-09 22:03:57 +02:00
Themaister
eca337ee55 Allow device to be selected in DirectSound. 2012-03-30 20:09:40 +02:00
Themaister
fe2134cb8c Fix warning. 2012-02-15 20:19:29 +01:00
Themaister
80372f54a6 Add rate control calls for more backends. 2012-02-14 16:58:13 +01:00
Themaister
9c861f13be Fix additional exclamation marks. 2012-02-11 21:16:01 +01:00
Themaister
b4248038fb Update license headers. 2012-01-08 01:12:05 +01:00
Themaister
eac468ba19 MSVC compat. 2011-12-25 01:38:59 +01:00
Themaister
d5fca50a2f Can build for C++. 2011-12-24 15:26:01 +01:00
Themaister
0f010cf3d2 Fix style nits. 2011-11-02 19:31:36 +01:00
Themaister
dadd794ece Remove useless define. 2011-08-05 19:18:43 +02:00
Themaister
706a3738b5 Abandon POT buffer sizes only for dsound.
Allows more fine tuned latencies.
2011-08-05 19:17:33 +02:00
Themaister
9aef33aabd More fixups in DSound. 2011-08-05 14:01:58 +02:00
Themaister
ac4219bcde Small clarification. 2011-08-05 13:39:27 +02:00
Themaister
b337856f80 More extensive error checking in dsound. 2011-08-05 13:35:02 +02:00
Themaister
079a0100c0 Remove unneeded call. 2011-08-05 03:06:48 +02:00
Themaister
014c3c90e0 Fix possible race condition. 2011-08-05 02:57:30 +02:00
Themaister
4759e3411f Fix DSound up some more in Windows ... :D 2011-08-05 02:05:32 +02:00
Themaister
4a05e50636 Minor progress. But no audio, hrm. 2011-08-04 19:11:14 +02:00
Themaister
776291a137 Start working on DirectSound driver. Untested so far. 2011-08-04 18:45:40 +02:00