Themaister
|
880dec8c7f
|
Clarify cg2glsl requires cgc 3.1.
|
2013-10-07 23:09:49 +02:00 |
|
Themaister
|
4627c106e4
|
Fix NTSC shaders by preprocessing first.
If vertex shader is in an #include, it wouldn't get column_major fix
applied.
|
2013-10-07 23:06:41 +02:00 |
|
Themaister
|
fa39a1ec39
|
Add -quiet and -I to cg2glsl.
Fixes cases where #include is used.
|
2013-10-07 22:50:48 +02:00 |
|
twinaphex
|
dccff3905d
|
(cg2glsl.py) change suceeded to succeeded
|
2013-09-19 02:47:45 +02:00 |
|
Themaister
|
f8c385a28c
|
Fix cg2glsl when uniform half4x4 is used.
|
2013-08-18 18:06:55 +02:00 |
|
Themaister
|
846e72ad1e
|
Allow spaces for matrix hack.
|
2013-08-13 16:58:43 +02:00 |
|
Themaister
|
ef97f05dff
|
Use correct texture() in core.
|
2013-08-11 01:09:17 +02:00 |
|
Themaister
|
ad12cc8ab6
|
Fix some miscompilations with unused variables.
|
2013-08-11 01:09:17 +02:00 |
|
Themaister
|
1a071c4992
|
Updates and fixes for cg2glsl.
|
2013-08-11 01:09:17 +02:00 |
|
Themaister
|
954727aa79
|
Fixups for cg2glsl.
|
2013-08-11 01:09:14 +02:00 |
|
Themaister
|
2aaa148adc
|
Fixes to cg2glsl.
|
2013-08-11 00:56:00 +02:00 |
|
Themaister
|
184e407e5d
|
Work around awkward GLSL compiler bug on iOS.
|
2013-05-31 14:04:20 +02:00 |
|
Themaister
|
0457e41ceb
|
Fix cg2glsl batch when dir has slash suffix.
|
2013-05-20 23:46:40 +02:00 |
|
Themaister
|
d54427983b
|
Add automatic CGP -> GLSLP conversion.
|
2013-05-10 00:06:42 +02:00 |
|
Themaister
|
6193491e82
|
Fix wrong sampler translation in cg2glsl.
|
2013-04-16 15:44:41 +02:00 |
|
Themaister
|
48e7175e4b
|
Improve compat in cg2glsl.
Allow vertex samplers, and fix "empty struct" bug.
|
2013-04-16 15:31:28 +02:00 |
|
Themaister
|
3ae5662dd2
|
Fixups in cg2glsl.
Don't allow struct names and varyings to collide.
Also add fixes for *.texture_size for PREV/PASS/ORIG, etc.
|
2013-04-13 16:34:04 +02:00 |
|
Themaister
|
6480f564c1
|
Treat _output_dummy_size as non-varying as well.
|
2013-04-13 13:47:13 +02:00 |
|
Themaister
|
ec9ffce56f
|
Replace IN.* in a cleaner way.
|
2013-04-13 02:41:23 +02:00 |
|
Themaister
|
3779ddbace
|
Use LUTTexCoord attrib correctly in cg2glsl.
|
2013-04-13 02:07:37 +02:00 |
|
Themaister
|
e8d89eb2b2
|
More compat fixes for cg2glsl.
Motion-blur shader works.
|
2013-04-13 01:58:44 +02:00 |
|
Themaister
|
49d713c2ee
|
Fix some compat in cg2glsl.
|
2013-04-13 01:43:40 +02:00 |
|
Themaister
|
e4089af307
|
Allow multiple samplers in cg2glsl.
|
2013-04-12 00:30:03 +02:00 |
|
Themaister
|
88e2ac3c9c
|
Fix issue with blinky.cg in cg2glsl.
|
2013-04-12 00:30:03 +02:00 |
|
Themaister
|
d7c1957586
|
Rename cg2xml to cg2glsl.
Outputs CGP/GLSL style shaders now.
|
2013-04-11 15:40:57 +02:00 |
|