twinaphex
e9a8573afa
Misc. minor cleanups
2014-10-27 04:04:04 +01:00
twinaphex
58f09ce79e
Move scaler code over to libretro SDK
2014-10-23 04:34:35 +02:00
twinaphex
81c5019afb
Move miscellaneous header over to libretro SDK
2014-10-21 08:39:37 +02:00
twinaphex
7472922ee0
Move compat/ over to libretro SDK
2014-10-21 07:58:58 +02:00
twinaphex
c62d52de0f
Start properly implementing libretro SDK for boolean.h include
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header, glsym, and rthreads
2014-10-21 05:05:52 +02:00
twinaphex
64e77f1224
(camera) Style nits
2014-09-13 02:27:34 +02:00
twinaphex
75d2e13dcb
Make drivers non-const
2014-09-11 07:06:20 +02:00
twinaphex
fe510bca6f
Indenting/C-style comments
2014-09-08 17:57:18 +02:00
Lioncash
a7aa077cc6
Remove some unused variables.
2014-09-05 19:27:46 -04:00
twinaphex
f9c0f5ac64
(Camera/Location stub drivers) Changes
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(General) Fix some potential uninitialized variables
2014-08-17 06:09:23 +02:00
twinaphex
ab780d22ed
(Camera) nullcamera_poll - return false
2014-08-15 21:25:44 +02:00
twinaphex
e1a122843b
Add null camera - remove HAVE_CAMERA ifdefs
2014-08-14 02:55:04 +02:00
twinaphex
8193eb4b3d
(Android) Input - Move files around
2014-06-10 22:15:23 +02:00
Themaister
f2c78c36e3
[Android] Add support for GLES3 HW render.
2014-04-14 13:17:05 +02:00
twinaphex
0a15a17d44
Update years on all license headers
2014-01-01 01:50:59 +01:00
Themaister
1c9895611b
Rework performance interface.
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Avoids super-ugly macros and retroarch-ifdefs.
2013-12-18 19:21:56 +01:00
twinaphex
9852c5dc4c
Rewrite perf interface - exposes callbacks now for RETRO_PERFORMANCE_INIT/RETRO_PERFORMANCE_START/RETRO_PERFORMANCE_STOP calls without messy, hardcoded preprocessor-dependent variables in macros - will update cores accordingly too
2013-12-18 19:03:08 +01:00
twinaphex
69a67b3df2
Change RARCH_PERFORMANCE_ macro calls to RETRO_PERFORMANCE
2013-12-17 19:14:57 +01:00
twinaphex
977e6a1b52
(iOS) Integrate iOS camera driver into RAGameView.m - CVOpenGLESTextureCacheCreateTextureFromImage keeps failing right now so instancingviewer camera core doesn't yet work
2013-12-01 20:39:06 +01:00
twinaphex
37622eb48d
(iOS) Camera - implement most of the code inside RAGameView -
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totally untested - C camera driver is now a shim and will just
need to dial into the RAGameView camera driver parts
2013-12-01 19:31:00 +01:00
twinaphex
224c0b4652
(iOS) Flesh out camera driver some more - still no image - have to
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generate texture cache in RAGameView.m
2013-12-01 17:06:44 +01:00
twinaphex
624250cc7f
(iOS) Camera - add two links for reference
2013-12-01 16:30:18 +01:00
twinaphex
272795ca17
(iOS) Start adding camera code - right now fails at camera_init
2013-12-01 16:14:31 +01:00
twinaphex
cc7cda7252
(iOS) Skeleton camera driver
2013-12-01 14:41:18 +01:00
twinaphex
98d937d9e0
(Android) Camera - avoid potential memory leaks
2013-11-26 21:28:05 +01:00
twinaphex
abdd77e77f
(Android) Camera- take out logs
2013-11-25 23:48:50 +01:00
twinaphex
9341f9347a
(Android) Camera - don't spam log in android_camera_poll for now
2013-11-25 00:46:43 +01:00
twinaphex
0a779239e3
(Android) Camera - add logs to every JNI call - for 4.4 debugging
2013-11-24 23:48:13 +01:00
twinaphex
7f0aafbcba
(Android) Camera update - update onCameraPoll Java function -
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remove ret variable - remove FIXME in C camera driver for Android
2013-11-21 15:37:28 +01:00
twinaphex
ac3e17f6d8
(Android) Camera - hoist class variable outside of struct and
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only use in init function
2013-11-20 18:01:45 +01:00
twinaphex
bae3bf8393
(Android) Camera - update FIXMEs
2013-11-20 17:57:51 +01:00
Themaister
44937348e8
Start implementing SSE2 conversion of YUV.
2013-11-20 17:39:01 +01:00
Themaister
c4176564c5
Don't use LUT for YUV conversion.
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Current C version is just as fast, and doesn't thrash the cache.
~100us per 640x480 webcam frame.
2013-11-20 17:39:00 +01:00
Themaister
9d60b53630
Add perf counter to LUT based YUV conversion.
2013-11-20 17:39:00 +01:00
twinaphex
87421d477c
Clean up JNI: (...)
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* pthread_key_create is used to set a destructor for every thread
created through jni_thread_getenv
* To grab a JNIEnv pointer - go through jni_thread_getenv
* jni_thread_getenv sets pthread_setspecific for the JNIEnv pointer
to bind destructor
* Reuse activity->vm everywhere instead of creating local pointer
copies
* Don't use DetachCurrentThread outside of platform_android's (new)
jni_thread_destruct function - the destructor will do this for us
now
2013-11-20 17:33:19 +01:00
ToadKing
b6af8b0e92
more camera changes, still no image
2013-11-19 15:13:29 -05:00
ToadKing
894b2870c0
more android camera work. no longer crashes, but still no image
2013-11-19 14:20:29 -05:00
twinaphex
21bc30a44c
(Android) Make RetroActivity invoke JNI_OnLoad - grab pointer to
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RetroActivity class - try to use from camera/android.c
2013-11-19 14:30:45 +01:00
Themaister
7b8dc09d57
Pass a dummy affine transform for android camera.
2013-11-18 09:32:29 +01:00
twinaphex
c4f389fdb4
(Android) Camera - android_camera_stop - free GL texture
2013-11-18 03:56:22 +01:00
ToadKing
104dafe53f
[Android] fill in camera stub functions - needs testing, probably doesn't work yet
2013-11-17 21:48:49 -05:00
twinaphex
8b561a315e
(Android) Camera - add FIXMEs
2013-11-18 02:06:27 +01:00
twinaphex
0381cf1ffe
(Android) Camera - caps passed to int should contain
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RETRO_CAMERA_BUFFER_OPENGL_TEXTURE
2013-11-18 01:55:22 +01:00
twinaphex
1e4e0544bf
(Android) Cache JNI environment/pointer to RetroActivity class
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inside camera struct - attach thread at init function and detach
thread at free function
2013-11-18 01:47:51 +01:00
twinaphex
43b513b86b
(Camera) Cleanup Android camera driver
2013-11-18 00:31:06 +01:00
twinaphex
51891483c4
(Android) Stub android camera C driver - will interface with JNI
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functions
2013-11-18 00:28:27 +01:00
Themaister
a824952dec
Some V4L2 cleanups.
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Avoids global state for buffers, and make processing loop a bit simpler.
2013-11-16 17:31:49 +01:00
ToadKing
be830a0a1c
[V4L2] set the frame_raw_cb pitch correctly
2013-11-15 19:38:48 -05:00
ToadKing
8f78112261
[V4L2] more conversion fixes
2013-11-15 19:35:16 -05:00
ToadKing
bc29115692
[V4L2] fix bad poitner arithmetic
2013-11-15 18:30:41 -05:00