Commit Graph

214 Commits

Author SHA1 Message Date
twinaphex
08ce33eed0 Add HAVE_ONLINE_UPDATER 2019-11-11 00:22:03 +01:00
twinaphex
bc657778fe Add HAVE_UPDATE_CORES - by running ./configure --disable-update_cores
you can strip out the Online Core Updater
2019-11-10 15:55:39 +01:00
twinaphex
a79cd32363 Add HAVE_TRANSLATE to MSVC 2017 2019-08-22 23:10:34 +02:00
twinaphex
620f6c4f9f Update MSVC2003 2019-08-15 13:49:16 +02:00
orbea
63a92a3f78 Update the zlib include directory paths. 2019-07-25 11:18:33 -07:00
orbea
84f4dcba2b Remove WANT_ZLIB. 2019-07-25 11:18:33 -07:00
twinaphex
5cee3ca945 (MSVC2010/2012/2013/2015) Add WASAPI to MSVC2010/2012/2013/2015 2019-07-25 14:55:12 +02:00
twinaphex
7470be6982 Revert "(MSVC 2010) Add D3D10/11/12 - they work with menu shaders, but"
This reverts commit d5d5a7d858.
2019-07-20 21:02:25 +02:00
twinaphex
d5d5a7d858 (MSVC 2010) Add D3D10/11/12 - they work with menu shaders, but
no SPIRV-Cross/glslang support because those need C++11
2019-07-20 20:55:29 +02:00
twinaphex
04bcef01b8 (MSVC 2005) Fix NoAccel targets 2019-07-19 12:06:58 +02:00
twinaphex
bddfca940e Add HAVE_GDI switch 2019-07-11 13:18:38 +02:00
twinaphex
b2bf822f13 Add HAVE_AUDIOMIXER switch 2019-07-11 11:51:06 +02:00
twinaphex
419e8b1a35 (MSVC2012/2013/2015/2017) Add HAVE_CDROM 2019-07-09 09:32:40 +02:00
twinaphex
124283a934 (MSVC 2010) Add HAVE_CDROM
(CDROM) Ensure code compiles with MSVC
2019-07-09 09:23:47 +02:00
twinaphex
f5832b17ab (MSVC2015) Buildfix 2019-06-20 03:20:54 +02:00
twinaphex
85fad52104 (MSVC2012/2013) Fix build 2019-06-20 02:34:52 +02:00
twinaphex
95b96a5faa (MSVC2005) Fix build issues 2019-06-19 21:43:39 +02:00
driver1998
d630213d36 Windows ARM64 support 2019-06-11 02:40:46 +08:00
Twinaphex
7b3e6f058b
Merge pull request #8856 from Dwedit/msvc_warning_suppression
Add 4566 to the list of warnings to suppress on MSVC 2015/2017
2019-05-28 13:37:47 +02:00
twinaphex
353faffb40 (MSVC 2010 x64) Add compat/zlib include dir 2019-05-28 13:09:00 +02:00
Dwedit
0d678c0cca Add 4566 to the list of warnings to suppress on MSVC 2015 and 2017 builds 2019-05-27 00:10:42 -05:00
twinaphex
277b5c9462 (MSVC 2005 to 2017) Add new include dir 2019-05-27 04:54:26 +02:00
twinaphex
f88ec1e54e (MSVC 2003) Fixup MSVC 2003 solutions; fixup targets that don't have
HAVE_NETPLAY defined
2019-05-27 04:04:27 +02:00
Dwedit
1faaf68d9d UTF-8 Fix favoring MSVC 2010-2013.
MSVC 2015 and 2017 projects: Add /utf-8 switch
Makefile.griffin: Add -utf-8 switch to MSVC 2015 builds
Makefile.msvc: Add -utf-8 switch to MSVC 2017 builds
intl/msg_hash files: Added BOM and MSVC 2010-2013 pragmas
menu_cbs.c: Replace Euro character with raw bytes
menu_osk_utf8_pages.h: Replace pragma with MSVC 2010-2013 version range
shaderparamsdialog.cpp: Add BOM and MSVC 2010-2013 pragma
2019-05-21 18:02:25 -05:00
twinaphex
ff410f515e BUildfix 2019-05-13 13:13:54 +02:00
twinaphex
ebaa5b9941 Undefine HAVE_VIDEO_LAYOUT for now instead of implicitly enabling
it for every platform - will have to be individually enabled for
each platform first after rigorous testing
2019-05-13 01:57:26 +02:00
Huw Pascoe
7e0592198d video_layout build 2019-05-11 09:58:46 +01:00
twinaphex
b9cdeebf35 Make menu widgets the new default 2019-05-03 15:55:44 +02:00
twinaphex
ff906a9228 (MSVC 2017) Add HAVE_OZONE 2019-04-29 12:00:21 +02:00
twinaphex
a48dbcb52e (MSVC 2005) Add HAVE_UPDATE_ASSETS 2019-04-22 23:43:27 +02:00
twinaphex
31c7abce64 (MSVC 2003) Fonts now show up for GL 2019-04-22 23:30:24 +02:00
twinaphex
04d062b3d4 (MSVC2003) Enable HAVE_OPENGL1; make HAVE_OPENGL1 independent from
HAVE_OPENGL
2019-04-22 22:48:23 +02:00
Twinaphex
2bab38e857
Merge pull request #8306 from CozmoP/options
WIP/PoC Qt: settings PoC
2019-04-14 05:44:02 +02:00
Huw Pascoe
fed06044c4 silence warnings 2019-04-12 17:32:11 +01:00
CozmoP
bd6fedc0f2 Qt: WIP settings dialog 2019-03-27 02:37:34 +01:00
Themaister
3029f96511 Add a new "glcore" driver with slang support.
This driver should sunset the old gl2 driver, but that driver will
likely live on to support really ancient and terrible GL stacks.
All the worst legacy cruft has been ripped out, and it's almost a decent
backend now.

Requirements for slang are GL 3.2+ or GLES3.
Some shaders require features which are not directly compatible with
GLES2 or legacy GL.

This driver shares a lot of concepts from the Vulkan driver.
The slang shader stack and SPIRV-Cross are used to implement the shader
spec, and the menu shaders are also shared with Vulkan.
2019-03-09 12:30:49 +01:00
driver1998
33e65e10ba Add Windows MSVC2017 ARM desktop support
Only normal Debug/Release config will compile, not with QT/CG
Tested in Windows 10 on ARM and Windows RT
Cores can be compiled with platform=windows_msvc2017_desktop_arm
2019-02-26 21:29:44 +08:00
twinaphex
420f3a171b (GL1) Update - add HAVE_OPENGL1 to MSVC 2005/2008/2010/2012 2019-02-16 21:26:01 +01:00
orbea
e062b98088 Remove trailing blank lines.
find . -type f -exec sed -i '${/^[[:space:]]*$/d;}' {} \+
2019-01-17 19:39:38 -08:00
CozmoP
0df074db05 fix MSVC 2017 Qt builds 2019-01-15 18:58:31 +01:00
krzys-h
48d82929ff (UWP) Add support for loading cores from optional packages 2019-01-01 16:21:47 +01:00
twinaphex
ac32bff71a (MSVC 2017) Add Glslang 2019-01-01 03:47:55 +01:00
twinaphex
34cb50f8da Update MSVC 2017 UWP 2018-12-29 03:06:31 +01:00
krzys-h
4fb06703b3 Port d3d12 driver for UWP 2018-12-28 22:10:26 +01:00
krzys-h
6038060cd7 Update appx manifest and icons
These were generated using Visual Studio icon generation tools
2018-12-28 22:09:29 +01:00
krzys-h
b201d669b5 First iteration of UWP support
Enough to kind of run

Working drivers: xinput, d3d11
Still missing: input driver with keyboard support, audio driver
2018-12-28 22:09:22 +01:00
Dwedit
ff844a56c4 Modify MSVC 2017 project to add in WASAPI support
Add conditional code for MSVC to resolve missing GUIDs into wasapi.c
2018-11-17 09:23:12 -06:00
twinaphex
ba020720db Add HAVE_NETPLAYDISCOVERY 2018-10-12 18:29:52 +02:00
twinaphex
9387eb559f (MSVC 2017) Fix MSVC 2017 2018-09-30 13:48:58 +02:00
twinaphex
2d652663af (MSVC 2015) Buildfix 2018-09-30 13:41:21 +02:00