Commit Graph

4252 Commits

Author SHA1 Message Date
twinaphex
6c5d303a07 (Xbox OG) Fix Salamander build 2018-01-03 14:31:41 +01:00
meepingsnesroms
7ac985e9be Add all xmb menu options to rgui and glui, 3ds warning fix, move start directory to top of load content 2018-01-01 10:38:16 -08:00
Twinaphex
0389bc64fe
Merge pull request #5997 from libretro/new_hid
New HID system (courtesy of gblues)
2017-12-30 15:30:03 +01:00
twinaphex
b788bf71bd (3DS) Implement frontend rating - will return 6 for New 3DS/2DS,
and 3 for Old 3DS/2DS
2017-12-30 11:23:47 +01:00
gblues
192f5875b9 Simplify, add logging, revert some of the changes
== DETAILS
The old code was crashing; I did a minimalized branch and the crash
went away, so I'm bringing that over here. Meaning I'll have to
redo some of the other work I'd put in, but oh well.

(now watch it start crashing again)

== TESTING
Can confirm it builds. Wii U is busy ATM so I can't test.
2017-12-30 04:40:23 +01:00
gblues
1beba28d02 Only call HIDSetup/HidTeardown once
== DETAILS
I did a minimalist edit of the HID thread that stripped out all
HID* syscalls, and this stopped the crashing. I then re-added just
the HIDSetup() and HIDTeardown() calls, and the crash came back.

This smells like an OS bug. To work around it, I've put the
HIDSetup() and HIDTeardown() calls into the app init/shutdown
section, so they only get called once in the application lifetime
and not each time the input driver is initialized.
2017-12-30 04:40:15 +01:00
Nathan Strong
e80d99dbae Delete controller_patcher; start on proper HID driver
== DETAILS

We discovered that the controller_patcher code was causing
the WiiU to intermittently crash when switching ROMs.

Changes:

- Completely extricates the controller_patcher code
- Create a skeleton wiiu_hid driver
- Wire up the build system to build/link it successfully

== TESTING

Has not been tested. Probably doesn't crash, since the
skeleton driver is just a copy of the null driver.
2017-12-30 04:38:57 +01:00
meepingsnesroms
d18ee7eaed Fix new 3ds xl not being detected, others
Also fixes whitespace in makefile and platform_ctr.c and compiles with debug libctru when DEBUG=1
2017-12-29 19:30:54 -08:00
twinaphex
2768f639a2 Fix csnd corrupting dsp audio driver on failure, add 3dsx/smdh to
gitignore
2017-12-26 21:36:46 +01:00
Twinaphex
6fc71b6b55
Merge branch 'master' into master 2017-12-26 21:35:25 +01:00
meepingsnesroms
f8b9c8fa6d Fix csnd corrupting dsp audio driver on failure, add 3dsx/smdh to gitignore 2017-12-26 05:31:51 -08:00
twinaphex
08d9ee9600 (PSP) Add thread support 2017-12-26 09:45:45 +01:00
twinaphex
3f281bb31f Cleanups 2017-12-25 07:49:07 +01:00
twinaphex
513885d465 (PS3) Set up cheat dir/autoconfig dir 2017-12-20 16:11:59 +01:00
twinaphex
f6e9a624ca (PS3) Add default dir for core download assets 2017-12-20 16:02:40 +01:00
Brad Parker
03970ddacd Show BSD OSes in frontend OS info 2017-12-16 10:46:52 -05:00
twinaphex
c7c4b723d6 Move path_file_exists to filestream and do away with filestream
dependencies in file/file_path
2017-12-14 20:05:46 +01:00
gblues
6904101c44 Clean up trailing whitespace
== DETAILS

Really simple code cleanup, because my editor flags trailing whitespaces
and it's pretty annoying.
2017-12-12 00:24:18 -08:00
Andrés
305cb6d647 fix OS identification (#5880) 2017-12-07 18:49:35 -05:00
Brad Parker
55b738a07a implement frontend get_architecture() for windows 2017-12-07 16:32:13 -05:00
Brad Parker
fa7cd77d7d win32: improve version reporting under System Information 2017-12-07 13:49:07 -05:00
Ash
e9a3088a79
[WiiU] Toolchain: Actually fix C++ constructors/destructors (oops!)
Looks like I temporarily forgot how external symbols work. Fixes
https://gbatemp.net/posts/7720955; hopefully we finally have C++ under
control.
2017-12-03 11:31:30 +11:00
Ash
bf3e256a43
[WiiU] Input: Make controller_patcher a compile-time option
As discussed in libretro#5357; controller_patcher is now optional. It's
off by default; though this could be changed with a simple makefile
tweak (ENABLE_CONTROLLER_PATCHER ?= 1, perhaps?)

To re-enable controller_patcher; append ENABLE_CONTROLLER_PATCHER=1 to
your usual make command.

controller_patcher was the only user of c++ constructors in the Wii U
port, so you'll need 26a006c in your tree otherwise you will have a
blackscreen on startup.
2017-12-01 18:29:21 +11:00
Ash
26a006cfac
[WiiU] Toolchain: Fix C++ constructor/destructor handling
The old setup relied on there being at least one constructor *or* the
value of *__CTOR_LIST__ being NULL. Neither of these are guaranteed; and
having no C++ constructors actually resulted in a random value being
read (which passed the NULL check!). This new setup uses the
__CTOR_END__ symbol; which is a pointer to just after the end of the
list. When there are no constructors, it has the same value as
__CTOR_LIST__; so the while loop is never entered.

This fix also allows us to re-enable destructors; in case they're ever
needed.
2017-12-01 18:18:02 +11:00
Brad Parker
9aeddb781a GlobalMemoryStatusEx only exists for 2000 and up 2017-11-29 19:33:39 -05:00
Justin Weiss
4069ddc926 Expand symlinks in default configuration paths for iOS devices
CFSearchPathForDirectoriesInDomains returns a path in /var, while
getenv(HOME) returns the same path in /private/var. /var is a symlink
to /private/var, but when config is generated, the difference in paths
means they won't be abbreviated correctly.

This change expands symlinks before filling in the default
directories, so those paths will match.
2017-11-22 20:07:27 -08:00
Francisco José García García
b975cb43a7
Change platform driver for vita 2017-11-14 19:49:50 +01:00
Ash
0d38612f4a
[WiiU] Various warning/format string fixes
All things from unsigned comparisons to missing initializers; we got it
here.
2017-11-04 20:37:30 +11:00
Roman Kalashnikov
cdc61bc206
Simplified condition in while
if `*ptr` value equals ' ', then condition `if(*ptr != '\0')` will always true
2017-10-28 20:56:04 +03:00
Brad Parker
3f27e5d7bb CXX_BUILD fix 2017-10-23 21:48:38 -04:00
twinaphex
be5d3cb0ba Convert platform_xdk.cpp to C 2017-10-03 04:36:43 +02:00
Alcaro
b97853a536 Rename STRING_REP_ULONG to STRING_REP_USIZE 2017-10-02 22:51:51 +02:00
twinaphex
550a140405 (Xbox) Silence warning 2017-09-13 04:35:57 +02:00
twinaphex
e193f7a22a Style nits 2017-08-19 12:27:24 +02:00
twinaphex
822e2fd0d4 Put this around an HW_RVL ifdef 2017-08-19 12:13:03 +02:00
twinaphex
ae2435cf16 Silence some more C89_BUILD warnings 2017-08-12 18:15:26 +02:00
twinaphex
2f832d145f Make DragAcceptFiles go through function pointer 2017-08-09 16:25:23 +02:00
radius
4387dd7c15 fix new android paths 2017-08-05 21:56:52 -05:00
radius
8bb3852944 update android platform driver 2017-08-05 14:52:16 -05:00
radius
a17e23dc6c update win32 platform driver 2017-08-05 14:39:17 -05:00
Ash
40a4a5a733
[WiiU] Rewrite exception handler 2017-08-04 21:30:49 +10:00
twinaphex
b11620e1eb Add retro_timers.h/retro_math.h 2017-06-28 04:41:38 +02:00
twinaphex
6aa99ebb37 Take out <sys/cdefs.h> 2017-06-21 05:02:03 +02:00
Charlton Head
e8976762a5 include command.h when !HAVE_MENU 2017-06-20 20:52:04 -05:00
twinaphex
f087419165 Rename platform_linux.c to platform_unix.c 2017-06-19 17:38:49 +02:00
twinaphex
6af5bd01bf Merge retro_stat and file_path 2017-06-16 15:00:11 +02:00
Ash
7f5986e1d5 Rename Wii U log functions (conflict in DOSBox) 2017-06-15 15:20:58 +10:00
Brad Parker
d5a1ad0a73 android: delay loading of RetroActivity until after permissions are granted 2017-06-14 20:19:52 +00:00
Francisco José García García
c9d90ce1b6 (VITA) Add support for external usb if mounted 2017-06-05 08:52:20 +02:00
twinaphex
9f2c15c17c (Frontend) Change MENU_SETTING_ACTION to FILE_TYPE_DIRECTORY 2017-05-26 16:45:28 +02:00