Commit Graph

7108 Commits

Author SHA1 Message Date
orbea
a4ab4794cf C89_BUILD: Remove c++ style comments 2018-01-03 14:56:22 -08:00
twinaphex
447e990522 Add missing files 2018-01-03 20:54:37 +01:00
twinaphex
0c13961f9e Updates 2018-01-03 20:48:33 +01:00
twinaphex
a3b9f0ab63 (D3DX8) d3dx8 always has to be statically linked 2018-01-03 20:35:24 +01:00
twinaphex
b925603eff (D3D9) Buildfix 2018-01-03 20:26:13 +01:00
twinaphex
a8445c3ec4 D3D8 buildfix 2018-01-03 20:23:34 +01:00
twinaphex
5d5115941f (d3d_common.c) Fix D3D8 codepaths 2018-01-03 20:16:19 +01:00
twinaphex
aa255a9ad2 (D3D) Make d3dx dynamically loadable 2018-01-03 19:55:00 +01:00
twinaphex
d3480e6365 Create d3d_font_indirect 2018-01-03 19:03:19 +01:00
twinaphex
94b04828f9 Add ability to dynamically load d3d DLL 2018-01-03 18:53:13 +01:00
twinaphex
3a3776ba24 Create d3d_initialize_symbols 2018-01-03 18:38:13 +01:00
twinaphex
f19ff885f4 Cleanups 2018-01-03 18:23:04 +01:00
twinaphex
2424ffaa26 Dehardcode D3D_SDK_VERSION 2018-01-03 18:14:54 +01:00
twinaphex
30ba656f5c Create d3d_create 2018-01-03 18:09:31 +01:00
twinaphex
b37ea96969 Cleanup 2018-01-03 16:09:44 +01:00
twinaphex
966053be60 Fix some of the major remaining issues with the D3D8 codepath 2018-01-03 15:57:47 +01:00
twinaphex
0e337bb110 Use d3d_device_get_backbuffer 2018-01-03 16:25:45 +01:00
twinaphex
06366c9c85 Correct this 2018-01-03 15:22:17 +01:00
twinaphex
6e22e2b4fc Add d3d_device_get_backbuffer 2018-01-03 15:21:48 +01:00
twinaphex
efb022bb28 (D3D8 renderchain) Buildfix 2018-01-03 14:46:08 +01:00
twinaphex
df9cf9df21 (Xbox OG) Buildfix 2018-01-03 14:43:41 +01:00
twinaphex
dddfbe311a (XBox OG) Buildfix 2018-01-03 14:42:09 +01:00
twinaphex
88a91af0dc Remove this rule from the conditional 2018-01-03 14:40:41 +01:00
twinaphex
c9ff9ea253 (XFONTS) Buildfix 2018-01-03 14:28:07 +01:00
twinaphex
3058fc3390 (xfont) Add C++/C codepaths 2018-01-03 14:26:40 +01:00
twinaphex
59050709a9 (Xbox OG) Fix d3d_frame_postprocess 2018-01-03 14:18:57 +01:00
twinaphex
e17baf411c Use d3d_surface_free 2018-01-03 14:10:14 +01:00
twinaphex
947bd80faf d3d8_renderchain_set_vertices - buildfix 2018-01-03 14:06:47 +01:00
twinaphex
c81ad957fa (D3D8/Xbox OG) Buildfix for d3d_set_vertex_declaration 2018-01-03 14:04:37 +01:00
twinaphex
010148ce9c (D3D8/Xbox OG) Buildfix for d3d_set_vertex_shader 2018-01-03 14:02:54 +01:00
twinaphex
0ece7015e7 C buildfix 2018-01-03 13:59:42 +01:00
twinaphex
f6cb15f410 Buildfix for HAVE_D3D8 2018-01-03 13:59:15 +01:00
twinaphex
bf1f201e5a Add another HAVE_D3D8 conditional 2018-01-03 13:57:01 +01:00
twinaphex
777e96f2ea (Xbox OG) Buildfixes 2018-01-03 13:52:57 +01:00
twinaphex
7a481236bf (Xbox OG) Some more buildfixes 2018-01-03 14:37:35 +01:00
twinaphex
3528923507 Fix crash with Linux HTTP tasks - null pointer dereference 2018-01-02 13:41:59 +01:00
twinaphex
e87cd7382e Silence warning 2018-01-02 06:41:52 +01:00
Brad Parker
04e6554ad6 don't assume msvc is always compiled in C++ mode 2018-01-01 10:24:04 -05:00
twinaphex
8908d9983b (360) Some more buildfixes 2018-01-01 15:11:06 +01:00
Twinaphex
80f946e0a6
Merge pull request #6022 from bparker06/taskbar_progress
win32: Show progress meter on taskbar for downloads (Windows 7 and up)
2018-01-01 08:13:39 +01:00
twinaphex
6f95823702 Some more D3D header fixes 2018-01-01 08:11:41 +01:00
twinaphex
2214e04784 Cleanup some D3D headers 2018-01-01 08:08:22 +01:00
Brad Parker
e62e0c83da win32: Show progress meter on taskbar for downloads (Windows 7 and up) 2018-01-01 02:08:09 -05:00
twinaphex
82d44e9ad3 Cut down on more HAVE_MENU ifdefs 2017-12-31 18:02:14 +01:00
twinaphex
bd16fd49ab Fix ./configure --disable-rgui 2017-12-31 17:53:11 +01:00
twinaphex
cf3a010ead Remove some HAVE_MENU ifdefs 2017-12-31 17:42:07 +01:00
Alcaro
abf4e50e6d These warnings aren't needed 2017-12-31 14:33:57 +01:00
Twinaphex
e5f986d16d
Merge pull request #6014 from aliaspider/master
(WIIU) updates.
2017-12-31 14:32:40 +01:00
Alcaro
9ab6957dc4 Fix #6009 v2.0 2017-12-31 14:32:14 +01:00
aliaspider
0a32642f17 (WIIU) shader: use a single attribute stream. 2017-12-31 14:06:49 +01:00